Open CASCADE Technology Reference Manual 8.0.0
Loading...
Searching...
No Matches
Public Member Functions
VrmlData_WorldInfo Class Reference

#include <VrmlData_WorldInfo.hxx>

Inheritance diagram for VrmlData_WorldInfo:
Inheritance graph
[legend]

Public Member Functions

 VrmlData_WorldInfo ()
 
 VrmlData_WorldInfo (const VrmlData_Scene &theScene, const char *theName=nullptr, const char *theTitle=nullptr)
 
void SetTitle (const char *theString)
 
void AddInfo (const char *theString)
 
const charTitle () const
 
NCollection_List< constchar * >::Iterator InfoIterator () const
 
occ::handle< VrmlData_NodeClone (const occ::handle< VrmlData_Node > &theOther) const override
 
VrmlData_ErrorStatus Read (VrmlData_InBuffer &theBuffer) override
 
VrmlData_ErrorStatus Write (const char *thePrefix) const override
 
bool IsDefault () const override
 
- Public Member Functions inherited from VrmlData_Node
 VrmlData_Node ()
 
 ~VrmlData_Node () override=default
 
const VrmlData_SceneScene () const
 
const charName () const
 
VrmlData_ErrorStatus ReadNode (VrmlData_InBuffer &theBuffer, occ::handle< VrmlData_Node > &theNode, const occ::handle< Standard_Type > &Type=nullptr)
 
VrmlData_ErrorStatus WriteClosing () const
 
- Public Member Functions inherited from Standard_Transient
 Standard_Transient ()
 Empty constructor.
 
 Standard_Transient (const Standard_Transient &)
 Copy constructor – does nothing.
 
Standard_Transientoperator= (const Standard_Transient &)
 Assignment operator, needed to avoid copying reference counter.
 
virtual ~Standard_Transient ()=default
 Destructor must be virtual.
 
virtual const opencascade::handle< Standard_Type > & DynamicType () const
 Returns a type descriptor about this object.
 
bool IsInstance (const opencascade::handle< Standard_Type > &theType) const
 Returns a true value if this is an instance of Type.
 
bool IsInstance (const char *const theTypeName) const
 Returns a true value if this is an instance of TypeName.
 
bool IsKind (const opencascade::handle< Standard_Type > &theType) const
 Returns true if this is an instance of Type or an instance of any class that inherits from Type. Note that multiple inheritance is not supported by OCCT RTTI mechanism.
 
bool IsKind (const char *const theTypeName) const
 Returns true if this is an instance of TypeName or an instance of any class that inherits from TypeName. Note that multiple inheritance is not supported by OCCT RTTI mechanism.
 
Standard_TransientThis () const
 Returns non-const pointer to this object (like const_cast). For protection against creating handle to objects allocated in stack or call from constructor, it will raise exception Standard_ProgramError if reference counter is zero.
 
int GetRefCount () const noexcept
 Get the reference counter of this object.
 
void IncrementRefCounter () noexcept
 Increments the reference counter of this object. Uses relaxed memory ordering since incrementing only requires atomicity, not synchronization with other memory operations.
 
int DecrementRefCounter () noexcept
 Decrements the reference counter of this object; returns the decremented value. Uses release ordering for the decrement to ensure all writes to the object are visible before the count reaches zero. An acquire fence is added only when the count reaches zero, ensuring proper synchronization before deletion. This is more efficient than using acq_rel for every decrement.
 
virtual void Delete () const
 Memory deallocator for transient classes.
 

Additional Inherited Members

- Public Types inherited from Standard_Transient
typedef void base_type
 Returns a type descriptor about this object.
 
- Static Public Member Functions inherited from VrmlData_Node
static VrmlData_ErrorStatus ReadBoolean (VrmlData_InBuffer &theBuffer, bool &theResult)
 
static VrmlData_ErrorStatus ReadString (VrmlData_InBuffer &theBuffer, TCollection_AsciiString &theRes)
 
static VrmlData_ErrorStatus ReadMultiString (VrmlData_InBuffer &theBuffer, NCollection_List< TCollection_AsciiString > &theRes)
 
static VrmlData_ErrorStatus ReadInteger (VrmlData_InBuffer &theBuffer, long &theResult)
 
static bool OK (const VrmlData_ErrorStatus theStat)
 
static bool OK (VrmlData_ErrorStatus &outStat, const VrmlData_ErrorStatus theStat)
 
static int GlobalIndent ()
 
- Static Public Member Functions inherited from Standard_Transient
static constexpr const charget_type_name ()
 Returns a type descriptor about this object.
 
static const opencascade::handle< Standard_Type > & get_type_descriptor ()
 Returns type descriptor of Standard_Transient class.
 
- Protected Member Functions inherited from VrmlData_Node
 VrmlData_Node (const VrmlData_Scene &theScene, const char *theName)
 
- Static Protected Member Functions inherited from VrmlData_Node
static VrmlData_ErrorStatus readBrace (VrmlData_InBuffer &theBuffer)
 

Detailed Description

Data type for WorldInfo node

Constructor & Destructor Documentation

◆ VrmlData_WorldInfo() [1/2]

VrmlData_WorldInfo::VrmlData_WorldInfo ( )
inline

Empty Constructor.

◆ VrmlData_WorldInfo() [2/2]

VrmlData_WorldInfo::VrmlData_WorldInfo ( const VrmlData_Scene & theScene,
const char * theName = nullptr,
const char * theTitle = nullptr )

Constructor.

Member Function Documentation

◆ AddInfo()

void VrmlData_WorldInfo::AddInfo ( const char * theString)

Add a string to the list of info strings.

◆ Clone()

occ::handle< VrmlData_Node > VrmlData_WorldInfo::Clone ( const occ::handle< VrmlData_Node > & theOther) const
overridevirtual

Create a copy of this node. If the parameter is null, a new copied node is created. Otherwise new node is not created, but rather the given one is modified.

Reimplemented from VrmlData_Node.

◆ InfoIterator()

NCollection_List< constchar * >::Iterator VrmlData_WorldInfo::InfoIterator ( ) const
inline

Return the iterator of Info strings.

◆ IsDefault()

bool VrmlData_WorldInfo::IsDefault ( ) const
overridevirtual

Returns True if the node is default, then it would not be written.

Reimplemented from VrmlData_Node.

◆ Read()

VrmlData_ErrorStatus VrmlData_WorldInfo::Read ( VrmlData_InBuffer & theBuffer)
overridevirtual

Read the Node from input stream.

Implements VrmlData_Node.

◆ SetTitle()

void VrmlData_WorldInfo::SetTitle ( const char * theString)

Set or modify the title.

◆ Title()

const char * VrmlData_WorldInfo::Title ( ) const
inline

Query the title string.

◆ Write()

VrmlData_ErrorStatus VrmlData_WorldInfo::Write ( const char * thePrefix) const
overridevirtual

Write the Node to the Scene output.

Reimplemented from VrmlData_Node.


The documentation for this class was generated from the following file: