Open CASCADE Technology
6.9.0
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A mesh triangle is defined with three geometric vertices and an orientation. More...
#include <StlMesh_MeshTriangle.hxx>
Public Member Functions | |
StlMesh_MeshTriangle () | |
empty constructor More... | |
StlMesh_MeshTriangle (const Standard_Integer V1, const Standard_Integer V2, const Standard_Integer V3, const Standard_Real Xn, const Standard_Real Yn, const Standard_Real Zn) | |
create a triangle defined with the indexes of its three vertices and its orientation Raised if V1, V2 or V3 is lower than zero More... | |
void | GetVertexAndOrientation (Standard_Integer &V1, Standard_Integer &V2, Standard_Integer &V3, Standard_Real &Xn, Standard_Real &Yn, Standard_Real &Zn) const |
get indexes of the three vertices (V1,V2,V3) and the orientation More... | |
void | SetVertexAndOrientation (const Standard_Integer V1, const Standard_Integer V2, const Standard_Integer V3, const Standard_Real Xn, const Standard_Real Yn, const Standard_Real Zn) |
set indexes of the three vertices (V1,V2,V3) and the orientation Raised if V1, V2 or V3 is lower than zero More... | |
void | GetVertex (Standard_Integer &V1, Standard_Integer &V2, Standard_Integer &V3) const |
get indexes of the three vertices (V1,V2,V3) More... | |
void | SetVertex (const Standard_Integer V1, const Standard_Integer V2, const Standard_Integer V3) |
set indexes of the three vertices (V1,V2,V3) Raised if V1, V2 or V3 is lower than zero More... | |
Public Member Functions inherited from MMgt_TShared | |
virtual void | Delete () const |
Memory deallocator for transient classes. More... | |
Public Member Functions inherited from Standard_Transient | |
Standard_Transient () | |
Empty constructor. More... | |
Standard_Transient (const Standard_Transient &) | |
Copy constructor – does nothing. More... | |
Standard_Transient & | operator= (const Standard_Transient &) |
Assignment operator, needed to avoid copying reference counter. More... | |
virtual | ~Standard_Transient () |
Destructor must be virtual. More... | |
virtual const Handle_Standard_Type & | DynamicType () const |
Returns a type information object about this object. More... | |
Standard_Boolean | IsInstance (const Handle_Standard_Type &theType) const |
Returns a true value if this is an instance of Type. More... | |
Standard_Boolean | IsInstance (const Standard_CString theTypeName) const |
Returns a true value if this is an instance of TypeName. More... | |
Standard_Boolean | IsKind (const Handle_Standard_Type &theType) const |
Returns true if this is an instance of Type or an instance of any class that inherits from Type. Note that multiple inheritance is not supported by OCCT RTTI mechanism. More... | |
Standard_Boolean | IsKind (const Standard_CString theTypeName) const |
Returns true if this is an instance of TypeName or an instance of any class that inherits from TypeName. Note that multiple inheritance is not supported by OCCT RTTI mechanism. More... | |
virtual Handle_Standard_Transient | This () const |
Returns a Handle which references this object. Must never be called to objects created in stack. More... | |
Standard_Integer | GetRefCount () const |
Get the reference counter of this object. More... | |
A mesh triangle is defined with three geometric vertices and an orientation.
StlMesh_MeshTriangle::StlMesh_MeshTriangle | ( | ) |
empty constructor
StlMesh_MeshTriangle::StlMesh_MeshTriangle | ( | const Standard_Integer | V1, |
const Standard_Integer | V2, | ||
const Standard_Integer | V3, | ||
const Standard_Real | Xn, | ||
const Standard_Real | Yn, | ||
const Standard_Real | Zn | ||
) |
create a triangle defined with the indexes of its three vertices and its orientation Raised if V1, V2 or V3 is lower than zero
void StlMesh_MeshTriangle::GetVertex | ( | Standard_Integer & | V1, |
Standard_Integer & | V2, | ||
Standard_Integer & | V3 | ||
) | const |
get indexes of the three vertices (V1,V2,V3)
void StlMesh_MeshTriangle::GetVertexAndOrientation | ( | Standard_Integer & | V1, |
Standard_Integer & | V2, | ||
Standard_Integer & | V3, | ||
Standard_Real & | Xn, | ||
Standard_Real & | Yn, | ||
Standard_Real & | Zn | ||
) | const |
get indexes of the three vertices (V1,V2,V3) and the orientation
void StlMesh_MeshTriangle::SetVertex | ( | const Standard_Integer | V1, |
const Standard_Integer | V2, | ||
const Standard_Integer | V3 | ||
) |
set indexes of the three vertices (V1,V2,V3) Raised if V1, V2 or V3 is lower than zero
void StlMesh_MeshTriangle::SetVertexAndOrientation | ( | const Standard_Integer | V1, |
const Standard_Integer | V2, | ||
const Standard_Integer | V3, | ||
const Standard_Real | Xn, | ||
const Standard_Real | Yn, | ||
const Standard_Real | Zn | ||
) |
set indexes of the three vertices (V1,V2,V3) and the orientation Raised if V1, V2 or V3 is lower than zero