Buffer of vertex attributes. This class is intended for advanced usage allowing invalidation of entire buffer content or its sub-part.
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| Graphic3d_AttribBuffer (const Handle< NCollection_BaseAllocator > &theAlloc) |
| Empty constructor. More...
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bool | Init (const Standard_Integer theNbElems, const Graphic3d_Attribute *theAttribs, const Standard_Integer theNbAttribs) |
| Allocates new empty array. More...
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bool | Init (const Standard_Integer theNbElems, const Graphic3d_Array1OfAttribute &theAttribs) |
| Allocates new empty array. More...
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virtual Standard_Boolean | IsMutable () const override |
| Return TRUE if data can be invalidated; FALSE by default. More...
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void | SetMutable (Standard_Boolean theMutable) |
| Set if data can be invalidated. More...
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virtual Standard_Boolean | IsInterleaved () const override |
| Return TRUE for interleaved array; TRUE by default. More...
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void | SetInterleaved (Standard_Boolean theIsInterleaved) |
| Setup interleaved/non-interleaved array. WARNING! Filling non-interleaved buffer should be implemented on user side without Graphic3d_Buffer auxiliary methods designed for interleaved data. More...
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virtual Graphic3d_BufferRange | InvalidatedRange () const override |
| Return invalidated range. More...
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virtual void | Validate () override |
| Reset invalidated range. More...
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virtual void | Invalidate () override |
| Invalidate the entire buffer data. More...
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void | Invalidate (Standard_Integer theAttributeIndex) |
| Invalidate the entire attribute data. More...
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void | Invalidate (Standard_Integer theAttributeIndex, Standard_Integer theVertexLower, Standard_Integer theVertexUpper) |
| Invalidate attribute data within specified sub-range (starting from 0). More...
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void | Invalidate (Standard_Integer theVertexLower, Standard_Integer theVertexUpper) |
| Invalidate all attribute data within specified vertex sub-range (starting from 0). More...
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void | invalidate (const Graphic3d_BufferRange &theRange) |
| Invalidate specified sub-range of data (as byte offsets). More...
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| Graphic3d_Buffer (const Handle< NCollection_BaseAllocator > &theAlloc) |
| Empty constructor. More...
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Standard_Integer | NbMaxElements () const |
| Return number of initially allocated elements which can fit into this buffer, while NbElements can be overwritten to smaller value. More...
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const Graphic3d_Attribute * | AttributesArray () const |
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const Graphic3d_Attribute & | Attribute (const Standard_Integer theAttribIndex) const |
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Graphic3d_Attribute & | ChangeAttribute (const Standard_Integer theAttribIndex) |
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Standard_Integer | FindAttribute (Graphic3d_TypeOfAttribute theAttrib) const |
| Find attribute index. More...
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Standard_Integer | AttributeOffset (const Standard_Integer theAttribIndex) const |
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const Standard_Byte * | Data (const Standard_Integer theAttribIndex) const |
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Standard_Byte * | ChangeData (const Standard_Integer theAttribIndex) |
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const Standard_Byte * | value (const Standard_Integer theElem) const |
| Access specified element. More...
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Standard_Byte * | changeValue (const Standard_Integer theElem) |
| Access specified element. More...
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template<typename Type_t > |
const Type_t & | Value (const Standard_Integer theElem) const |
| Access element with specified position and type. More...
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template<typename Type_t > |
Type_t & | ChangeValue (const Standard_Integer theElem) |
| Access element with specified position and type. More...
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Standard_Byte * | ChangeAttributeData (Graphic3d_TypeOfAttribute theAttrib, Standard_Integer &theAttribIndex, Standard_Size &theAttribStride) |
| Return the attribute data with stride size specific to this attribute. More...
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const Standard_Byte * | AttributeData (Graphic3d_TypeOfAttribute theAttrib, Standard_Integer &theAttribIndex, Standard_Size &theAttribStride) const |
| Return the attribute data with stride size specific to this attribute. More...
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void | release () |
| Release buffer. More...
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bool | Init (const Standard_Integer theNbElems, const Graphic3d_Attribute *theAttribs, const Standard_Integer theNbAttribs) |
| Allocates new empty array. More...
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bool | Init (const Standard_Integer theNbElems, const Graphic3d_Array1OfAttribute &theAttribs) |
| Allocates new empty array. More...
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virtual void | DumpJson (Standard_OStream &theOStream, Standard_Integer theDepth=-1) const override |
| Dumps the content of me into the stream. More...
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const Standard_Byte * | Data () const |
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Standard_Byte * | ChangeData () |
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| NCollection_Buffer (const Handle< NCollection_BaseAllocator > &theAlloc, const Standard_Size theSize=0, Standard_Byte *theData=NULL) |
| Default constructor. When theData is NULL but theSize is not 0 than buffer of specified size will be allocated. More...
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| ~NCollection_Buffer () |
| Destructor. More...
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const Standard_Byte * | Data () const |
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Standard_Byte * | ChangeData () |
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bool | IsEmpty () const |
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Standard_Size | Size () const |
| Return buffer length in bytes. More...
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const Handle< NCollection_BaseAllocator > & | Allocator () const |
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void | SetAllocator (const Handle< NCollection_BaseAllocator > &theAlloc) |
| Assign new buffer allocator with de-allocation of buffer. More...
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bool | Allocate (const Standard_Size theSize) |
| Allocate the buffer. More...
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void | Free () |
| De-allocate buffer. More...
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Public Member Functions inherited from Standard_Transient |
| Standard_Transient () |
| Empty constructor. More...
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| Standard_Transient (const Standard_Transient &) |
| Copy constructor – does nothing. More...
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Standard_Transient & | operator= (const Standard_Transient &) |
| Assignment operator, needed to avoid copying reference counter. More...
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virtual | ~Standard_Transient () |
| Destructor must be virtual. More...
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virtual void | Delete () const |
| Memory deallocator for transient classes. More...
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virtual const opencascade::handle< Standard_Type > & | DynamicType () const |
| Returns a type descriptor about this object. More...
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Standard_Boolean | IsInstance (const opencascade::handle< Standard_Type > &theType) const |
| Returns a true value if this is an instance of Type. More...
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Standard_Boolean | IsInstance (const Standard_CString theTypeName) const |
| Returns a true value if this is an instance of TypeName. More...
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Standard_Boolean | IsKind (const opencascade::handle< Standard_Type > &theType) const |
| Returns true if this is an instance of Type or an instance of any class that inherits from Type. Note that multiple inheritance is not supported by OCCT RTTI mechanism. More...
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Standard_Boolean | IsKind (const Standard_CString theTypeName) const |
| Returns true if this is an instance of TypeName or an instance of any class that inherits from TypeName. Note that multiple inheritance is not supported by OCCT RTTI mechanism. More...
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Standard_Transient * | This () const |
| Returns non-const pointer to this object (like const_cast). For protection against creating handle to objects allocated in stack or call from constructor, it will raise exception Standard_ProgramError if reference counter is zero. More...
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Standard_Integer | GetRefCount () const |
| Get the reference counter of this object. More...
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void | IncrementRefCounter () const |
| Increments the reference counter of this object. More...
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Standard_Integer | DecrementRefCounter () const |
| Decrements the reference counter of this object; returns the decremented value. More...
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Buffer of vertex attributes. This class is intended for advanced usage allowing invalidation of entire buffer content or its sub-part.