Open CASCADE Technology
7.3.0

Describes a line in 2D space. A line is positioned in the plane with an axis (a gp_Ax2d object) which gives the line its origin and unit vector. A line and an axis are similar objects, thus, we can convert one into the other. A line provides direct access to the majority of the edit and query functions available on its positioning axis. In addition, however, a line has specific functions for computing distances and positions. See Also GccAna and Geom2dGcc packages which provide functions for constructing lines defined by geometric constraints gce_MakeLin2d which provides functions for more complex line constructions Geom2d_Line which provides additional functions for constructing lines and works, in particular, with the parametric equations of lines. More...
#include <gp_Lin2d.hxx>
Public Member Functions  
gp_Lin2d ()  
Creates a Line corresponding to X axis of the reference coordinate system. More...  
gp_Lin2d (const gp_Ax2d &A)  
Creates a line located with A. More...  
gp_Lin2d (const gp_Pnt2d &P, const gp_Dir2d &V)  
gp_Lin2d (const Standard_Real A, const Standard_Real B, const Standard_Real C)  
Creates the line from the equation A*X + B*Y + C = 0.0 Raises ConstructionError if Sqrt(A*A + B*B) <= Resolution from gp. Raised if Sqrt(A*A + B*B) <= Resolution from gp. More...  
void  Reverse () 
gp_Lin2d  Reversed () const 
Reverses the positioning axis of this line. Note: More...  
void  SetDirection (const gp_Dir2d &V) 
Changes the direction of the line. More...  
void  SetLocation (const gp_Pnt2d &P) 
Changes the origin of the line. More...  
void  SetPosition (const gp_Ax2d &A) 
Complete redefinition of the line. The "Location" point of is the origin of the line. The "Direction" of is the direction of the line. More...  
void  Coefficients (Standard_Real &A, Standard_Real &B, Standard_Real &C) const 
Returns the normalized coefficients of the line : A * X + B * Y + C = 0. More...  
const gp_Dir2d &  Direction () const 
Returns the direction of the line. More...  
const gp_Pnt2d &  Location () const 
Returns the location point (origin) of the line. More...  
const gp_Ax2d &  Position () const 
Returns the axis placement one axis whith the same location and direction as <me>. More...  
Standard_Real  Angle (const gp_Lin2d &Other) const 
Computes the angle between two lines in radians. More...  
Standard_Boolean  Contains (const gp_Pnt2d &P, const Standard_Real LinearTolerance) const 
Returns true if this line contains the point P, that is, if the distance between point P and this line is less than or equal to LinearTolerance. More...  
Standard_Real  Distance (const gp_Pnt2d &P) const 
Computes the distance between <me> and the point. More...  
Standard_Real  Distance (const gp_Lin2d &Other) const 
Computes the distance between two lines. More...  
Standard_Real  SquareDistance (const gp_Pnt2d &P) const 
Computes the square distance between <me> and the point. More...  
Standard_Real  SquareDistance (const gp_Lin2d &Other) const 
Computes the square distance between two lines. More...  
gp_Lin2d  Normal (const gp_Pnt2d &P) const 
Computes the line normal to the direction of <me>, passing through the point. More...  
void  Mirror (const gp_Pnt2d &P) 
gp_Lin2d  Mirrored (const gp_Pnt2d &P) const 
Performs the symmetrical transformation of a line with respect to the point. More...  
void  Mirror (const gp_Ax2d &A) 
gp_Lin2d  Mirrored (const gp_Ax2d &A) const 
Performs the symmetrical transformation of a line with respect to an axis placement which is the axis of the symmetry. More...  
void  Rotate (const gp_Pnt2d &P, const Standard_Real Ang) 
gp_Lin2d  Rotated (const gp_Pnt2d &P, const Standard_Real Ang) const 
Rotates a line. P is the center of the rotation. Ang is the angular value of the rotation in radians. More...  
void  Scale (const gp_Pnt2d &P, const Standard_Real S) 
gp_Lin2d  Scaled (const gp_Pnt2d &P, const Standard_Real S) const 
Scales a line. S is the scaling value. Only the origin of the line is modified. More...  
void  Transform (const gp_Trsf2d &T) 
gp_Lin2d  Transformed (const gp_Trsf2d &T) const 
Transforms a line with the transformation T from class Trsf2d. More...  
void  Translate (const gp_Vec2d &V) 
gp_Lin2d  Translated (const gp_Vec2d &V) const 
Translates a line in the direction of the vector V. The magnitude of the translation is the vector's magnitude. More...  
void  Translate (const gp_Pnt2d &P1, const gp_Pnt2d &P2) 
gp_Lin2d  Translated (const gp_Pnt2d &P1, const gp_Pnt2d &P2) const 
Translates a line from the point P1 to the point P2. More...  
Describes a line in 2D space. A line is positioned in the plane with an axis (a gp_Ax2d object) which gives the line its origin and unit vector. A line and an axis are similar objects, thus, we can convert one into the other. A line provides direct access to the majority of the edit and query functions available on its positioning axis. In addition, however, a line has specific functions for computing distances and positions. See Also GccAna and Geom2dGcc packages which provide functions for constructing lines defined by geometric constraints gce_MakeLin2d which provides functions for more complex line constructions Geom2d_Line which provides additional functions for constructing lines and works, in particular, with the parametric equations of lines.
gp_Lin2d::gp_Lin2d  (  ) 
Creates a Line corresponding to X axis of the reference coordinate system.
gp_Lin2d::gp_Lin2d  (  const gp_Ax2d &  A  ) 
Creates a line located with A.
is the location point (origin) of the line and <V> is the direction of the line.
gp_Lin2d::gp_Lin2d  (  const Standard_Real  A, 
const Standard_Real  B,  
const Standard_Real  C  
) 
Creates the line from the equation A*X + B*Y + C = 0.0 Raises ConstructionError if Sqrt(A*A + B*B) <= Resolution from gp. Raised if Sqrt(A*A + B*B) <= Resolution from gp.
Standard_Real gp_Lin2d::Angle  (  const gp_Lin2d &  Other  )  const 
Computes the angle between two lines in radians.
void gp_Lin2d::Coefficients  (  Standard_Real &  A, 
Standard_Real &  B,  
Standard_Real &  C  
)  const 
Returns the normalized coefficients of the line : A * X + B * Y + C = 0.
Standard_Boolean gp_Lin2d::Contains  (  const gp_Pnt2d &  P, 
const Standard_Real  LinearTolerance  
)  const 
Returns true if this line contains the point P, that is, if the distance between point P and this line is less than or equal to LinearTolerance.
const gp_Dir2d& gp_Lin2d::Direction  (  )  const 
Returns the direction of the line.
Standard_Real gp_Lin2d::Distance  (  const gp_Pnt2d &  P  )  const 
Computes the distance between <me> and the point.
.
Standard_Real gp_Lin2d::Distance  (  const gp_Lin2d &  Other  )  const 
Computes the distance between two lines.
const gp_Pnt2d& gp_Lin2d::Location  (  )  const 
Returns the location point (origin) of the line.
void gp_Lin2d::Mirror  (  const gp_Pnt2d &  P  ) 
void gp_Lin2d::Mirror  (  const gp_Ax2d &  A  ) 
Performs the symmetrical transformation of a line with respect to the point.
which is the center of the symmetry
Performs the symmetrical transformation of a line with respect to an axis placement which is the axis of the symmetry.
Computes the line normal to the direction of <me>, passing through the point.
.
const gp_Ax2d& gp_Lin2d::Position  (  )  const 
Returns the axis placement one axis whith the same location and direction as <me>.
void gp_Lin2d::Reverse  (  ) 
gp_Lin2d gp_Lin2d::Reversed  (  )  const 
Reverses the positioning axis of this line. Note:
void gp_Lin2d::Rotate  (  const gp_Pnt2d &  P, 
const Standard_Real  Ang  
) 
gp_Lin2d gp_Lin2d::Rotated  (  const gp_Pnt2d &  P, 
const Standard_Real  Ang  
)  const 
Rotates a line. P is the center of the rotation. Ang is the angular value of the rotation in radians.
void gp_Lin2d::Scale  (  const gp_Pnt2d &  P, 
const Standard_Real  S  
) 
gp_Lin2d gp_Lin2d::Scaled  (  const gp_Pnt2d &  P, 
const Standard_Real  S  
)  const 
Scales a line. S is the scaling value. Only the origin of the line is modified.
void gp_Lin2d::SetDirection  (  const gp_Dir2d &  V  ) 
Changes the direction of the line.
void gp_Lin2d::SetLocation  (  const gp_Pnt2d &  P  ) 
Changes the origin of the line.
void gp_Lin2d::SetPosition  (  const gp_Ax2d &  A  ) 
Complete redefinition of the line. The "Location" point of is the origin of the line. The "Direction" of is the direction of the line.
Standard_Real gp_Lin2d::SquareDistance  (  const gp_Pnt2d &  P  )  const 
Computes the square distance between <me> and the point.
.
Standard_Real gp_Lin2d::SquareDistance  (  const gp_Lin2d &  Other  )  const 
Computes the square distance between two lines.
void gp_Lin2d::Transform  (  const gp_Trsf2d &  T  ) 
Transforms a line with the transformation T from class Trsf2d.
void gp_Lin2d::Translate  (  const gp_Vec2d &  V  ) 
Translates a line in the direction of the vector V. The magnitude of the translation is the vector's magnitude.
Translates a line from the point P1 to the point P2.