Open CASCADE Technology
6.9.0
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#include <StepBasic_Array1OfNamedUnit.hxx>
StepBasic_Array1OfNamedUnit::StepBasic_Array1OfNamedUnit | ( | const Standard_Integer | Low, |
const Standard_Integer | Up | ||
) |
StepBasic_Array1OfNamedUnit::StepBasic_Array1OfNamedUnit | ( | const Handle< StepBasic_NamedUnit > & | Item, |
const Standard_Integer | Low, | ||
const Standard_Integer | Up | ||
) |
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inline |
const StepBasic_Array1OfNamedUnit& StepBasic_Array1OfNamedUnit::Assign | ( | const StepBasic_Array1OfNamedUnit & | Other | ) |
Handle< StepBasic_NamedUnit >& StepBasic_Array1OfNamedUnit::ChangeValue | ( | const Standard_Integer | Index | ) |
void StepBasic_Array1OfNamedUnit::Destroy | ( | ) |
void StepBasic_Array1OfNamedUnit::Init | ( | const Handle< StepBasic_NamedUnit > & | V | ) |
Standard_Boolean StepBasic_Array1OfNamedUnit::IsAllocated | ( | ) | const |
Standard_Integer StepBasic_Array1OfNamedUnit::Length | ( | ) | const |
Standard_Integer StepBasic_Array1OfNamedUnit::Lower | ( | ) | const |
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inline |
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inline |
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inline |
void StepBasic_Array1OfNamedUnit::SetValue | ( | const Standard_Integer | Index, |
const Handle< StepBasic_NamedUnit > & | Value | ||
) |
Standard_Integer StepBasic_Array1OfNamedUnit::Upper | ( | ) | const |
const Handle< StepBasic_NamedUnit >& StepBasic_Array1OfNamedUnit::Value | ( | const Standard_Integer | Index | ) | const |