Open CASCADE Technology  7.1.0.beta
Public Member Functions

StlMesh_MeshDomain Class Reference

A mesh domain is a set of triangles defined with three geometric vertices and a given orientation. The mesh domain has its own deflection. Internal class used to classify the triangles of each domain. More...

#include <StlMesh_MeshDomain.hxx>

Inheritance diagram for StlMesh_MeshDomain:
Inheritance graph
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Public Member Functions

 StlMesh_MeshDomain ()
 The mesh deflection is defaulted to Confusion from package Precision. More...
 
 StlMesh_MeshDomain (const Standard_Real Deflection)
 Raised if the deflection is lower than zero Raised if the deflection is lower than Confusion from package Precision. More...
 
virtual Standard_Integer AddTriangle (const Standard_Integer V1, const Standard_Integer V2, const Standard_Integer V3, const Standard_Real Xn, const Standard_Real Yn, const Standard_Real Zn)
 Build a triangle with the triplet of vertices (V1, V2, V3). This triplet defines the indexes of the vertex in the current domain The coordinates Xn, Yn, Zn defines the normal direction to the triangle. Returns the range of the triangle in the current domain. More...
 
virtual Standard_Integer AddVertex (const Standard_Real X, const Standard_Real Y, const Standard_Real Z)
 Returns the range of the vertex in the current domain. More...
 
virtual Standard_Integer AddOnlyNewVertex (const Standard_Real X, const Standard_Real Y, const Standard_Real Z, Standard_Boolean &IsNew)
 Returns the range of the vertex in the current domain. The current vertex is not inserted in the mesh if it already exist. More...
 
virtual Standard_Real Deflection () const
 
virtual Standard_Integer NbTriangles () const
 Number of triangles in the mesh. More...
 
virtual Standard_Integer NbVertices () const
 Number of vertices in the mesh. More...
 
virtual const StlMesh_SequenceOfMeshTriangleTriangles () const
 Returns the set of triangles of the current mesh domain. More...
 
virtual const TColgp_SequenceOfXYZVertices () const
 Returns the coordinates of the vertices of the mesh domain of range <DomainIndex>. {XV1, YV1, ZV1, XV2, YV2, ZV2, XV3,.....}. More...
 
- Public Member Functions inherited from MMgt_TShared
virtual void Delete () const override
 Memory deallocator for transient classes. More...
 
- Public Member Functions inherited from Standard_Transient
 Standard_Transient ()
 Empty constructor. More...
 
 Standard_Transient (const Standard_Transient &)
 Copy constructor – does nothing. More...
 
Standard_Transientoperator= (const Standard_Transient &)
 Assignment operator, needed to avoid copying reference counter. More...
 
virtual ~Standard_Transient ()
 Destructor must be virtual. More...
 
virtual const opencascade::handle< Standard_Type > & DynamicType () const
 Returns a type descriptor about this object. More...
 
Standard_Boolean IsInstance (const opencascade::handle< Standard_Type > &theType) const
 Returns a true value if this is an instance of Type. More...
 
Standard_Boolean IsInstance (const Standard_CString theTypeName) const
 Returns a true value if this is an instance of TypeName. More...
 
Standard_Boolean IsKind (const opencascade::handle< Standard_Type > &theType) const
 Returns true if this is an instance of Type or an instance of any class that inherits from Type. Note that multiple inheritance is not supported by OCCT RTTI mechanism. More...
 
Standard_Boolean IsKind (const Standard_CString theTypeName) const
 Returns true if this is an instance of TypeName or an instance of any class that inherits from TypeName. Note that multiple inheritance is not supported by OCCT RTTI mechanism. More...
 
Standard_TransientThis () const
 Returns non-const pointer to this object (like const_cast). For protection against creating handle to objects allocated in stack or call from constructor, it will raise exception Standard_ProgramError if reference counter is zero. More...
 
Standard_Integer GetRefCount () const
 Get the reference counter of this object. More...
 
void IncrementRefCounter () const
 Increments the reference counter of this object. More...
 
Standard_Integer DecrementRefCounter () const
 Decrements the reference counter of this object; returns the decremented value. More...
 

Additional Inherited Members

- Public Types inherited from Standard_Transient
typedef void base_type
 Returns a type descriptor about this object. More...
 
- Static Public Member Functions inherited from Standard_Transient
static const char * get_type_name ()
 Returns a type descriptor about this object. More...
 
static const opencascade::handle< Standard_Type > & get_type_descriptor ()
 Returns type descriptor of Standard_Transient class. More...
 

Detailed Description

A mesh domain is a set of triangles defined with three geometric vertices and a given orientation. The mesh domain has its own deflection. Internal class used to classify the triangles of each domain.

Constructor & Destructor Documentation

StlMesh_MeshDomain::StlMesh_MeshDomain ( )

The mesh deflection is defaulted to Confusion from package Precision.

StlMesh_MeshDomain::StlMesh_MeshDomain ( const Standard_Real  Deflection)

Raised if the deflection is lower than zero Raised if the deflection is lower than Confusion from package Precision.

Member Function Documentation

virtual Standard_Integer StlMesh_MeshDomain::AddOnlyNewVertex ( const Standard_Real  X,
const Standard_Real  Y,
const Standard_Real  Z,
Standard_Boolean IsNew 
)
virtual

Returns the range of the vertex in the current domain. The current vertex is not inserted in the mesh if it already exist.

virtual Standard_Integer StlMesh_MeshDomain::AddTriangle ( const Standard_Integer  V1,
const Standard_Integer  V2,
const Standard_Integer  V3,
const Standard_Real  Xn,
const Standard_Real  Yn,
const Standard_Real  Zn 
)
virtual

Build a triangle with the triplet of vertices (V1, V2, V3). This triplet defines the indexes of the vertex in the current domain The coordinates Xn, Yn, Zn defines the normal direction to the triangle. Returns the range of the triangle in the current domain.

virtual Standard_Integer StlMesh_MeshDomain::AddVertex ( const Standard_Real  X,
const Standard_Real  Y,
const Standard_Real  Z 
)
virtual

Returns the range of the vertex in the current domain.

virtual Standard_Real StlMesh_MeshDomain::Deflection ( ) const
virtual
virtual Standard_Integer StlMesh_MeshDomain::NbTriangles ( ) const
virtual

Number of triangles in the mesh.

virtual Standard_Integer StlMesh_MeshDomain::NbVertices ( ) const
virtual

Number of vertices in the mesh.

virtual const StlMesh_SequenceOfMeshTriangle& StlMesh_MeshDomain::Triangles ( ) const
virtual

Returns the set of triangles of the current mesh domain.

virtual const TColgp_SequenceOfXYZ& StlMesh_MeshDomain::Vertices ( ) const
virtual

Returns the coordinates of the vertices of the mesh domain of range <DomainIndex>. {XV1, YV1, ZV1, XV2, YV2, ZV2, XV3,.....}.


The documentation for this class was generated from the following file: