Open CASCADE Technology  6.9.0
Public Member Functions | Static Public Member Functions

TDataStd_UAttribute Class Reference

#include <TDataStd_UAttribute.hxx>

Inheritance diagram for TDataStd_UAttribute:
Inheritance graph
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Public Member Functions

 TDataStd_UAttribute ()
 
void SetID (const Standard_GUID &LocalID)
 
const Standard_GUIDID () const
 Returns the ID of the attribute. More...
 
void Restore (const Handle< TDF_Attribute > &with)
 Restores the backuped contents from <anAttribute> into this one. It is used when aborting a transaction. More...
 
Handle< TDF_AttributeNewEmpty () const
 Returns an new empty attribute from the good end type. It is used by the copy algorithm. More...
 
void Paste (const Handle< TDF_Attribute > &into, const Handle< TDF_RelocationTable > &RT) const
 This method is different from the "Copy" one, because it is used when copying an attribute from a source structure into a target structure. This method may paste the contents of <me> into <intoAttribute>. More...
 
virtual void References (const Handle< TDF_DataSet > &DS) const
 Adds the first level referenced attributes and labels to <aDataSet>. More...
 
virtual Standard_OStreamDump (Standard_OStream &anOS) const
 Dumps the minimum information about <me> on <aStream>. More...
 
- Public Member Functions inherited from TDF_Attribute
const TDF_Label Label () const
 Returns the label to which the attribute is attached. If the label is not included in a DF, the label is null. See Label. Warning If the label is not included in a data framework, it is null. This function should not be redefined inline. More...
 
Standard_Integer Transaction () const
 Returns the transaction index in which the attribute has been created or modified. More...
 
Standard_Integer UntilTransaction () const
 Returns the upper transaction index until which the attribute is/was valid. This number may vary. A removed attribute validity range is reduced to its transaction index. More...
 
Standard_Boolean IsValid () const
 Returns true if the attribute is valid; i.e. not a backuped or removed one. More...
 
Standard_Boolean IsNew () const
 Returns true if the attribute has no backup. More...
 
Standard_Boolean IsForgotten () const
 Returns true if the attribute forgotten status is set. More...
 
Standard_Boolean IsAttribute (const Standard_GUID &anID) const
 Returns true if it exists an associated attribute of <me> with <anID> as ID. More...
 
Standard_Boolean FindAttribute (const Standard_GUID &anID, Handle< TDF_Attribute > &anAttribute) const
 Finds an associated attribute of <me>, according to <anID>. the returned <anAttribute> is a valid one. The method returns True if found, False otherwise. A removed attribute cannot be found using this method. More...
 
void AddAttribute (const Handle< TDF_Attribute > &other) const
 Adds an Attribute <other> to the label of <me>.Raises if there is already one of the same GUID fhan <other>. More...
 
Standard_Boolean ForgetAttribute (const Standard_GUID &aguid) const
 Forgets the Attribute of GUID <aguid> associated to the label of <me>. Be carefull that if <me> is the attribute of <guid>, <me> will have a null label after this call. If the attribute doesn't exist returns False. Otherwise returns True. More...
 
void ForgetAllAttributes (const Standard_Boolean clearChildren=Standard_True) const
 Forgets all the attributes attached to the label of <me>. Does it on the sub-labels if <clearChildren> is set to true. Of course, this method is compatible with Transaction & Delta mecanisms. Be carefull that if <me> will have a null label after this call. More...
 
virtual void AfterAddition ()
 Something to do after adding an Attribute to a label. More...
 
virtual void BeforeRemoval ()
 Something to do before removing an Attribute from a label. More...
 
virtual void BeforeForget ()
 Something to do before forgetting an Attribute to a label. More...
 
virtual void AfterResume ()
 Something to do after resuming an Attribute from a label. More...
 
virtual Standard_Boolean AfterRetrieval (const Standard_Boolean forceIt=Standard_False)
 Something to do AFTER creation of an attribute by persistent-transient translation. The returned status says if AfterUndo has been performed (true) or if this callback must be called once again further (false). If <forceIt> is set to true, the method MUST perform and return true. Does nothing by default and returns true. More...
 
virtual Standard_Boolean BeforeUndo (const Handle< TDF_AttributeDelta > &anAttDelta, const Standard_Boolean forceIt=Standard_False)
 Something to do before applying <anAttDelta>. The returned status says if AfterUndo has been performed (true) or if this callback must be called once again further (false). If <forceIt> is set to true, the method MUST perform and return true. Does nothing by default and returns true. More...
 
virtual Standard_Boolean AfterUndo (const Handle< TDF_AttributeDelta > &anAttDelta, const Standard_Boolean forceIt=Standard_False)
 Something to do after applying <anAttDelta>. The returned status says if AfterUndo has been performed (true) or if this callback must be called once again further (false). If <forceIt> is set to true, the method MUST perform and return true. Does nothing by default and returns true. More...
 
virtual void BeforeCommitTransaction ()
 A callback. By default does nothing. It is called by TDF_Data::CommitTransaction() method. More...
 
void Backup ()
 Backups the attribute. The backuped attribute is flagged "Backuped" and not "Valid". More...
 
Standard_Boolean IsBackuped () const
 Returns true if the attribute backup status is set. This status is set/unset by the Backup() method. More...
 
virtual Handle< TDF_AttributeBackupCopy () const
 Copies the attribute contents into a new other attribute. It is used by Backup(). More...
 
virtual Handle
< TDF_DeltaOnAddition
DeltaOnAddition () const
 Makes an AttributeDelta because <me> appeared. The only known use of a redefinition of this method is to return a null handle (no delta). More...
 
virtual Handle< TDF_DeltaOnForgetDeltaOnForget () const
 Makes an AttributeDelta because <me> has been forgotten. More...
 
virtual Handle< TDF_DeltaOnResumeDeltaOnResume () const
 Makes an AttributeDelta because <me> has been resumed. More...
 
virtual Handle
< TDF_DeltaOnModification
DeltaOnModification (const Handle< TDF_Attribute > &anOldAttribute) const
 Makes a DeltaOnModification between <me> and <anOldAttribute. More...
 
virtual void DeltaOnModification (const Handle< TDF_DeltaOnModification > &aDelta)
 Applies a DeltaOnModification to <me>. More...
 
virtual Handle
< TDF_DeltaOnRemoval
DeltaOnRemoval () const
 Makes a DeltaOnRemoval on <me> because <me> has disappeared from the DS. More...
 
Standard_OStreamoperator<< (Standard_OStream &anOS) const
 
virtual void ExtendedDump (Standard_OStream &anOS, const TDF_IDFilter &aFilter, TDF_AttributeIndexedMap &aMap) const
 Dumps the attribute content on <aStream>, using <aMap> like this: if an attribute is not in the map, first put add it to the map and then dump it. Use the map rank instead of dumping each attribute field. More...
 
void Forget (const Standard_Integer aTransaction)
 Forgets the attribute. <aTransaction> is the current transaction in which the forget is done. A forgotten attribute is also flagged not "Valid". More...
 
- Public Member Functions inherited from MMgt_TShared
virtual void Delete () const
 Memory deallocator for transient classes. More...
 
- Public Member Functions inherited from Standard_Transient
 Standard_Transient ()
 Empty constructor. More...
 
 Standard_Transient (const Standard_Transient &)
 Copy constructor – does nothing. More...
 
Standard_Transientoperator= (const Standard_Transient &)
 Assignment operator, needed to avoid copying reference counter. More...
 
virtual ~Standard_Transient ()
 Destructor must be virtual. More...
 
virtual const
Handle_Standard_Type & 
DynamicType () const
 Returns a type information object about this object. More...
 
Standard_Boolean IsInstance (const Handle_Standard_Type &theType) const
 Returns a true value if this is an instance of Type. More...
 
Standard_Boolean IsInstance (const Standard_CString theTypeName) const
 Returns a true value if this is an instance of TypeName. More...
 
Standard_Boolean IsKind (const Handle_Standard_Type &theType) const
 Returns true if this is an instance of Type or an instance of any class that inherits from Type. Note that multiple inheritance is not supported by OCCT RTTI mechanism. More...
 
Standard_Boolean IsKind (const Standard_CString theTypeName) const
 Returns true if this is an instance of TypeName or an instance of any class that inherits from TypeName. Note that multiple inheritance is not supported by OCCT RTTI mechanism. More...
 
virtual Handle_Standard_Transient This () const
 Returns a Handle which references this object. Must never be called to objects created in stack. More...
 
Standard_Integer GetRefCount () const
 Get the reference counter of this object. More...
 

Static Public Member Functions

static Handle
< TDataStd_UAttribute
Set (const TDF_Label &label, const Standard_GUID &LocalID)
 <>api class methods Find, or create, a UAttribute attribute with <LocalID> as Local GUID. The UAttribute attribute is returned.

<>UAttribute methods More...
 

Additional Inherited Members

- Protected Member Functions inherited from TDF_Attribute
 TDF_Attribute ()
 Initializes fields. More...
 

Constructor & Destructor Documentation

TDataStd_UAttribute::TDataStd_UAttribute ( )

Member Function Documentation

virtual Standard_OStream& TDataStd_UAttribute::Dump ( Standard_OStream anOS) const
virtual

Dumps the minimum information about <me> on <aStream>.

Reimplemented from TDF_Attribute.

const Standard_GUID& TDataStd_UAttribute::ID ( ) const
virtual

Returns the ID of the attribute.

Implements TDF_Attribute.

Handle< TDF_Attribute > TDataStd_UAttribute::NewEmpty ( ) const
virtual

Returns an new empty attribute from the good end type. It is used by the copy algorithm.

Implements TDF_Attribute.

void TDataStd_UAttribute::Paste ( const Handle< TDF_Attribute > &  intoAttribute,
const Handle< TDF_RelocationTable > &  aRelocationTable 
) const
virtual

This method is different from the "Copy" one, because it is used when copying an attribute from a source structure into a target structure. This method may paste the contents of <me> into <intoAttribute>.

The given pasted attribute can be full or empty of its contents. But don't make a NEW! Just set the contents!

It is possible to use <aRelocationTable> to get/set the relocation value of a source attribute.

Implements TDF_Attribute.

virtual void TDataStd_UAttribute::References ( const Handle< TDF_DataSet > &  aDataSet) const
virtual

Adds the first level referenced attributes and labels to <aDataSet>.

For this, use the AddLabel or AddAttribute of DataSet.

If there is none, do not implement the method.

Reimplemented from TDF_Attribute.

void TDataStd_UAttribute::Restore ( const Handle< TDF_Attribute > &  anAttribute)
virtual

Restores the backuped contents from <anAttribute> into this one. It is used when aborting a transaction.

Implements TDF_Attribute.

static Handle< TDataStd_UAttribute > TDataStd_UAttribute::Set ( const TDF_Label label,
const Standard_GUID LocalID 
)
static

<>api class methods Find, or create, a UAttribute attribute with <LocalID> as Local GUID. The UAttribute attribute is returned.

<>UAttribute methods

void TDataStd_UAttribute::SetID ( const Standard_GUID LocalID)

The documentation for this class was generated from the following file: