| Open CASCADE Technology
    7.3.0
    | 
#include <NCollection_UBTree.hxx>
| Public Member Functions | |
| TreeNode (const TheObjType &theObj, const TheBndType &theBnd) | |
| Standard_Boolean | IsLeaf () const | 
| Standard_Boolean | IsRoot () const | 
| const TheBndType & | Bnd () const | 
| TheBndType & | ChangeBnd () | 
| const TheObjType & | Object () const | 
| const TreeNode & | Child (const Standard_Integer i) const | 
| TreeNode & | ChangeChild (const Standard_Integer i) | 
| const TreeNode & | Parent () const | 
| TreeNode & | ChangeParent () | 
| void | Gemmate (const TheBndType &theNewBnd, const TheObjType &theObj, const TheBndType &theBnd, const Handle< NCollection_BaseAllocator > &theAlloc) | 
| void | Kill (const Standard_Integer i, const Handle< NCollection_BaseAllocator > &theAlloc) | 
| ~TreeNode () | |
| Static Public Member Functions | |
| static void | delNode (TreeNode *theNode, const Handle< NCollection_BaseAllocator > &theAlloc) | 
Class describing the node of the tree. Initially the tree consists of one leaf. A node can grow to a branch holding two childs:
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Deleter of tree node. The whole hierarchy of its children also deleted. This method should be used instead of operator delete.
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Forces *this node being gemmated such a way that it becomes a branch holding the previous content of *this node at the first child and theObj at the second child.
| TheNewBnd | new bounding box comprizing both child nodes. | 
| theObj | added object. | 
| theBnd | bounding box of theObj. allocator providing memory to the new child nodes, provided by the calling Tree instance. | 
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Kills the i-th child, and *this accepts the content of another child
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 1.8.13
 1.8.13