Open CASCADE Technology
7.3.0
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defines a PointSet node of VRML specifying geometry shapes. More...
#include <Vrml_PointSet.hxx>
Public Member Functions | |
Vrml_PointSet (const Standard_Integer aStartIndex=0, const Standard_Integer aNumPoints=-1) | |
void | SetStartIndex (const Standard_Integer aStartIndex) |
Standard_Integer | StartIndex () const |
void | SetNumPoints (const Standard_Integer aNumPoints) |
Standard_Integer | NumPoints () const |
Standard_OStream & | Print (Standard_OStream &anOStream) const |
defines a PointSet node of VRML specifying geometry shapes.
Vrml_PointSet::Vrml_PointSet | ( | const Standard_Integer | aStartIndex = 0 , |
const Standard_Integer | aNumPoints = -1 |
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Standard_Integer Vrml_PointSet::NumPoints | ( | ) | const |
Standard_OStream& Vrml_PointSet::Print | ( | Standard_OStream & | anOStream | ) | const |
void Vrml_PointSet::SetNumPoints | ( | const Standard_Integer | aNumPoints | ) |
void Vrml_PointSet::SetStartIndex | ( | const Standard_Integer | aStartIndex | ) |
Standard_Integer Vrml_PointSet::StartIndex | ( | ) | const |