This class allows the definition of a graphic driver for 3d interface (currently only OpenGl driver is used).
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| virtual Standard_Integer | InquireLimit (const Graphic3d_TypeOfLimit theType) const =0 |
| | Request limit of graphic resource of specific type.
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| Standard_Integer | InquireLightLimit () const |
| | Request maximum number of active light sources supported by driver and hardware.
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| Standard_Integer | InquirePlaneLimit () const |
| | Request maximum number of active clipping planes supported by driver and hardware.
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| Standard_Integer | InquireViewLimit () const |
| | Request maximum number of views supported by driver.
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| virtual Handle< Graphic3d_CStructure > | CreateStructure (const Handle< Graphic3d_StructureManager > &theManager)=0 |
| | Creates new empty graphic structure.
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| virtual void | RemoveStructure (Handle< Graphic3d_CStructure > &theCStructure)=0 |
| | Removes structure from graphic driver and releases its resources.
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| virtual Handle< Graphic3d_CView > | CreateView (const Handle< Graphic3d_StructureManager > &theMgr)=0 |
| | Creates new view for this graphic driver.
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| virtual void | RemoveView (const Handle< Graphic3d_CView > &theView)=0 |
| | Removes view from graphic driver and releases its resources.
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| virtual void | EnableVBO (const Standard_Boolean status)=0 |
| | enables/disables usage of OpenGL vertex buffer arrays while drawing primitive arrays
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| virtual bool | IsVerticalSync () const =0 |
| | Returns TRUE if vertical synchronization with display refresh rate (VSync) should be used; TRUE by default.
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| virtual void | SetVerticalSync (bool theToEnable)=0 |
| | Set if vertical synchronization with display refresh rate (VSync) should be used.
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| virtual Standard_Boolean | MemoryInfo (Standard_Size &theFreeBytes, TCollection_AsciiString &theInfo) const =0 |
| | Returns information about GPU memory usage.
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| virtual Standard_ShortReal | DefaultTextHeight () const =0 |
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| virtual void | TextSize (const Handle< Graphic3d_CView > &theView, const Standard_CString theText, const Standard_ShortReal theHeight, Standard_ShortReal &theWidth, Standard_ShortReal &theAscent, Standard_ShortReal &theDescent) const =0 |
| | Computes text width.
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| virtual void | InsertLayerBefore (const Graphic3d_ZLayerId theNewLayerId, const Graphic3d_ZLayerSettings &theSettings, const Graphic3d_ZLayerId theLayerAfter)=0 |
| | Adds a layer to all views. To add a structure to desired layer on display it is necessary to set the layer ID for the structure.
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| virtual void | InsertLayerAfter (const Graphic3d_ZLayerId theNewLayerId, const Graphic3d_ZLayerSettings &theSettings, const Graphic3d_ZLayerId theLayerBefore)=0 |
| | Adds a layer to all views.
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| virtual void | RemoveZLayer (const Graphic3d_ZLayerId theLayerId)=0 |
| | Removes Z layer. All structures displayed at the moment in layer will be displayed in default layer (the bottom-level z layer). By default, there are always default bottom-level layer that can't be removed. The passed theLayerId should be not less than 0 (reserved for default layers that can not be removed).
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| virtual void | ZLayers (TColStd_SequenceOfInteger &theLayerSeq) const |
| | Returns list of Z layers defined for the graphical driver.
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| virtual void | SetZLayerSettings (const Graphic3d_ZLayerId theLayerId, const Graphic3d_ZLayerSettings &theSettings)=0 |
| | Sets the settings for a single Z layer.
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| virtual const Graphic3d_ZLayerSettings & | ZLayerSettings (const Graphic3d_ZLayerId theLayerId) const |
| | Returns the settings of a single Z layer.
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| virtual Standard_Boolean | ViewExists (const Handle< Aspect_Window > &theWindow, Handle< Graphic3d_CView > &theView)=0 |
| | Returns view associated with the window if it is exists and is activated. Returns Standard_True if the view associated to the window exists.
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| const Handle< Aspect_DisplayConnection > & | GetDisplayConnection () const |
| | returns Handle to display connection
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| Standard_Integer | NewIdentification () |
| | Returns a new identification number for a new structure.
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| void | RemoveIdentification (const Standard_Integer theId) |
| | Frees the identifier of a structure.
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| void | DumpJson (Standard_OStream &theOStream, Standard_Integer theDepth=-1) const |
| | Dumps the content of me into the stream.
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Public Member Functions inherited from Standard_Transient |
| | Standard_Transient () |
| | Empty constructor.
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| | Standard_Transient (const Standard_Transient &) |
| | Copy constructor – does nothing.
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| Standard_Transient & | operator= (const Standard_Transient &) |
| | Assignment operator, needed to avoid copying reference counter.
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| virtual | ~Standard_Transient () |
| | Destructor must be virtual.
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| virtual const opencascade::handle< Standard_Type > & | DynamicType () const |
| | Returns a type descriptor about this object.
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| Standard_Boolean | IsInstance (const opencascade::handle< Standard_Type > &theType) const |
| | Returns a true value if this is an instance of Type.
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| Standard_Boolean | IsInstance (const Standard_CString theTypeName) const |
| | Returns a true value if this is an instance of TypeName.
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| Standard_Boolean | IsKind (const opencascade::handle< Standard_Type > &theType) const |
| | Returns true if this is an instance of Type or an instance of any class that inherits from Type. Note that multiple inheritance is not supported by OCCT RTTI mechanism.
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| Standard_Boolean | IsKind (const Standard_CString theTypeName) const |
| | Returns true if this is an instance of TypeName or an instance of any class that inherits from TypeName. Note that multiple inheritance is not supported by OCCT RTTI mechanism.
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| Standard_Transient * | This () const |
| | Returns non-const pointer to this object (like const_cast). For protection against creating handle to objects allocated in stack or call from constructor, it will raise exception Standard_ProgramError if reference counter is zero.
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| Standard_Integer | GetRefCount () const noexcept |
| | Get the reference counter of this object.
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| void | IncrementRefCounter () noexcept |
| | Increments the reference counter of this object.
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| Standard_Integer | DecrementRefCounter () noexcept |
| | Decrements the reference counter of this object; returns the decremented value.
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| virtual void | Delete () const |
| | Memory deallocator for transient classes.
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This class allows the definition of a graphic driver for 3d interface (currently only OpenGl driver is used).