Open CASCADE Technology
6.9.0
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This class allows to work with a TransferDispatch, i.e. to transfer entities from a data set to another one defined by the same interface norm, with the following features : More...
#include <Transfer_ActorDispatch.hxx>
Public Member Functions | |
Transfer_ActorDispatch (const Handle< Interface_InterfaceModel > &amodel, const Interface_GeneralLib &lib) | |
Creates an ActorDispatch from a Model. Works with a General Service Library, given as an Argument This causes TransferDispatch and its TransientProcess to be created, with default actor <me> More... | |
Transfer_ActorDispatch (const Handle< Interface_InterfaceModel > &amodel, const Handle< Interface_Protocol > &protocol) | |
Same as above, but Library is defined through a Protocol. More... | |
Transfer_ActorDispatch (const Handle< Interface_InterfaceModel > &amodel) | |
Same as above, but works with the Active Protocol. More... | |
void | AddActor (const Handle< Transfer_ActorOfTransientProcess > &actor) |
Utility which adds an actor to the default <me> (it calls SetActor from the TransientProcess) More... | |
Transfer_TransferDispatch & | TransferDispatch () |
Returns the TransferDispatch, which does the work, records the intermediate data, etc... See TransferDispatch & CopyTool, to see the available methods. More... | |
virtual Handle< Transfer_Binder > | Transfer (const Handle< Standard_Transient > &start, const Handle< Transfer_TransientProcess > &TP) |
Specific action : it calls the method Transfer from CopyTool i.e. the general service Copy, then returns the Binder produced by the TransientProcess. More... | |
Public Member Functions inherited from Transfer_ActorOfTransientProcess | |
Transfer_ActorOfTransientProcess () | |
virtual Handle< Transfer_Binder > | Transferring (const Handle< Standard_Transient > &start, const Handle< Transfer_ProcessForTransient > &TP) |
virtual Handle < Standard_Transient > | TransferTransient (const Handle< Standard_Transient > &start, const Handle< Transfer_TransientProcess > &TP) |
Public Member Functions inherited from Transfer_ActorOfProcessForTransient | |
Transfer_ActorOfProcessForTransient () | |
virtual Standard_Boolean | Recognize (const Handle< Standard_Transient > &start) |
Handle < Transfer_SimpleBinderOfTransient > | TransientResult (const Handle< Standard_Transient > &res) const |
Handle< Transfer_Binder > | NullResult () const |
void | SetLast (const Standard_Boolean mode=Standard_True) |
Standard_Boolean | IsLast () const |
void | SetNext (const Handle< Transfer_ActorOfProcessForTransient > &next) |
Handle < Transfer_ActorOfProcessForTransient > | Next () const |
Public Member Functions inherited from MMgt_TShared | |
virtual void | Delete () const |
Memory deallocator for transient classes. More... | |
Public Member Functions inherited from Standard_Transient | |
Standard_Transient () | |
Empty constructor. More... | |
Standard_Transient (const Standard_Transient &) | |
Copy constructor – does nothing. More... | |
Standard_Transient & | operator= (const Standard_Transient &) |
Assignment operator, needed to avoid copying reference counter. More... | |
virtual | ~Standard_Transient () |
Destructor must be virtual. More... | |
virtual const Handle_Standard_Type & | DynamicType () const |
Returns a type information object about this object. More... | |
Standard_Boolean | IsInstance (const Handle_Standard_Type &theType) const |
Returns a true value if this is an instance of Type. More... | |
Standard_Boolean | IsInstance (const Standard_CString theTypeName) const |
Returns a true value if this is an instance of TypeName. More... | |
Standard_Boolean | IsKind (const Handle_Standard_Type &theType) const |
Returns true if this is an instance of Type or an instance of any class that inherits from Type. Note that multiple inheritance is not supported by OCCT RTTI mechanism. More... | |
Standard_Boolean | IsKind (const Standard_CString theTypeName) const |
Returns true if this is an instance of TypeName or an instance of any class that inherits from TypeName. Note that multiple inheritance is not supported by OCCT RTTI mechanism. More... | |
virtual Handle_Standard_Transient | This () const |
Returns a Handle which references this object. Must never be called to objects created in stack. More... | |
Standard_Integer | GetRefCount () const |
Get the reference counter of this object. More... | |
This class allows to work with a TransferDispatch, i.e. to transfer entities from a data set to another one defined by the same interface norm, with the following features :
Transfer_ActorDispatch::Transfer_ActorDispatch | ( | const Handle< Interface_InterfaceModel > & | amodel, |
const Interface_GeneralLib & | lib | ||
) |
Creates an ActorDispatch from a Model. Works with a General Service Library, given as an Argument This causes TransferDispatch and its TransientProcess to be created, with default actor <me>
Transfer_ActorDispatch::Transfer_ActorDispatch | ( | const Handle< Interface_InterfaceModel > & | amodel, |
const Handle< Interface_Protocol > & | protocol | ||
) |
Same as above, but Library is defined through a Protocol.
Transfer_ActorDispatch::Transfer_ActorDispatch | ( | const Handle< Interface_InterfaceModel > & | amodel | ) |
Same as above, but works with the Active Protocol.
void Transfer_ActorDispatch::AddActor | ( | const Handle< Transfer_ActorOfTransientProcess > & | actor | ) |
Utility which adds an actor to the default <me> (it calls SetActor from the TransientProcess)
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virtual |
Specific action : it calls the method Transfer from CopyTool i.e. the general service Copy, then returns the Binder produced by the TransientProcess.
Reimplemented from Transfer_ActorOfTransientProcess.
Transfer_TransferDispatch& Transfer_ActorDispatch::TransferDispatch | ( | ) |
Returns the TransferDispatch, which does the work, records the intermediate data, etc... See TransferDispatch & CopyTool, to see the available methods.