Open CASCADE Technology
6.9.0
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Project a curve on a surface. The result ( a 3D Curve) will be an approximation. More...
#include <ProjLib_ProjectOnSurface.hxx>
Public Member Functions | |
ProjLib_ProjectOnSurface () | |
Create an empty projector. More... | |
ProjLib_ProjectOnSurface (const Handle< Adaptor3d_HSurface > &S) | |
Create a projector normaly to the surface <S>. More... | |
virtual void | Delete () |
virtual | ~ProjLib_ProjectOnSurface () |
void | Load (const Handle< Adaptor3d_HSurface > &S) |
Set the Surface to <S>. To compute the projection, you have to Load the Curve. More... | |
void | Load (const Handle< Adaptor3d_HCurve > &C, const Standard_Real Tolerance) |
Compute the projection of the curve on the Surface. More... | |
Standard_Boolean | IsDone () const |
Handle< Geom_BSplineCurve > | BSpline () const |
Project a curve on a surface. The result ( a 3D Curve) will be an approximation.
ProjLib_ProjectOnSurface::ProjLib_ProjectOnSurface | ( | ) |
Create an empty projector.
ProjLib_ProjectOnSurface::ProjLib_ProjectOnSurface | ( | const Handle< Adaptor3d_HSurface > & | S | ) |
Create a projector normaly to the surface <S>.
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inlinevirtual |
Handle< Geom_BSplineCurve > ProjLib_ProjectOnSurface::BSpline | ( | ) | const |
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virtual |
Standard_Boolean ProjLib_ProjectOnSurface::IsDone | ( | ) | const |
void ProjLib_ProjectOnSurface::Load | ( | const Handle< Adaptor3d_HSurface > & | S | ) |
Set the Surface to <S>. To compute the projection, you have to Load the Curve.
void ProjLib_ProjectOnSurface::Load | ( | const Handle< Adaptor3d_HCurve > & | C, |
const Standard_Real | Tolerance | ||
) |
Compute the projection of the curve on the Surface.