Open CASCADE Technology
7.1.0.beta
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#include <VrmlData_IndexedFaceSet.hxx>
Public Member Functions | |
VrmlData_IndexedFaceSet () | |
VrmlData_IndexedFaceSet (const VrmlData_Scene &theScene, const char *theName, const Standard_Boolean isCCW=Standard_True, const Standard_Boolean isSolid=Standard_True, const Standard_Boolean isConvex=Standard_True, const Standard_Real theCreaseAngle=0.) | |
const Handle< VrmlData_Normal > & | Normals () const |
const Handle< VrmlData_Color > & | Colors () const |
const Handle< VrmlData_TextureCoordinate > & | TextureCoords () const |
const Handle< VrmlData_Coordinate > & | Coordinates () const |
size_t | Polygons (const Standard_Integer **&arrPolygons) const |
Standard_Integer | Polygon (const Standard_Integer iFace, const Standard_Integer *&outIndice) |
void | SetCoordinates (const Handle< VrmlData_Coordinate > &theCoord) |
void | SetPolygons (const Standard_Size nPolygons, const Standard_Integer **thePolygons) |
size_t | ArrayNormalInd (const Standard_Integer **&arrNormalInd) const |
Standard_Integer | IndiceNormals (const Standard_Integer iFace, const Standard_Integer *&outIndice) |
gp_XYZ | GetNormal (const Standard_Integer iFace, const Standard_Integer iVertex) |
void | SetNormalInd (const Standard_Size nIndice, const Standard_Integer **theIndice) |
void | SetNormals (const Handle< VrmlData_Normal > &theNormals) |
void | SetNormalPerVertex (const Standard_Boolean isNormalPerVertex) |
size_t | ArrayColorInd (const Standard_Integer **&arrColorInd) const |
Quantity_Color | GetColor (const Standard_Integer iFace, const Standard_Integer iVertex) |
void | SetColorInd (const Standard_Size nIndice, const Standard_Integer **theIndice) |
void | SetColors (const Handle< VrmlData_Color > &theColors) |
void | SetColorPerVertex (const Standard_Boolean isColorPerVertex) |
size_t | ArrayTextureCoordInd (const Standard_Integer **&arrTextureCoordInd) const |
void | SetTextureCoordInd (const Standard_Size nIndice, const Standard_Integer **theIndice) |
void | SetTextureCoords (const Handle< VrmlData_TextureCoordinate > &tc) |
virtual const Handle< TopoDS_TShape > & | TShape () override |
virtual Handle< VrmlData_Node > | Clone (const Handle< VrmlData_Node > &theOther) const override |
virtual VrmlData_ErrorStatus | Read (VrmlData_InBuffer &theBuffer) override |
virtual VrmlData_ErrorStatus | Write (const char *thePrefix) const override |
virtual Standard_Boolean | IsDefault () const override |
Public Member Functions inherited from VrmlData_Faceted | |
VrmlData_Faceted () | |
VrmlData_Faceted (const VrmlData_Scene &theScene, const char *theName, const Standard_Boolean isCCW, const Standard_Boolean isSolid, const Standard_Boolean isConvex, const Standard_Real theCreaseAngle) | |
Standard_Boolean | IsCCW () const |
Standard_Boolean | IsSolid () const |
Standard_Boolean | IsConvex () const |
Standard_Real | CreaseAngle () const |
void | SetCCW (const Standard_Boolean theValue) |
void | SetSolid (const Standard_Boolean theValue) |
void | SetConvex (const Standard_Boolean theValue) |
void | SetCreaseAngle (const Standard_Real theValue) |
Public Member Functions inherited from VrmlData_Geometry | |
VrmlData_Geometry () | |
VrmlData_Geometry (const VrmlData_Scene &theScene, const char *theName) | |
Public Member Functions inherited from VrmlData_Node | |
VrmlData_Node () | |
virtual | ~VrmlData_Node () |
const VrmlData_Scene & | Scene () const |
const char * | Name () const |
VrmlData_ErrorStatus | ReadNode (VrmlData_InBuffer &theBuffer, Handle< VrmlData_Node > &theNode, const Handle< Standard_Type > &Type=NULL) |
VrmlData_ErrorStatus | WriteClosing () const |
Public Member Functions inherited from Standard_Transient | |
Standard_Transient () | |
Empty constructor. More... | |
Standard_Transient (const Standard_Transient &) | |
Copy constructor – does nothing. More... | |
Standard_Transient & | operator= (const Standard_Transient &) |
Assignment operator, needed to avoid copying reference counter. More... | |
virtual | ~Standard_Transient () |
Destructor must be virtual. More... | |
virtual void | Delete () const |
Memory deallocator for transient classes. More... | |
virtual const opencascade::handle< Standard_Type > & | DynamicType () const |
Returns a type descriptor about this object. More... | |
Standard_Boolean | IsInstance (const opencascade::handle< Standard_Type > &theType) const |
Returns a true value if this is an instance of Type. More... | |
Standard_Boolean | IsInstance (const Standard_CString theTypeName) const |
Returns a true value if this is an instance of TypeName. More... | |
Standard_Boolean | IsKind (const opencascade::handle< Standard_Type > &theType) const |
Returns true if this is an instance of Type or an instance of any class that inherits from Type. Note that multiple inheritance is not supported by OCCT RTTI mechanism. More... | |
Standard_Boolean | IsKind (const Standard_CString theTypeName) const |
Returns true if this is an instance of TypeName or an instance of any class that inherits from TypeName. Note that multiple inheritance is not supported by OCCT RTTI mechanism. More... | |
Standard_Transient * | This () const |
Returns non-const pointer to this object (like const_cast). For protection against creating handle to objects allocated in stack or call from constructor, it will raise exception Standard_ProgramError if reference counter is zero. More... | |
Standard_Integer | GetRefCount () const |
Get the reference counter of this object. More... | |
void | IncrementRefCounter () const |
Increments the reference counter of this object. More... | |
Standard_Integer | DecrementRefCounter () const |
Decrements the reference counter of this object; returns the decremented value. More... | |
Additional Inherited Members | |
Public Types inherited from Standard_Transient | |
typedef void | base_type |
Returns a type descriptor about this object. More... | |
Static Public Member Functions inherited from VrmlData_Node | |
static VrmlData_ErrorStatus | ReadBoolean (VrmlData_InBuffer &theBuffer, Standard_Boolean &theResult) |
static VrmlData_ErrorStatus | ReadString (VrmlData_InBuffer &theBuffer, TCollection_AsciiString &theRes) |
static VrmlData_ErrorStatus | ReadMultiString (VrmlData_InBuffer &theBuffer, NCollection_List< TCollection_AsciiString > &theRes) |
static VrmlData_ErrorStatus | ReadInteger (VrmlData_InBuffer &theBuffer, long &theResult) |
static Standard_Boolean | OK (const VrmlData_ErrorStatus theStat) |
static Standard_Boolean | OK (VrmlData_ErrorStatus &outStat, const VrmlData_ErrorStatus theStat) |
static Standard_Integer | GlobalIndent () |
Static Public Member Functions inherited from Standard_Transient | |
static const char * | get_type_name () |
Returns a type descriptor about this object. More... | |
static const opencascade::handle< Standard_Type > & | get_type_descriptor () |
Returns type descriptor of Standard_Transient class. More... | |
Protected Member Functions inherited from VrmlData_Faceted | |
VrmlData_ErrorStatus | readData (VrmlData_InBuffer &theBuffer) |
Protected Member Functions inherited from VrmlData_Geometry | |
void | SetTShape (const Handle< TopoDS_TShape > &theTShape) |
void | SetModified () |
Protected Member Functions inherited from VrmlData_Node | |
VrmlData_Node (const VrmlData_Scene &theScene, const char *theName) | |
Static Protected Member Functions inherited from VrmlData_Node | |
static VrmlData_ErrorStatus | readBrace (VrmlData_InBuffer &theBuffer) |
Protected Attributes inherited from VrmlData_Geometry | |
Handle< TopoDS_TShape > | myTShape |
Standard_Boolean | myIsModified |
Implementation of IndexedFaceSet node
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Empty constructor
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Constructor
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Query the array of color indice
arrColorInd | [out] array of colorIndex as it is described in VRML2.0 spec |
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Query the array of normal indice
arrNormalInd | [out] array of normalIndex as it is described in VRML2.0 spec |
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Query the array of texture coordinate indice
arrTextureCoordInd | [out] array of texCoordIndex as it is described in VRML2.0 spec |
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Create a copy of this node. If the parameter is null, a new copied node is created. Otherwise new node is not created, but rather the given one is modified.
Reimplemented from VrmlData_Node.
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Query the Colors.
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Query the Coordinates.
Quantity_Color VrmlData_IndexedFaceSet::GetColor | ( | const Standard_Integer | iFace, |
const Standard_Integer | iVertex | ||
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Query a color for one node in the given element. The color is interpreted according to fields myColors, myArrColorInd, myColorPerVertex, as defined in VRML 2.0.
iFace | rank of the polygon [0 .. N-1] |
iVertex | rank of the vertex in the polygon [0 .. M-1]. This parameter is ignored if (myColorPerVertex == False) |
gp_XYZ VrmlData_IndexedFaceSet::GetNormal | ( | const Standard_Integer | iFace, |
const Standard_Integer | iVertex | ||
) |
Query a normal for one node in the given element. The normal is interpreted according to fields myNormals, myArrNormalInd, myNormalPerVertex, as defined in VRML 2.0.
iFace | rank of the polygon [0 .. N-1] |
iVertex | rank of the vertex in the polygon [0 .. M-1]. This parameter is ignored if (myNormalPerVertex == False) |
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Query normals indice for one face. This method should be called after checking myArrNormalInd != NULL, otherwise exception will be thrown.
iFace | rank of the face [0 .. N-1] |
outIndice | [out] array of normals indice |
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Returns True if the node is default, so that it should not be written.
Reimplemented from VrmlData_Node.
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Query the Normals.
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Query one polygon.
iFace | rank of the polygon [0 .. N-1] |
outIndice | [out] array of vertex indice |
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Query the array of polygons
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Read the Node from input stream.
Implements VrmlData_Node.
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Set the colors array of indice
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Set the boolean value "colorPerVertex"
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Set the Color node
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Set the nodes
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Set the normals array of indice
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Set the boolean value "normalPerVertex"
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Set the normals node
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Set the polygons
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Set the TexCoordiante array of indice
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Set the Texture Coordinate node
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Query the Texture Coordinates.
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Query the shape. This method checks the flag myIsModified; if True it should rebuild the shape presentation.
Implements VrmlData_Geometry.
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Write the Node to output stream.
Reimplemented from VrmlData_Node.