Open CASCADE Technology
6.9.0
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This class defines a Windows NT window class. A window in Windows NT is always created based on a window class. The window class identifies the window procedure that processes messages to the window. Each window class has unique name ( character string ). More than one window can be created based on a single window class. For example, all button windows in Windows NT are created based on the same window class. The window class defines the window procedure and some other characteristics ( background, mouse cursor shape etc. ) of the windows that are created based on that class. When we create a window, we define additional characteristics of the window that are unique to that window. So, we have to create and register window class before creation of any window. Of course, it's possible to create a new window class for each window inside the Window class and do not use the WClass at all. We implemented this class for sake of flexibility of event processing. More...
#include <WNT_WClass.hxx>
Public Member Functions | |
WNT_WClass (const Standard_CString aClassName, const Standard_Address aWndProc, const WNT_Uint &aStyle, const Standard_Integer aClassExtra=0, const Standard_Integer aWindowExtra=0, const Aspect_Handle aCursor=0, const Aspect_Handle anIcon=0, const Standard_CString aMenuName=0) | |
Creates a Windows NT window class and registers it. More... | |
virtual void | Destroy () |
Destroys all resources attached to the class. More... | |
~WNT_WClass () | |
Standard_Address | WndProc () const |
Returns address of window procedure. More... | |
Standard_CString | Name () const |
Returns a class name. More... | |
Aspect_Handle | Instance () const |
Returns a program instance handle. More... | |
Public Member Functions inherited from MMgt_TShared | |
virtual void | Delete () const |
Memory deallocator for transient classes. More... | |
Public Member Functions inherited from Standard_Transient | |
Standard_Transient () | |
Empty constructor. More... | |
Standard_Transient (const Standard_Transient &) | |
Copy constructor – does nothing. More... | |
Standard_Transient & | operator= (const Standard_Transient &) |
Assignment operator, needed to avoid copying reference counter. More... | |
virtual | ~Standard_Transient () |
Destructor must be virtual. More... | |
virtual const Handle_Standard_Type & | DynamicType () const |
Returns a type information object about this object. More... | |
Standard_Boolean | IsInstance (const Handle_Standard_Type &theType) const |
Returns a true value if this is an instance of Type. More... | |
Standard_Boolean | IsInstance (const Standard_CString theTypeName) const |
Returns a true value if this is an instance of TypeName. More... | |
Standard_Boolean | IsKind (const Handle_Standard_Type &theType) const |
Returns true if this is an instance of Type or an instance of any class that inherits from Type. Note that multiple inheritance is not supported by OCCT RTTI mechanism. More... | |
Standard_Boolean | IsKind (const Standard_CString theTypeName) const |
Returns true if this is an instance of TypeName or an instance of any class that inherits from TypeName. Note that multiple inheritance is not supported by OCCT RTTI mechanism. More... | |
virtual Handle_Standard_Transient | This () const |
Returns a Handle which references this object. Must never be called to objects created in stack. More... | |
Standard_Integer | GetRefCount () const |
Get the reference counter of this object. More... | |
Protected Attributes | |
Standard_CString | lpszName |
Aspect_Handle | hInstance |
Standard_Address | lpfnWndProc |
This class defines a Windows NT window class. A window in Windows NT is always created based on a window class. The window class identifies the window procedure that processes messages to the window. Each window class has unique name ( character string ). More than one window can be created based on a single window class. For example, all button windows in Windows NT are created based on the same window class. The window class defines the window procedure and some other characteristics ( background, mouse cursor shape etc. ) of the windows that are created based on that class. When we create a window, we define additional characteristics of the window that are unique to that window. So, we have to create and register window class before creation of any window. Of course, it's possible to create a new window class for each window inside the Window class and do not use the WClass at all. We implemented this class for sake of flexibility of event processing.
WNT_WClass::WNT_WClass | ( | const Standard_CString | aClassName, |
const Standard_Address | aWndProc, | ||
const WNT_Uint & | aStyle, | ||
const Standard_Integer | aClassExtra = 0 , |
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const Standard_Integer | aWindowExtra = 0 , |
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const Aspect_Handle | aCursor = 0 , |
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const Aspect_Handle | anIcon = 0 , |
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const Standard_CString | aMenuName = 0 |
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) |
Creates a Windows NT window class and registers it.
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inline |
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virtual |
Destroys all resources attached to the class.
Aspect_Handle WNT_WClass::Instance | ( | ) | const |
Returns a program instance handle.
Standard_CString WNT_WClass::Name | ( | ) | const |
Returns a class name.
Standard_Address WNT_WClass::WndProc | ( | ) | const |
Returns address of window procedure.
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protected |
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protected |
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protected |