| 
    Open CASCADE Technology
    6.9.1
    
   | 
 
Structure defines list of ZLayer properties. More...
#include <Graphic3d_ZLayerSettings.hxx>
Public Member Functions | |
| Graphic3d_ZLayerSettings () | |
| Default settings.  More... | |
| const Standard_Boolean | IsSettingEnabled (const Graphic3d_ZLayerSetting theSetting) const | 
| Returns true if theSetting is enabled.  More... | |
| void | EnableSetting (const Graphic3d_ZLayerSetting theSetting) | 
| Enables theSetting.  More... | |
| void | DisableSetting (const Graphic3d_ZLayerSetting theSetting) | 
| Disables theSetting.  More... | |
| void | SetDepthOffsetPositive () | 
| Sets minimal possible positive depth offset. Access DepthOffsetFactor and DepthOffsetUnits values for manual offset control.  More... | |
| void | SetDepthOffsetNegative () | 
| Sets minimal possible negative depth offset. Access DepthOffsetFactor and DepthOffsetUnits values for manual offset control.  More... | |
Data Fields | |
| Standard_ShortReal | DepthOffsetFactor | 
| factor argument value for OpenGl glPolygonOffset function  More... | |
| Standard_ShortReal | DepthOffsetUnits | 
| units argument value for OpenGl glPolygonOffset function  More... | |
| Standard_Integer | Flags | 
| storage field for settings  More... | |
| bool | IsImmediate | 
| immediate layer will be drawn after all normal layers  More... | |
Structure defines list of ZLayer properties.
      
  | 
  inline | 
Default settings.
      
  | 
  inline | 
Disables theSetting.
      
  | 
  inline | 
Enables theSetting.
      
  | 
  inline | 
Returns true if theSetting is enabled.
      
  | 
  inline | 
Sets minimal possible negative depth offset. Access DepthOffsetFactor and DepthOffsetUnits values for manual offset control.
      
  | 
  inline | 
Sets minimal possible positive depth offset. Access DepthOffsetFactor and DepthOffsetUnits values for manual offset control.
| Standard_ShortReal Graphic3d_ZLayerSettings::DepthOffsetFactor | 
factor argument value for OpenGl glPolygonOffset function
| Standard_ShortReal Graphic3d_ZLayerSettings::DepthOffsetUnits | 
units argument value for OpenGl glPolygonOffset function
| Standard_Integer Graphic3d_ZLayerSettings::Flags | 
storage field for settings
| bool Graphic3d_ZLayerSettings::IsImmediate | 
immediate layer will be drawn after all normal layers
 1.8.10