Open CASCADE Technology 7.8.2.dev
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This class creates and provides connection with X server. Raises exception if can not connect to X server. On Windows and Mac OS X (in case when Cocoa used) platforms this class does nothing. WARNING: Do not close display connection manually! More...
#include <Aspect_DisplayConnection.hxx>
Public Member Functions | |
Aspect_DisplayConnection () | |
Default constructor. Creates connection with display name taken from "DISPLAY" environment variable. | |
virtual | ~Aspect_DisplayConnection () |
Destructor. Close opened connection. | |
Aspect_DisplayConnection (const TCollection_AsciiString &theDisplayName) | |
Constructor. Creates connection with display specified in theDisplayName. Display name should be in format "hostname:number" or "hostname:number.screen_number", where: hostname - Specifies the name of the host machine on which the display is physically attached. number - Specifies the number of the display server on that host machine. screen_number - Specifies the screen to be used on that server. Optional variable. | |
Aspect_DisplayConnection (Aspect_XDisplay *theDisplay) | |
Constructor wrapping existing Display instance. WARNING! it is a responsibility of application to keep this pointer valid while Aspect_DisplayConnection is alive and to close Display when it is no more needed. | |
Aspect_XDisplay * | GetDisplayAspect () |
Standard_Boolean | IsOwnDisplay () const |
uint64_t | GetAtom (const Aspect_XAtom theAtom) const |
const TCollection_AsciiString & | GetDisplayName () |
void | Init (Aspect_XDisplay *theDisplay) |
Open connection with display specified in myDisplayName class field or takes theDisplay parameter when it is not NULL. WARNING! When external Display is specified, it is a responsibility of application to keep this pointer valid while Aspect_DisplayConnection is alive and to close Display when it is no more needed. | |
Aspect_XVisualInfo * | GetDefaultVisualInfo () const |
Return default window visual or NULL when undefined. | |
Aspect_FBConfig | GetDefaultFBConfig () const |
void | SetDefaultVisualInfo (Aspect_XVisualInfo *theVisual, Aspect_FBConfig theFBConfig) |
Set default window visual; the visual will be deallocated using XFree(). | |
Public Member Functions inherited from Standard_Transient | |
Standard_Transient () | |
Empty constructor. | |
Standard_Transient (const Standard_Transient &) | |
Copy constructor – does nothing. | |
Standard_Transient & | operator= (const Standard_Transient &) |
Assignment operator, needed to avoid copying reference counter. | |
virtual | ~Standard_Transient () |
Destructor must be virtual. | |
virtual const opencascade::handle< Standard_Type > & | DynamicType () const |
Returns a type descriptor about this object. | |
Standard_Boolean | IsInstance (const opencascade::handle< Standard_Type > &theType) const |
Returns a true value if this is an instance of Type. | |
Standard_Boolean | IsInstance (const Standard_CString theTypeName) const |
Returns a true value if this is an instance of TypeName. | |
Standard_Boolean | IsKind (const opencascade::handle< Standard_Type > &theType) const |
Returns true if this is an instance of Type or an instance of any class that inherits from Type. Note that multiple inheritance is not supported by OCCT RTTI mechanism. | |
Standard_Boolean | IsKind (const Standard_CString theTypeName) const |
Returns true if this is an instance of TypeName or an instance of any class that inherits from TypeName. Note that multiple inheritance is not supported by OCCT RTTI mechanism. | |
Standard_Transient * | This () const |
Returns non-const pointer to this object (like const_cast). For protection against creating handle to objects allocated in stack or call from constructor, it will raise exception Standard_ProgramError if reference counter is zero. | |
Standard_Integer | GetRefCount () const noexcept |
Get the reference counter of this object. | |
void | IncrementRefCounter () noexcept |
Increments the reference counter of this object. | |
Standard_Integer | DecrementRefCounter () noexcept |
Decrements the reference counter of this object; returns the decremented value. | |
virtual void | Delete () const |
Memory deallocator for transient classes. | |
Additional Inherited Members | |
Public Types inherited from Standard_Transient | |
typedef void | base_type |
Returns a type descriptor about this object. | |
Static Public Member Functions inherited from Standard_Transient | |
static constexpr const char * | get_type_name () |
Returns a type descriptor about this object. | |
static const opencascade::handle< Standard_Type > & | get_type_descriptor () |
Returns type descriptor of Standard_Transient class. | |
This class creates and provides connection with X server. Raises exception if can not connect to X server. On Windows and Mac OS X (in case when Cocoa used) platforms this class does nothing. WARNING: Do not close display connection manually!
Aspect_DisplayConnection::Aspect_DisplayConnection | ( | ) |
Default constructor. Creates connection with display name taken from "DISPLAY" environment variable.
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Destructor. Close opened connection.
Aspect_DisplayConnection::Aspect_DisplayConnection | ( | const TCollection_AsciiString & | theDisplayName | ) |
Constructor. Creates connection with display specified in theDisplayName. Display name should be in format "hostname:number" or "hostname:number.screen_number", where: hostname - Specifies the name of the host machine on which the display is physically attached. number - Specifies the number of the display server on that host machine. screen_number - Specifies the screen to be used on that server. Optional variable.
Aspect_DisplayConnection::Aspect_DisplayConnection | ( | Aspect_XDisplay * | theDisplay | ) |
Constructor wrapping existing Display instance. WARNING! it is a responsibility of application to keep this pointer valid while Aspect_DisplayConnection is alive and to close Display when it is no more needed.
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Return default window visual or NULL when undefined.
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void Aspect_DisplayConnection::Init | ( | Aspect_XDisplay * | theDisplay | ) |
Open connection with display specified in myDisplayName class field or takes theDisplay parameter when it is not NULL. WARNING! When external Display is specified, it is a responsibility of application to keep this pointer valid while Aspect_DisplayConnection is alive and to close Display when it is no more needed.
theDisplay | external pointer to allocated Display, or NULL if new connection should be created |
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void Aspect_DisplayConnection::SetDefaultVisualInfo | ( | Aspect_XVisualInfo * | theVisual, |
Aspect_FBConfig | theFBConfig ) |
Set default window visual; the visual will be deallocated using XFree().