Open CASCADE Technology  6.9.0
Public Member Functions

TestTopOpeDraw_Array1OfDrawableP3D Class Reference

#include <TestTopOpeDraw_Array1OfDrawableP3D.hxx>

Public Member Functions

 TestTopOpeDraw_Array1OfDrawableP3D (const Standard_Integer Low, const Standard_Integer Up)
 
 TestTopOpeDraw_Array1OfDrawableP3D (const Handle< TestTopOpeDraw_DrawableP3D > &Item, const Standard_Integer Low, const Standard_Integer Up)
 
void Init (const Handle< TestTopOpeDraw_DrawableP3D > &V)
 
void Destroy ()
 
 ~TestTopOpeDraw_Array1OfDrawableP3D ()
 
Standard_Boolean IsAllocated () const
 
const
TestTopOpeDraw_Array1OfDrawableP3D
Assign (const TestTopOpeDraw_Array1OfDrawableP3D &Other)
 
const
TestTopOpeDraw_Array1OfDrawableP3D
operator= (const TestTopOpeDraw_Array1OfDrawableP3D &Other)
 
Standard_Integer Length () const
 
Standard_Integer Lower () const
 
Standard_Integer Upper () const
 
void SetValue (const Standard_Integer Index, const Handle< TestTopOpeDraw_DrawableP3D > &Value)
 
const Handle
< TestTopOpeDraw_DrawableP3D > & 
Value (const Standard_Integer Index) const
 
const Handle
< TestTopOpeDraw_DrawableP3D > & 
operator() (const Standard_Integer Index) const
 
Handle
< TestTopOpeDraw_DrawableP3D > & 
ChangeValue (const Standard_Integer Index)
 
Handle
< TestTopOpeDraw_DrawableP3D > & 
operator() (const Standard_Integer Index)
 

Constructor & Destructor Documentation

TestTopOpeDraw_Array1OfDrawableP3D::TestTopOpeDraw_Array1OfDrawableP3D ( const Standard_Integer  Low,
const Standard_Integer  Up 
)
TestTopOpeDraw_Array1OfDrawableP3D::TestTopOpeDraw_Array1OfDrawableP3D ( const Handle< TestTopOpeDraw_DrawableP3D > &  Item,
const Standard_Integer  Low,
const Standard_Integer  Up 
)
TestTopOpeDraw_Array1OfDrawableP3D::~TestTopOpeDraw_Array1OfDrawableP3D ( )
inline

Member Function Documentation

const TestTopOpeDraw_Array1OfDrawableP3D& TestTopOpeDraw_Array1OfDrawableP3D::Assign ( const TestTopOpeDraw_Array1OfDrawableP3D Other)
Handle< TestTopOpeDraw_DrawableP3D >& TestTopOpeDraw_Array1OfDrawableP3D::ChangeValue ( const Standard_Integer  Index)
void TestTopOpeDraw_Array1OfDrawableP3D::Destroy ( )
void TestTopOpeDraw_Array1OfDrawableP3D::Init ( const Handle< TestTopOpeDraw_DrawableP3D > &  V)
Standard_Boolean TestTopOpeDraw_Array1OfDrawableP3D::IsAllocated ( ) const
Standard_Integer TestTopOpeDraw_Array1OfDrawableP3D::Length ( ) const
Standard_Integer TestTopOpeDraw_Array1OfDrawableP3D::Lower ( ) const
const Handle< TestTopOpeDraw_DrawableP3D >& TestTopOpeDraw_Array1OfDrawableP3D::operator() ( const Standard_Integer  Index) const
inline
Handle< TestTopOpeDraw_DrawableP3D >& TestTopOpeDraw_Array1OfDrawableP3D::operator() ( const Standard_Integer  Index)
inline
const TestTopOpeDraw_Array1OfDrawableP3D& TestTopOpeDraw_Array1OfDrawableP3D::operator= ( const TestTopOpeDraw_Array1OfDrawableP3D Other)
inline
void TestTopOpeDraw_Array1OfDrawableP3D::SetValue ( const Standard_Integer  Index,
const Handle< TestTopOpeDraw_DrawableP3D > &  Value 
)
Standard_Integer TestTopOpeDraw_Array1OfDrawableP3D::Upper ( ) const
const Handle< TestTopOpeDraw_DrawableP3D >& TestTopOpeDraw_Array1OfDrawableP3D::Value ( const Standard_Integer  Index) const

The documentation for this class was generated from the following file: