Open CASCADE Technology
7.3.0
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defines a Sphere node of VRML specifying geometry shapes. This node represents a sphere. By default , the sphere is centred at (0,0,0) and has a radius of 1. More...
#include <Vrml_Sphere.hxx>
Public Member Functions | |
Vrml_Sphere (const Standard_Real aRadius=1) | |
void | SetRadius (const Standard_Real aRadius) |
Standard_Real | Radius () const |
Standard_OStream & | Print (Standard_OStream &anOStream) const |
defines a Sphere node of VRML specifying geometry shapes. This node represents a sphere. By default , the sphere is centred at (0,0,0) and has a radius of 1.
Vrml_Sphere::Vrml_Sphere | ( | const Standard_Real | aRadius = 1 | ) |
Standard_OStream& Vrml_Sphere::Print | ( | Standard_OStream & | anOStream | ) | const |
Standard_Real Vrml_Sphere::Radius | ( | ) | const |
void Vrml_Sphere::SetRadius | ( | const Standard_Real | aRadius | ) |