Open CASCADE Technology
6.9.0
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This class is used to store all calculated sensitive entites of one selectable object. It provides an interface for building BVH tree which is used to speed-up the performance of searching for overlap among sensitives of one selectable object. More...
#include <SelectMgr_SensitiveEntitySet.hxx>
Public Member Functions | |
SelectMgr_SensitiveEntitySet () | |
virtual | ~SelectMgr_SensitiveEntitySet () |
void | Append (const Handle< SelectMgr_SensitiveEntity > &theEntity) |
Adds new entity to the set and marks BVH tree for rebuild. More... | |
void | Append (const Handle< SelectMgr_Selection > &theSelection) |
Adds every entity of selection theSelection to the set and marks BVH tree for rebuild. More... | |
void | Remove (const Handle< SelectMgr_Selection > &theSelection) |
Removes every entity of selection theSelection from the set and marks BVH tree for rebuild. More... | |
virtual Select3D_BndBox3d | Box (const Standard_Integer theIndex) const Standard_OVERRIDE |
Returns bounding box of entity with index theIdx. More... | |
virtual Standard_Real | Center (const Standard_Integer theIndex, const Standard_Integer theAxis) const Standard_OVERRIDE |
Returns geometry center of sensitive entity index theIdx along the given axis theAxis. More... | |
virtual void | Swap (const Standard_Integer theIndex1, const Standard_Integer theIndex2) Standard_OVERRIDE |
Swaps items with indexes theIdx1 and theIdx2. More... | |
virtual Standard_Integer | Size () const Standard_OVERRIDE |
Returns the amount of entities. More... | |
const Handle < SelectMgr_SensitiveEntity > & | GetSensitiveById (const Standard_Integer theIndex) const |
Returns the entity with index theIndex in the set. More... | |
Public Member Functions inherited from BVH_PrimitiveSet< Standard_Real, 3 > | |
BVH_PrimitiveSet () | |
Creates set of abstract primitives. More... | |
virtual | ~BVH_PrimitiveSet () |
Releases resources of set of abstract primitives. More... | |
virtual BVH_Box< Standard_Real, N > | Box () const |
Returns AABB of primitive set. More... | |
virtual const NCollection_Handle< BVH_Tree < Standard_Real, N > > & | BVH () |
Returns BVH tree (and builds it if necessary). More... | |
virtual const NCollection_Handle < BVH_Builder< Standard_Real, N > > & | Builder () const |
Returns the method (builder) used to construct BVH. More... | |
virtual void | SetBuilder (NCollection_Handle< BVH_Builder< Standard_Real, N > > &theBuilder) |
Sets the method (builder) used to construct BVH. More... | |
Public Member Functions inherited from BVH_Object< Standard_Real, N > | |
BVH_Object () | |
Creates new abstract geometric object. More... | |
virtual | ~BVH_Object ()=0 |
Releases resources of geometric object. More... | |
virtual const NCollection_Handle < BVH_Properties > & | Properties () const |
Returns properties of the geometric object. More... | |
virtual void | SetProperties (const NCollection_Handle< BVH_Properties > &theProperties) |
Sets properties of the geometric object. More... | |
virtual void | MarkDirty () |
Marks object state as outdated (needs BVH rebuilding). More... | |
Public Member Functions inherited from BVH_Set< Standard_Real, N > | |
BVH_Set () | |
Creates new abstract set of objects. More... | |
virtual | ~BVH_Set ()=0 |
Releases resources of set of objects. More... | |
Additional Inherited Members | |
Public Types inherited from BVH_Set< Standard_Real, N > | |
typedef BVH_Box< Standard_Real, N > | BVH_BoxNt |
Protected Member Functions inherited from BVH_PrimitiveSet< Standard_Real, 3 > | |
virtual void | Update () |
Updates BVH of primitive set. More... | |
Protected Attributes inherited from BVH_PrimitiveSet< Standard_Real, 3 > | |
NCollection_Handle< BVH_Tree < Standard_Real, N > > | myBVH |
Constructed bottom-level BVH. More... | |
NCollection_Handle < BVH_Builder< Standard_Real, N > > | myBuilder |
Builder for bottom-level BVH. More... | |
BVH_Box< Standard_Real, N > | myBox |
Cached bounding box of geometric primitives. More... | |
Protected Attributes inherited from BVH_Object< Standard_Real, N > | |
Standard_Boolean | myIsDirty |
Marks internal object state as outdated. More... | |
NCollection_Handle < BVH_Properties > | myProperties |
Generic properties assigned to the object. More... | |
This class is used to store all calculated sensitive entites of one selectable object. It provides an interface for building BVH tree which is used to speed-up the performance of searching for overlap among sensitives of one selectable object.
SelectMgr_SensitiveEntitySet::SelectMgr_SensitiveEntitySet | ( | ) |
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inlinevirtual |
void SelectMgr_SensitiveEntitySet::Append | ( | const Handle< SelectMgr_SensitiveEntity > & | theEntity | ) |
Adds new entity to the set and marks BVH tree for rebuild.
void SelectMgr_SensitiveEntitySet::Append | ( | const Handle< SelectMgr_Selection > & | theSelection | ) |
Adds every entity of selection theSelection to the set and marks BVH tree for rebuild.
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Returns bounding box of entity with index theIdx.
Implements BVH_Set< Standard_Real, N >.
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Returns geometry center of sensitive entity index theIdx along the given axis theAxis.
Implements BVH_Set< Standard_Real, N >.
const Handle< SelectMgr_SensitiveEntity >& SelectMgr_SensitiveEntitySet::GetSensitiveById | ( | const Standard_Integer | theIndex | ) | const |
Returns the entity with index theIndex in the set.
void SelectMgr_SensitiveEntitySet::Remove | ( | const Handle< SelectMgr_Selection > & | theSelection | ) |
Removes every entity of selection theSelection from the set and marks BVH tree for rebuild.
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virtual |
Returns the amount of entities.
Implements BVH_Set< Standard_Real, N >.
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virtual |
Swaps items with indexes theIdx1 and theIdx2.
Implements BVH_Set< Standard_Real, N >.