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Open CASCADE Technology
6.9.0
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Describes functions to build wedges, i.e. boxes with inclined faces. A MakeWedge object provides a framework for: More...
#include <BRepPrimAPI_MakeWedge.hxx>

Public Member Functions | |
| BRepPrimAPI_MakeWedge (const Standard_Real dx, const Standard_Real dy, const Standard_Real dz, const Standard_Real ltx) | |
| Make a STEP right angular wedge. (ltx >= 0) More... | |
| BRepPrimAPI_MakeWedge (const gp_Ax2 &Axes, const Standard_Real dx, const Standard_Real dy, const Standard_Real dz, const Standard_Real ltx) | |
| Make a STEP right angular wedge. (ltx >= 0) More... | |
| BRepPrimAPI_MakeWedge (const Standard_Real dx, const Standard_Real dy, const Standard_Real dz, const Standard_Real xmin, const Standard_Real zmin, const Standard_Real xmax, const Standard_Real zmax) | |
| Make a wedge. The face at dy is xmin,zmin xmax,zmax. More... | |
| BRepPrimAPI_MakeWedge (const gp_Ax2 &Axes, const Standard_Real dx, const Standard_Real dy, const Standard_Real dz, const Standard_Real xmin, const Standard_Real zmin, const Standard_Real xmax, const Standard_Real zmax) | |
| Make a wedge. The face at dy is xmin,zmin xmax,zmax. More... | |
| BRepPrim_Wedge & | Wedge () |
| Returns the internal algorithm. More... | |
| virtual void | Build () |
| Stores the solid in myShape. More... | |
| const TopoDS_Shell & | Shell () |
| Returns the constructed box in the form of a shell. More... | |
| operator TopoDS_Shell () | |
| const TopoDS_Solid & | Solid () |
| Returns the constructed box in the form of a solid. More... | |
| operator TopoDS_Solid () | |
Public Member Functions inherited from BRepBuilderAPI_MakeShape | |
| virtual void | Delete () |
| virtual | ~BRepBuilderAPI_MakeShape () |
| virtual const TopoDS_Shape & | Shape () const |
| Returns a shape built by the shape construction algorithm. Raises exception StdFail_NotDone if the shape was not built. More... | |
| operator TopoDS_Shape () const | |
| virtual const TopTools_ListOfShape & | Generated (const TopoDS_Shape &S) |
| Returns the list of shapes generated from the shape <S>. More... | |
| virtual const TopTools_ListOfShape & | Modified (const TopoDS_Shape &S) |
| Returns the list of shapes modified from the shape <S>. More... | |
| virtual Standard_Boolean | IsDeleted (const TopoDS_Shape &S) |
| Returns true if the shape S has been deleted. More... | |
Public Member Functions inherited from BRepBuilderAPI_Command | |
| virtual | ~BRepBuilderAPI_Command () |
| virtual Standard_Boolean | IsDone () const |
| void | Check () const |
| Raises NotDone if done is false. More... | |
Additional Inherited Members | |
Protected Member Functions inherited from BRepBuilderAPI_MakeShape | |
| BRepBuilderAPI_MakeShape () | |
Protected Member Functions inherited from BRepBuilderAPI_Command | |
| BRepBuilderAPI_Command () | |
| Set done to False. More... | |
| void | Done () |
| Set done to true. More... | |
| void | NotDone () |
| Set done to false. More... | |
Protected Attributes inherited from BRepBuilderAPI_MakeShape | |
| TopoDS_Shape | myShape |
| TopTools_ListOfShape | myGenerated |
Describes functions to build wedges, i.e. boxes with inclined faces. A MakeWedge object provides a framework for:
| BRepPrimAPI_MakeWedge::BRepPrimAPI_MakeWedge | ( | const Standard_Real | dx, |
| const Standard_Real | dy, | ||
| const Standard_Real | dz, | ||
| const Standard_Real | ltx | ||
| ) |
Make a STEP right angular wedge. (ltx >= 0)
| BRepPrimAPI_MakeWedge::BRepPrimAPI_MakeWedge | ( | const gp_Ax2 & | Axes, |
| const Standard_Real | dx, | ||
| const Standard_Real | dy, | ||
| const Standard_Real | dz, | ||
| const Standard_Real | ltx | ||
| ) |
Make a STEP right angular wedge. (ltx >= 0)
| BRepPrimAPI_MakeWedge::BRepPrimAPI_MakeWedge | ( | const Standard_Real | dx, |
| const Standard_Real | dy, | ||
| const Standard_Real | dz, | ||
| const Standard_Real | xmin, | ||
| const Standard_Real | zmin, | ||
| const Standard_Real | xmax, | ||
| const Standard_Real | zmax | ||
| ) |
Make a wedge. The face at dy is xmin,zmin xmax,zmax.
| BRepPrimAPI_MakeWedge::BRepPrimAPI_MakeWedge | ( | const gp_Ax2 & | Axes, |
| const Standard_Real | dx, | ||
| const Standard_Real | dy, | ||
| const Standard_Real | dz, | ||
| const Standard_Real | xmin, | ||
| const Standard_Real | zmin, | ||
| const Standard_Real | xmax, | ||
| const Standard_Real | zmax | ||
| ) |
Make a wedge. The face at dy is xmin,zmin xmax,zmax.
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virtual |
Stores the solid in myShape.
Reimplemented from BRepBuilderAPI_MakeShape.
| BRepPrimAPI_MakeWedge::operator TopoDS_Shell | ( | ) |
| BRepPrimAPI_MakeWedge::operator TopoDS_Solid | ( | ) |
| const TopoDS_Shell& BRepPrimAPI_MakeWedge::Shell | ( | ) |
Returns the constructed box in the form of a shell.
| const TopoDS_Solid& BRepPrimAPI_MakeWedge::Solid | ( | ) |
Returns the constructed box in the form of a solid.
| BRepPrim_Wedge& BRepPrimAPI_MakeWedge::Wedge | ( | ) |
Returns the internal algorithm.
1.8.5