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| ChFi3d_FilBuilder (const TopoDS_Shape &S, const ChFi3d_FilletShape FShape=ChFi3d_Rational, const Standard_Real Ta=1.0e-2) |
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void | SetFilletShape (const ChFi3d_FilletShape FShape) |
| Sets the type of fillet surface. More...
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ChFi3d_FilletShape | GetFilletShape () const |
| Returns the type of fillet surface. More...
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void | Add (const TopoDS_Edge &E) |
| initialisation of a contour with the first edge (the following are found by propagation). Attention, you need to start with SetRadius. More...
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void | Add (const Standard_Real Radius, const TopoDS_Edge &E) |
| initialisation of the constant vector the corresponding 1st edge. More...
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void | SetRadius (const Handle< Law_Function > &C, const Standard_Integer IC, const Standard_Integer IinC) |
| Set the radius of the contour of index IC. More...
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Standard_Boolean | IsConstant (const Standard_Integer IC) |
| Returns true the contour is flaged as edge constant. More...
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Standard_Real | Radius (const Standard_Integer IC) |
| Returns the vector if the contour is flagged as edge constant. More...
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void | ResetContour (const Standard_Integer IC) |
| Reset all vectors of contour IC. More...
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void | SetRadius (const Standard_Real Radius, const Standard_Integer IC, const TopoDS_Edge &E) |
| Set a constant on edge E of the contour of index IC. Since then E is flagged as constant. More...
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void | UnSet (const Standard_Integer IC, const TopoDS_Edge &E) |
| Extracts the flag constant and the vector of edge E. More...
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void | SetRadius (const Standard_Real Radius, const Standard_Integer IC, const TopoDS_Vertex &V) |
| Set a vector on vertex V of the contour of index IC. More...
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void | UnSet (const Standard_Integer IC, const TopoDS_Vertex &V) |
| Extracts the vector of the vertex V. More...
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void | SetRadius (const gp_XY &UandR, const Standard_Integer IC, const Standard_Integer IinC) |
| Set a vertex on the point of parametre U in the edge IinC of the contour of index IC. More...
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Standard_Boolean | IsConstant (const Standard_Integer IC, const TopoDS_Edge &E) |
| Returns true E is flagged as edge constant. More...
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Standard_Real | Radius (const Standard_Integer IC, const TopoDS_Edge &E) |
| Returns the vector if E is flagged as edge constant. More...
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Standard_Boolean | GetBounds (const Standard_Integer IC, const TopoDS_Edge &E, Standard_Real &First, Standard_Real &Last) |
| Returns in First and Last les extremities of the part of variable vector framing E, returns False if E is flagged as edge constant. More...
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Handle< Law_Function > | GetLaw (const Standard_Integer IC, const TopoDS_Edge &E) |
| Returns the rule of elementary evolution of the part to variable vector framing E, returns a rule zero if E is flagged as edge constant. More...
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void | SetLaw (const Standard_Integer IC, const TopoDS_Edge &E, const Handle< Law_Function > &L) |
| Sets the rule of elementary evolution of the part to variable vector framing E. More...
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void | Simulate (const Standard_Integer IC) |
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Standard_Integer | NbSurf (const Standard_Integer IC) const |
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Handle< ChFiDS_SecHArray1 > | Sect (const Standard_Integer IC, const Standard_Integer IS) const |
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virtual | ~ChFi3d_Builder () |
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void | SetParams (const Standard_Real Tang, const Standard_Real Tesp, const Standard_Real T2d, const Standard_Real TApp3d, const Standard_Real TolApp2d, const Standard_Real Fleche) |
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void | SetContinuity (const GeomAbs_Shape InternalContinuity, const Standard_Real AngularTolerance) |
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void | Remove (const TopoDS_Edge &E) |
| extracts from the list the contour containing edge E. More...
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Standard_Integer | Contains (const TopoDS_Edge &E) const |
| gives the number of the contour containing E or 0 if E does not belong to any contour. More...
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Standard_Integer | Contains (const TopoDS_Edge &E, Standard_Integer &IndexInSpine) const |
| gives the number of the contour containing E or 0 if E does not belong to any contour. Sets in IndexInSpine the index of E in the contour if it's found More...
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Standard_Integer | NbElements () const |
| gives the number of disjoint contours on which the fillets are calculated More...
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Handle< ChFiDS_Spine > | Value (const Standard_Integer I) const |
| gives the n'th set of edges (contour) if I >NbElements() More...
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Standard_Real | Length (const Standard_Integer IC) const |
| returns the length of the contour of index IC. More...
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TopoDS_Vertex | FirstVertex (const Standard_Integer IC) const |
| returns the First vertex V of the contour of index IC. More...
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TopoDS_Vertex | LastVertex (const Standard_Integer IC) const |
| returns the Last vertex V of the contour of index IC. More...
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Standard_Real | Abscissa (const Standard_Integer IC, const TopoDS_Vertex &V) const |
| returns the abscissa of the vertex V on the contour of index IC. More...
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Standard_Real | RelativeAbscissa (const Standard_Integer IC, const TopoDS_Vertex &V) const |
| returns the relative abscissa([0.,1.]) of the vertex V on the contour of index IC. More...
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Standard_Boolean | ClosedAndTangent (const Standard_Integer IC) const |
| returns true if the contour of index IC is closed an tangent. More...
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Standard_Boolean | Closed (const Standard_Integer IC) const |
| returns true if the contour of index IC is closed More...
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void | Compute () |
| general calculation of geometry on all edges, topologic reconstruction. More...
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Standard_Boolean | IsDone () const |
| returns True if the computation is success More...
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TopoDS_Shape | Shape () const |
| if (Isdone()) makes the result. if (!Isdone()) More...
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const TopTools_ListOfShape & | Generated (const TopoDS_Shape &EouV) |
| Advanced function for the history. More...
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Standard_Integer | NbFaultyContours () const |
| Returns the number of contours on which the calculation has failed. More...
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Standard_Integer | FaultyContour (const Standard_Integer I) const |
| Returns the number of I'th contour on which the calculation has failed. More...
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Standard_Integer | NbComputedSurfaces (const Standard_Integer IC) const |
| Returns the number of surfaces calculated on the contour IC. More...
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Handle< Geom_Surface > | ComputedSurface (const Standard_Integer IC, const Standard_Integer IS) const |
| Returns the IS'th surface calculated on the contour IC. More...
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Standard_Integer | NbFaultyVertices () const |
| Returns the number of vertices on which the calculation has failed. More...
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TopoDS_Vertex | FaultyVertex (const Standard_Integer IV) const |
| Returns the IV'th vertex on which the calculation has failed. More...
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Standard_Boolean | HasResult () const |
| returns True if a partial result has been calculated More...
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TopoDS_Shape | BadShape () const |
| if (HasResult()) returns partial result if (!HasResult()) More...
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ChFiDS_ErrorStatus | StripeStatus (const Standard_Integer IC) const |
| for the stripe IC ,indication on the cause of failure WalkingFailure,TwistedSurface,Error, Ok More...
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void | Reset () |
| Reset all results of compute and returns the algorythm in the state of the last acquisition to enable modification of contours or areas. More...
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Handle< TopOpeBRepBuild_HBuilder > | Builder () const |
| Returns the Builder of topologic operations. More...
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Standard_Boolean | SplitKPart (const Handle< ChFiDS_SurfData > &Data, ChFiDS_SequenceOfSurfData &SetData, const Handle< ChFiDS_Spine > &Spine, const Standard_Integer Iedge, const Handle< Adaptor3d_HSurface > &S1, const Handle< Adaptor3d_TopolTool > &I1, const Handle< Adaptor3d_HSurface > &S2, const Handle< Adaptor3d_TopolTool > &I2, Standard_Boolean &Intf, Standard_Boolean &Intl) |
| Method, implemented in the inheritants, calculates the elements of construction of the surface (fillet or chamfer). More...
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Standard_Boolean | PerformTwoCornerbyInter (const Standard_Integer Index) |
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void | SimulKPart (const Handle< ChFiDS_SurfData > &SD) const override |
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Standard_Boolean | SimulSurf (Handle< ChFiDS_SurfData > &Data, const Handle< ChFiDS_HElSpine > &Guide, const Handle< ChFiDS_Spine > &Spine, const Standard_Integer Choix, const Handle< BRepAdaptor_HSurface > &S1, const Handle< Adaptor3d_TopolTool > &I1, const Handle< BRepAdaptor_HSurface > &S2, const Handle< Adaptor3d_TopolTool > &I2, const Standard_Real TolGuide, Standard_Real &First, Standard_Real &Last, const Standard_Boolean Inside, const Standard_Boolean Appro, const Standard_Boolean Forward, const Standard_Boolean RecOnS1, const Standard_Boolean RecOnS2, const math_Vector &Soldep, Standard_Integer &Intf, Standard_Integer &Intl) override |
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virtual void | SimulSurf (Handle< ChFiDS_SurfData > &Data, const Handle< ChFiDS_HElSpine > &Guide, const Handle< ChFiDS_Spine > &Spine, const Standard_Integer Choix, const Handle< BRepAdaptor_HSurface > &S1, const Handle< Adaptor3d_TopolTool > &I1, const Handle< BRepAdaptor_HCurve2d > &PC1, const Handle< BRepAdaptor_HSurface > &Sref1, const Handle< BRepAdaptor_HCurve2d > &PCref1, Standard_Boolean &Decroch1, const Handle< BRepAdaptor_HSurface > &S2, const Handle< Adaptor3d_TopolTool > &I2, const TopAbs_Orientation Or2, const Standard_Real Fleche, const Standard_Real TolGuide, Standard_Real &First, Standard_Real &Last, const Standard_Boolean Inside, const Standard_Boolean Appro, const Standard_Boolean Forward, const Standard_Boolean RecP, const Standard_Boolean RecS, const Standard_Boolean RecRst, const math_Vector &Soldep) override |
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virtual void | SimulSurf (Handle< ChFiDS_SurfData > &Data, const Handle< ChFiDS_HElSpine > &Guide, const Handle< ChFiDS_Spine > &Spine, const Standard_Integer Choix, const Handle< BRepAdaptor_HSurface > &S1, const Handle< Adaptor3d_TopolTool > &I1, const TopAbs_Orientation Or1, const Handle< BRepAdaptor_HSurface > &S2, const Handle< Adaptor3d_TopolTool > &I2, const Handle< BRepAdaptor_HCurve2d > &PC2, const Handle< BRepAdaptor_HSurface > &Sref2, const Handle< BRepAdaptor_HCurve2d > &PCref2, Standard_Boolean &Decroch2, const Standard_Real Fleche, const Standard_Real TolGuide, Standard_Real &First, Standard_Real &Last, const Standard_Boolean Inside, const Standard_Boolean Appro, const Standard_Boolean Forward, const Standard_Boolean RecP, const Standard_Boolean RecS, const Standard_Boolean RecRst, const math_Vector &Soldep) override |
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virtual void | SimulSurf (Handle< ChFiDS_SurfData > &Data, const Handle< ChFiDS_HElSpine > &Guide, const Handle< ChFiDS_Spine > &Spine, const Standard_Integer Choix, const Handle< BRepAdaptor_HSurface > &S1, const Handle< Adaptor3d_TopolTool > &I1, const Handle< BRepAdaptor_HCurve2d > &PC1, const Handle< BRepAdaptor_HSurface > &Sref1, const Handle< BRepAdaptor_HCurve2d > &PCref1, Standard_Boolean &Decroch1, const TopAbs_Orientation Or1, const Handle< BRepAdaptor_HSurface > &S2, const Handle< Adaptor3d_TopolTool > &I2, const Handle< BRepAdaptor_HCurve2d > &PC2, const Handle< BRepAdaptor_HSurface > &Sref2, const Handle< BRepAdaptor_HCurve2d > &PCref2, Standard_Boolean &Decroch2, const TopAbs_Orientation Or2, const Standard_Real Fleche, const Standard_Real TolGuide, Standard_Real &First, Standard_Real &Last, const Standard_Boolean Inside, const Standard_Boolean Appro, const Standard_Boolean Forward, const Standard_Boolean RecP1, const Standard_Boolean RecRst1, const Standard_Boolean RecP2, const Standard_Boolean RecRst2, const math_Vector &Soldep) override |
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Standard_Boolean | PerformFirstSection (const Handle< ChFiDS_Spine > &S, const Handle< ChFiDS_HElSpine > &HGuide, const Standard_Integer Choix, Handle< BRepAdaptor_HSurface > &S1, Handle< BRepAdaptor_HSurface > &S2, const Handle< Adaptor3d_TopolTool > &I1, const Handle< Adaptor3d_TopolTool > &I2, const Standard_Real Par, math_Vector &SolDep, TopAbs_State &Pos1, TopAbs_State &Pos2) const override |
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Standard_Boolean | PerformSurf (ChFiDS_SequenceOfSurfData &SeqData, const Handle< ChFiDS_HElSpine > &Guide, const Handle< ChFiDS_Spine > &Spine, const Standard_Integer Choix, const Handle< BRepAdaptor_HSurface > &S1, const Handle< Adaptor3d_TopolTool > &I1, const Handle< BRepAdaptor_HSurface > &S2, const Handle< Adaptor3d_TopolTool > &I2, const Standard_Real MaxStep, const Standard_Real Fleche, const Standard_Real TolGuide, Standard_Real &First, Standard_Real &Last, const Standard_Boolean Inside, const Standard_Boolean Appro, const Standard_Boolean Forward, const Standard_Boolean RecOnS1, const Standard_Boolean RecOnS2, const math_Vector &Soldep, Standard_Integer &Intf, Standard_Integer &Intl) override |
| Method calculates the elements of construction of the fillet (constant or evolutive). More...
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virtual void | PerformSurf (ChFiDS_SequenceOfSurfData &SeqData, const Handle< ChFiDS_HElSpine > &Guide, const Handle< ChFiDS_Spine > &Spine, const Standard_Integer Choix, const Handle< BRepAdaptor_HSurface > &S1, const Handle< Adaptor3d_TopolTool > &I1, const Handle< BRepAdaptor_HCurve2d > &PC1, const Handle< BRepAdaptor_HSurface > &Sref1, const Handle< BRepAdaptor_HCurve2d > &PCref1, Standard_Boolean &Decroch1, const Handle< BRepAdaptor_HSurface > &S2, const Handle< Adaptor3d_TopolTool > &I2, const TopAbs_Orientation Or2, const Standard_Real MaxStep, const Standard_Real Fleche, const Standard_Real TolGuide, Standard_Real &First, Standard_Real &Last, const Standard_Boolean Inside, const Standard_Boolean Appro, const Standard_Boolean Forward, const Standard_Boolean RecP, const Standard_Boolean RecS, const Standard_Boolean RecRst, const math_Vector &Soldep) override |
| Method, implemented in inheritants, calculates the elements of construction of the surface (fillet or chamfer) contact edge/face. More...
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virtual void | PerformSurf (ChFiDS_SequenceOfSurfData &SeqData, const Handle< ChFiDS_HElSpine > &Guide, const Handle< ChFiDS_Spine > &Spine, const Standard_Integer Choix, const Handle< BRepAdaptor_HSurface > &S1, const Handle< Adaptor3d_TopolTool > &I1, const TopAbs_Orientation Or1, const Handle< BRepAdaptor_HSurface > &S2, const Handle< Adaptor3d_TopolTool > &I2, const Handle< BRepAdaptor_HCurve2d > &PC2, const Handle< BRepAdaptor_HSurface > &Sref2, const Handle< BRepAdaptor_HCurve2d > &PCref2, Standard_Boolean &Decroch2, const Standard_Real MaxStep, const Standard_Real Fleche, const Standard_Real TolGuide, Standard_Real &First, Standard_Real &Last, const Standard_Boolean Inside, const Standard_Boolean Appro, const Standard_Boolean Forward, const Standard_Boolean RecP, const Standard_Boolean RecS, const Standard_Boolean RecRst, const math_Vector &Soldep) override |
| Method, implemented in inheritants, calculates the elements of construction of the surface (fillet or chamfer) contact edge/face. More...
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virtual void | PerformSurf (ChFiDS_SequenceOfSurfData &Data, const Handle< ChFiDS_HElSpine > &Guide, const Handle< ChFiDS_Spine > &Spine, const Standard_Integer Choix, const Handle< BRepAdaptor_HSurface > &S1, const Handle< Adaptor3d_TopolTool > &I1, const Handle< BRepAdaptor_HCurve2d > &PC1, const Handle< BRepAdaptor_HSurface > &Sref1, const Handle< BRepAdaptor_HCurve2d > &PCref1, Standard_Boolean &Decroch1, const TopAbs_Orientation Or1, const Handle< BRepAdaptor_HSurface > &S2, const Handle< Adaptor3d_TopolTool > &I2, const Handle< BRepAdaptor_HCurve2d > &PC2, const Handle< BRepAdaptor_HSurface > &Sref2, const Handle< BRepAdaptor_HCurve2d > &PCref2, Standard_Boolean &Decroch2, const TopAbs_Orientation Or2, const Standard_Real MaxStep, const Standard_Real Fleche, const Standard_Real TolGuide, Standard_Real &First, Standard_Real &Last, const Standard_Boolean Inside, const Standard_Boolean Appro, const Standard_Boolean Forward, const Standard_Boolean RecP1, const Standard_Boolean RecRst1, const Standard_Boolean RecP2, const Standard_Boolean RecRst2, const math_Vector &Soldep) override |
| Method, implemented in inheritants, calculates the elements of construction of the surface (fillet or chamfer) contact edge/edge. More...
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void | SplitSurf (ChFiDS_SequenceOfSurfData &SeqData, const Handle< BRepBlend_Line > &line) |
| Method to split an singular SurfData in several non singular SurfData.. More...
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void | PerformTwoCorner (const Standard_Integer Index) override |
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void | PerformThreeCorner (const Standard_Integer Index) override |
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void | ExtentOneCorner (const TopoDS_Vertex &V, const Handle< ChFiDS_Stripe > &S) override |
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void | ExtentTwoCorner (const TopoDS_Vertex &V, const ChFiDS_ListOfStripe &LS) override |
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void | ExtentThreeCorner (const TopoDS_Vertex &V, const ChFiDS_ListOfStripe &LS) override |
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void | SetRegul () override |
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| ChFi3d_Builder (const TopoDS_Shape &S, const Standard_Real Ta) |
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Standard_Boolean | SimulData (Handle< ChFiDS_SurfData > &Data, const Handle< ChFiDS_HElSpine > &Guide, Handle< BRepBlend_Line > &Lin, const Handle< Adaptor3d_HSurface > &S1, const Handle< Adaptor3d_TopolTool > &I1, const Handle< Adaptor3d_HSurface > &S2, const Handle< Adaptor3d_TopolTool > &I2, Blend_Function &Func, Blend_FuncInv &FInv, const Standard_Real PFirst, const Standard_Real MaxStep, const Standard_Real Fleche, const Standard_Real TolGuide, Standard_Real &First, Standard_Real &Last, const Standard_Boolean Inside, const Standard_Boolean Appro, const Standard_Boolean Forward, const math_Vector &Soldep, const Standard_Integer NbSecMin, const Standard_Boolean RecOnS1=Standard_False, const Standard_Boolean RecOnS2=Standard_False) |
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Standard_Boolean | SimulData (Handle< ChFiDS_SurfData > &Data, const Handle< ChFiDS_HElSpine > &HGuide, Handle< BRepBlend_Line > &Lin, const Handle< Adaptor3d_HSurface > &S1, const Handle< Adaptor3d_TopolTool > &I1, const Handle< Adaptor3d_HSurface > &S2, const Handle< Adaptor2d_HCurve2d > &PC2, const Handle< Adaptor3d_TopolTool > &I2, Standard_Boolean &Decroch, Blend_SurfRstFunction &Func, Blend_FuncInv &FInv, Blend_SurfPointFuncInv &FInvP, Blend_SurfCurvFuncInv &FInvC, const Standard_Real PFirst, const Standard_Real MaxStep, const Standard_Real Fleche, const Standard_Real TolGuide, Standard_Real &First, Standard_Real &Last, const math_Vector &Soldep, const Standard_Integer NbSecMin, const Standard_Boolean Inside, const Standard_Boolean Appro, const Standard_Boolean Forward, const Standard_Boolean RecP, const Standard_Boolean RecS, const Standard_Boolean RecRst) |
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Standard_Boolean | SimulData (Handle< ChFiDS_SurfData > &Data, const Handle< ChFiDS_HElSpine > &HGuide, Handle< BRepBlend_Line > &Lin, const Handle< Adaptor3d_HSurface > &S1, const Handle< Adaptor2d_HCurve2d > &PC1, const Handle< Adaptor3d_TopolTool > &I1, Standard_Boolean &Decroch1, const Handle< Adaptor3d_HSurface > &S2, const Handle< Adaptor2d_HCurve2d > &PC2, const Handle< Adaptor3d_TopolTool > &I2, Standard_Boolean &Decroch2, Blend_RstRstFunction &Func, Blend_SurfCurvFuncInv &FInv1, Blend_CurvPointFuncInv &FInvP1, Blend_SurfCurvFuncInv &FInv2, Blend_CurvPointFuncInv &FInvP2, const Standard_Real PFirst, const Standard_Real MaxStep, const Standard_Real Fleche, const Standard_Real TolGuide, Standard_Real &First, Standard_Real &Last, const math_Vector &Soldep, const Standard_Integer NbSecMin, const Standard_Boolean Inside, const Standard_Boolean Appro, const Standard_Boolean Forward, const Standard_Boolean RecP1, const Standard_Boolean RecRst1, const Standard_Boolean RecP2, const Standard_Boolean RecRst2) |
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Standard_Boolean | PerformElement (const Handle< ChFiDS_Spine > &CElement) |
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void | PerformExtremity (const Handle< ChFiDS_Spine > &CElement) |
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void | PerformSetOfSurf (Handle< ChFiDS_Stripe > &S, const Standard_Boolean Simul=Standard_False) |
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void | PerformSetOfKPart (Handle< ChFiDS_Stripe > &S, const Standard_Boolean Simul=Standard_False) |
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void | PerformSetOfKGen (Handle< ChFiDS_Stripe > &S, const Standard_Boolean Simul=Standard_False) |
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void | Trunc (const Handle< ChFiDS_SurfData > &SD, const Handle< ChFiDS_Spine > &Spine, const Handle< Adaptor3d_HSurface > &S1, const Handle< Adaptor3d_HSurface > &S2, const Standard_Integer iedge, const Standard_Boolean isfirst, const Standard_Integer cntlFiOnS) |
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void | CallPerformSurf (Handle< ChFiDS_Stripe > &Stripe, const Standard_Boolean Simul, ChFiDS_SequenceOfSurfData &SeqSD, Handle< ChFiDS_SurfData > &SD, const Handle< ChFiDS_HElSpine > &Guide, const Handle< ChFiDS_Spine > &Spine, const Handle< BRepAdaptor_HSurface > &HS1, const Handle< BRepAdaptor_HSurface > &HS3, const gp_Pnt2d &P1, const gp_Pnt2d &P3, const Handle< Adaptor3d_TopolTool > &I1, const Handle< BRepAdaptor_HSurface > &HS2, const Handle< BRepAdaptor_HSurface > &HS4, const gp_Pnt2d &P2, const gp_Pnt2d &P4, const Handle< Adaptor3d_TopolTool > &I2, const Standard_Real MaxStep, const Standard_Real Fleche, const Standard_Real TolGuide, Standard_Real &First, Standard_Real &Last, const Standard_Boolean Inside, const Standard_Boolean Appro, const Standard_Boolean Forward, const Standard_Boolean RecOnS1, const Standard_Boolean RecOnS2, math_Vector &Soldep, Standard_Integer &Intf, Standard_Integer &Intl, Handle< BRepAdaptor_HSurface > &Surf1, Handle< BRepAdaptor_HSurface > &Surf2) |
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void | PerformMoreThreeCorner (const Standard_Integer Index, const Standard_Integer nbcourb) |
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Standard_Boolean | SearchFace (const Handle< ChFiDS_Spine > &Sp, const ChFiDS_CommonPoint &Pc, const TopoDS_Face &FRef, TopoDS_Face &FVoi) const |
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Standard_Boolean | StripeOrientations (const Handle< ChFiDS_Spine > &Sp, TopAbs_Orientation &Or1, TopAbs_Orientation &Or2, Standard_Integer &ChoixConge) const |
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Standard_Boolean | ComputeData (Handle< ChFiDS_SurfData > &Data, const Handle< ChFiDS_HElSpine > &Guide, const Handle< ChFiDS_Spine > &Spine, Handle< BRepBlend_Line > &Lin, const Handle< Adaptor3d_HSurface > &S1, const Handle< Adaptor3d_TopolTool > &I1, const Handle< Adaptor3d_HSurface > &S2, const Handle< Adaptor3d_TopolTool > &I2, Blend_Function &Func, Blend_FuncInv &FInv, const Standard_Real PFirst, const Standard_Real MaxStep, const Standard_Real Fleche, const Standard_Real TolGuide, Standard_Real &First, Standard_Real &Last, const Standard_Boolean Inside, const Standard_Boolean Appro, const Standard_Boolean Forward, const math_Vector &Soldep, Standard_Integer &Intf, Standard_Integer &Intl, Standard_Boolean &Gd1, Standard_Boolean &Gd2, Standard_Boolean &Gf1, Standard_Boolean &Gf2, const Standard_Boolean RecOnS1=Standard_False, const Standard_Boolean RecOnS2=Standard_False) |
| Calculates a Line of contact face/face. More...
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Standard_Boolean | ComputeData (Handle< ChFiDS_SurfData > &Data, const Handle< ChFiDS_HElSpine > &HGuide, Handle< BRepBlend_Line > &Lin, const Handle< Adaptor3d_HSurface > &S1, const Handle< Adaptor3d_TopolTool > &I1, const Handle< Adaptor3d_HSurface > &S2, const Handle< Adaptor2d_HCurve2d > &PC2, const Handle< Adaptor3d_TopolTool > &I2, Standard_Boolean &Decroch, Blend_SurfRstFunction &Func, Blend_FuncInv &FInv, Blend_SurfPointFuncInv &FInvP, Blend_SurfCurvFuncInv &FInvC, const Standard_Real PFirst, const Standard_Real MaxStep, const Standard_Real Fleche, const Standard_Real TolGuide, Standard_Real &First, Standard_Real &Last, const math_Vector &Soldep, const Standard_Boolean Inside, const Standard_Boolean Appro, const Standard_Boolean Forward, const Standard_Boolean RecP, const Standard_Boolean RecS, const Standard_Boolean RecRst) |
| Calculates a Line of contact edge/face. More...
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Standard_Boolean | ComputeData (Handle< ChFiDS_SurfData > &Data, const Handle< ChFiDS_HElSpine > &HGuide, Handle< BRepBlend_Line > &Lin, const Handle< Adaptor3d_HSurface > &S1, const Handle< Adaptor2d_HCurve2d > &PC1, const Handle< Adaptor3d_TopolTool > &I1, Standard_Boolean &Decroch1, const Handle< Adaptor3d_HSurface > &S2, const Handle< Adaptor2d_HCurve2d > &PC2, const Handle< Adaptor3d_TopolTool > &I2, Standard_Boolean &Decroch2, Blend_RstRstFunction &Func, Blend_SurfCurvFuncInv &FInv1, Blend_CurvPointFuncInv &FInvP1, Blend_SurfCurvFuncInv &FInv2, Blend_CurvPointFuncInv &FInvP2, const Standard_Real PFirst, const Standard_Real MaxStep, const Standard_Real Fleche, const Standard_Real TolGuide, Standard_Real &First, Standard_Real &Last, const math_Vector &Soldep, const Standard_Boolean Inside, const Standard_Boolean Appro, const Standard_Boolean Forward, const Standard_Boolean RecP1, const Standard_Boolean RecRst1, const Standard_Boolean RecP2, const Standard_Boolean RecRst2) |
| Calculates a Line of contact edge/edge. More...
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Standard_Boolean | CompleteData (Handle< ChFiDS_SurfData > &Data, Blend_Function &Func, Handle< BRepBlend_Line > &Lin, const Handle< Adaptor3d_HSurface > &S1, const Handle< Adaptor3d_HSurface > &S2, const TopAbs_Orientation Or1, const Standard_Boolean Gd1, const Standard_Boolean Gd2, const Standard_Boolean Gf1, const Standard_Boolean Gf2, const Standard_Boolean Reversed=Standard_False) |
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Standard_Boolean | CompleteData (Handle< ChFiDS_SurfData > &Data, Blend_SurfRstFunction &Func, Handle< BRepBlend_Line > &Lin, const Handle< Adaptor3d_HSurface > &S1, const Handle< Adaptor3d_HSurface > &S2, const TopAbs_Orientation Or, const Standard_Boolean Reversed) |
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Standard_Boolean | CompleteData (Handle< ChFiDS_SurfData > &Data, Blend_RstRstFunction &Func, Handle< BRepBlend_Line > &Lin, const Handle< Adaptor3d_HSurface > &S1, const Handle< Adaptor3d_HSurface > &S2, const TopAbs_Orientation Or) |
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Standard_Boolean | StoreData (Handle< ChFiDS_SurfData > &Data, const AppBlend_Approx &Approx, const Handle< BRepBlend_Line > &Lin, const Handle< Adaptor3d_HSurface > &S1, const Handle< Adaptor3d_HSurface > &S2, const TopAbs_Orientation Or1, const Standard_Boolean Gd1, const Standard_Boolean Gd2, const Standard_Boolean Gf1, const Standard_Boolean Gf2, const Standard_Boolean Reversed=Standard_False) |
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Standard_Boolean | CompleteData (Handle< ChFiDS_SurfData > &Data, const Handle< Geom_Surface > &Surfcoin, const Handle< Adaptor3d_HSurface > &S1, const Handle< Geom2d_Curve > &PC1, const Handle< Adaptor3d_HSurface > &S2, const Handle< Geom2d_Curve > &PC2, const TopAbs_Orientation Or, const Standard_Boolean On1, const Standard_Boolean Gd1, const Standard_Boolean Gd2, const Standard_Boolean Gf1, const Standard_Boolean Gf2) |
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Tool of construction of fillets 3d on edges (on a solid).