Open CASCADE Technology  6.9.0
Public Member Functions

TNaming_Builder Class Reference

A tool to create and maintain topological attributes. Constructor creates an empty TNaming_NamedShape attribute at the given label. It allows adding "old shape" and "new shape" pairs with the specified evolution to this named shape. One evolution type per one builder must be used. More...

#include <TNaming_Builder.hxx>

Public Member Functions

 TNaming_Builder (const TDF_Label &aLabel)
 Create an Builder. Warning: Before Addition copies the current Value, and clear. More...
 
void Generated (const TopoDS_Shape &newShape)
 Records the shape newShape which was generated during a topological construction. As an example, consider the case of a face generated in construction of a box. More...
 
void Generated (const TopoDS_Shape &oldShape, const TopoDS_Shape &newShape)
 Records the shape newShape which was generated from the shape oldShape during a topological construction. As an example, consider the case of a face generated from an edge in construction of a prism. More...
 
void Delete (const TopoDS_Shape &oldShape)
 Records the shape oldShape which was deleted from the current label. As an example, consider the case of a face removed by a Boolean operation. More...
 
void Modify (const TopoDS_Shape &oldShape, const TopoDS_Shape &newShape)
 Records the shape newShape which is a modification of the shape oldShape. As an example, consider the case of a face split or merged in a Boolean operation. More...
 
void Select (const TopoDS_Shape &aShape, const TopoDS_Shape &inShape)
 Add a Shape to the current label , This Shape is unmodified. Used for example to define a set of shapes under a label. More...
 
Handle< TNaming_NamedShapeNamedShape () const
 Returns the NamedShape which has been built or is under construction. More...
 

Detailed Description

A tool to create and maintain topological attributes. Constructor creates an empty TNaming_NamedShape attribute at the given label. It allows adding "old shape" and "new shape" pairs with the specified evolution to this named shape. One evolution type per one builder must be used.

Constructor & Destructor Documentation

TNaming_Builder::TNaming_Builder ( const TDF_Label aLabel)

Create an Builder. Warning: Before Addition copies the current Value, and clear.

Member Function Documentation

void TNaming_Builder::Delete ( const TopoDS_Shape oldShape)

Records the shape oldShape which was deleted from the current label. As an example, consider the case of a face removed by a Boolean operation.

void TNaming_Builder::Generated ( const TopoDS_Shape newShape)

Records the shape newShape which was generated during a topological construction. As an example, consider the case of a face generated in construction of a box.

void TNaming_Builder::Generated ( const TopoDS_Shape oldShape,
const TopoDS_Shape newShape 
)

Records the shape newShape which was generated from the shape oldShape during a topological construction. As an example, consider the case of a face generated from an edge in construction of a prism.

void TNaming_Builder::Modify ( const TopoDS_Shape oldShape,
const TopoDS_Shape newShape 
)

Records the shape newShape which is a modification of the shape oldShape. As an example, consider the case of a face split or merged in a Boolean operation.

Handle< TNaming_NamedShape > TNaming_Builder::NamedShape ( ) const

Returns the NamedShape which has been built or is under construction.

void TNaming_Builder::Select ( const TopoDS_Shape aShape,
const TopoDS_Shape inShape 
)

Add a Shape to the current label , This Shape is unmodified. Used for example to define a set of shapes under a label.


The documentation for this class was generated from the following file: