Open CASCADE Technology  6.9.0
Public Member Functions

VrmlData_Cone Class Reference

#include <VrmlData_Cone.hxx>

Inheritance diagram for VrmlData_Cone:
Inheritance graph

Public Member Functions

 VrmlData_Cone ()
 VrmlData_Cone (const VrmlData_Scene &theScene, const char *theName, const Standard_Real theBottomRadius=1., const Standard_Real theHeight=2.)
Standard_Real BottomRadius () const
Standard_Real Height () const
Standard_Boolean HasBottom () const
Standard_Boolean HasSide () const
void SetBottomRadius (const Standard_Real theRadius)
void SetHeight (const Standard_Real theHeight)
void SetFaces (const Standard_Boolean hasBottom, const Standard_Boolean hasSide)
virtual const Handle
< TopoDS_TShape > & 
TShape ()
virtual Handle< VrmlData_NodeClone (const Handle< VrmlData_Node > &theOther) const
virtual VrmlData_ErrorStatus Read (VrmlData_InBuffer &theBuffer)
virtual VrmlData_ErrorStatus Write (const char *thePrefix) const
- Public Member Functions inherited from VrmlData_Geometry
 VrmlData_Geometry ()
 VrmlData_Geometry (const VrmlData_Scene &theScene, const char *theName)
- Public Member Functions inherited from VrmlData_Node
 VrmlData_Node ()
virtual ~VrmlData_Node ()
const VrmlData_SceneScene () const
const char * Name () const
VrmlData_ErrorStatus ReadNode (VrmlData_InBuffer &theBuffer, Handle< VrmlData_Node > &theNode, const Handle< Standard_Type > &Type=NULL)
virtual Standard_Boolean IsDefault () const
VrmlData_ErrorStatus WriteClosing () const
- Public Member Functions inherited from Standard_Transient
 Standard_Transient ()
 Empty constructor. More...
 Standard_Transient (const Standard_Transient &)
 Copy constructor – does nothing. More...
Standard_Transientoperator= (const Standard_Transient &)
 Assignment operator, needed to avoid copying reference counter. More...
virtual ~Standard_Transient ()
 Destructor must be virtual. More...
virtual void Delete () const
 Memory deallocator for transient classes. More...
virtual const
Handle_Standard_Type & 
DynamicType () const
 Returns a type information object about this object. More...
Standard_Boolean IsInstance (const Handle_Standard_Type &theType) const
 Returns a true value if this is an instance of Type. More...
Standard_Boolean IsInstance (const Standard_CString theTypeName) const
 Returns a true value if this is an instance of TypeName. More...
Standard_Boolean IsKind (const Handle_Standard_Type &theType) const
 Returns true if this is an instance of Type or an instance of any class that inherits from Type. Note that multiple inheritance is not supported by OCCT RTTI mechanism. More...
Standard_Boolean IsKind (const Standard_CString theTypeName) const
 Returns true if this is an instance of TypeName or an instance of any class that inherits from TypeName. Note that multiple inheritance is not supported by OCCT RTTI mechanism. More...
virtual Handle_Standard_Transient This () const
 Returns a Handle which references this object. Must never be called to objects created in stack. More...
Standard_Integer GetRefCount () const
 Get the reference counter of this object. More...

Additional Inherited Members

- Static Public Member Functions inherited from VrmlData_Node
static VrmlData_ErrorStatus ReadBoolean (VrmlData_InBuffer &theBuffer, Standard_Boolean &theResult)
static VrmlData_ErrorStatus ReadString (VrmlData_InBuffer &theBuffer, TCollection_AsciiString &theRes)
static VrmlData_ErrorStatus ReadMultiString (VrmlData_InBuffer &theBuffer, NCollection_List< TCollection_AsciiString > &theRes)
static VrmlData_ErrorStatus ReadInteger (VrmlData_InBuffer &theBuffer, long &theResult)
static Standard_Boolean OK (const VrmlData_ErrorStatus theStat)
static Standard_Boolean OK (VrmlData_ErrorStatus &outStat, const VrmlData_ErrorStatus theStat)
static Standard_Integer GlobalIndent ()
- Protected Member Functions inherited from VrmlData_Geometry
void SetTShape (const Handle< TopoDS_TShape > &theTShape)
void SetModified ()
- Protected Member Functions inherited from VrmlData_Node
 VrmlData_Node (const VrmlData_Scene &theScene, const char *theName)
- Static Protected Member Functions inherited from VrmlData_Node
static VrmlData_ErrorStatus readBrace (VrmlData_InBuffer &theBuffer)
- Protected Attributes inherited from VrmlData_Geometry
Handle< TopoDS_TShapemyTShape
Standard_Boolean myIsModified

Detailed Description

Implementation of the Cone node. The cone is located with its middle of the height segment in (0., 0., 0.) The height is oriented along OY.

Constructor & Destructor Documentation

VrmlData_Cone::VrmlData_Cone ( )

Empty constructor

VrmlData_Cone::VrmlData_Cone ( const VrmlData_Scene theScene,
const char *  theName,
const Standard_Real  theBottomRadius = 1.,
const Standard_Real  theHeight = 2. 


Member Function Documentation

Standard_Real VrmlData_Cone::BottomRadius ( ) const

Query the Bottom Radius

virtual Handle< VrmlData_Node > VrmlData_Cone::Clone ( const Handle< VrmlData_Node > &  theOther) const

Create a copy of this node. If the parameter is null, a new copied node is created. Otherwise new node is not created, but rather the given one is modified.

Reimplemented from VrmlData_Node.

Standard_Boolean VrmlData_Cone::HasBottom ( ) const

Query if the bottom circle is included

Standard_Boolean VrmlData_Cone::HasSide ( ) const

Query if the side surface is included

Standard_Real VrmlData_Cone::Height ( ) const

Query the Height

virtual VrmlData_ErrorStatus VrmlData_Cone::Read ( VrmlData_InBuffer theBuffer)

Fill the Node internal data from the given input stream.

Implements VrmlData_Node.

void VrmlData_Cone::SetBottomRadius ( const Standard_Real  theRadius)

Set the Bottom Radius

void VrmlData_Cone::SetFaces ( const Standard_Boolean  hasBottom,
const Standard_Boolean  hasSide 

Set which faces are included

void VrmlData_Cone::SetHeight ( const Standard_Real  theHeight)

Set the Height

virtual const Handle< TopoDS_TShape >& VrmlData_Cone::TShape ( )

Query the primitive topology. This method returns a Null shape if there is an internal error during the primitive creation (zero radius, etc.)

Implements VrmlData_Geometry.

virtual VrmlData_ErrorStatus VrmlData_Cone::Write ( const char *  thePrefix) const

Write the Node to output stream.

Reimplemented from VrmlData_Node.

The documentation for this class was generated from the following file: