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Open CASCADE Technology
6.9.1
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Set of OpenGl_Structures for building BVH tree. More...
#include <OpenGl_BVHClipPrimitiveSet.hxx>

Public Member Functions | |
| OpenGl_BVHClipPrimitiveSet () | |
| Creates an empty primitive set for BVH clipping. More... | |
| virtual Standard_Integer | Size () const |
| Returns total number of structures. More... | |
| virtual Graphic3d_BndBox4f | Box (const Standard_Integer theIdx) const |
| Returns AABB of the structure. More... | |
| virtual Standard_ShortReal | Center (const Standard_Integer theIdx, const Standard_Integer theAxis) const |
| Calculates center of the AABB along given axis. More... | |
| virtual void | Swap (const Standard_Integer theIdx1, const Standard_Integer theIdx2) |
| Swaps structures with the given indices. More... | |
| void | Assign (const OpenGl_ArrayOfIndexedMapOfStructure &theStructs) |
| Replaces the set by the given array taking into account if each structure is cullable or not. More... | |
| void | Add (const OpenGl_Structure *theStruct) |
| Adds structure to the set. More... | |
| void | Remove (const OpenGl_Structure *theStruct) |
| Removes the given structure from the set. More... | |
| void | Clear () |
| Cleans the whole primitive set. More... | |
| const OpenGl_Structure * | GetStructureById (Standard_Integer theId) |
| Returns the structure corresponding to the given ID. More... | |
Public Member Functions inherited from BVH_PrimitiveSet< Standard_ShortReal, 4 > | |
| BVH_PrimitiveSet () | |
| Creates set of abstract primitives. More... | |
| virtual | ~BVH_PrimitiveSet () |
| Releases resources of set of abstract primitives. More... | |
| virtual BVH_Box< Standard_ShortReal, N > | Box () const |
| Returns AABB of primitive set. More... | |
| virtual const NCollection_Handle< BVH_Tree< Standard_ShortReal, N > > & | BVH () |
| Returns BVH tree (and builds it if necessary). More... | |
| virtual const NCollection_Handle< BVH_Builder< Standard_ShortReal, N > > & | Builder () const |
| Returns the method (builder) used to construct BVH. More... | |
| virtual void | SetBuilder (NCollection_Handle< BVH_Builder< Standard_ShortReal, N > > &theBuilder) |
| Sets the method (builder) used to construct BVH. More... | |
Public Member Functions inherited from BVH_Object< Standard_ShortReal, N > | |
| BVH_Object () | |
| Creates new abstract geometric object. More... | |
| virtual | ~BVH_Object ()=0 |
| Releases resources of geometric object. More... | |
| virtual const NCollection_Handle< BVH_Properties > & | Properties () const |
| Returns properties of the geometric object. More... | |
| virtual void | SetProperties (const NCollection_Handle< BVH_Properties > &theProperties) |
| Sets properties of the geometric object. More... | |
| virtual void | MarkDirty () |
| Marks object state as outdated (needs BVH rebuilding). More... | |
Public Member Functions inherited from BVH_Set< Standard_ShortReal, N > | |
| BVH_Set () | |
| Creates new abstract set of objects. More... | |
| virtual | ~BVH_Set ()=0 |
| Releases resources of set of objects. More... | |
Additional Inherited Members | |
Public Types inherited from BVH_Set< Standard_ShortReal, N > | |
| typedef BVH_Box< Standard_ShortReal, N > | BVH_BoxNt |
Protected Member Functions inherited from BVH_PrimitiveSet< Standard_ShortReal, 4 > | |
| virtual void | Update () |
| Updates BVH of primitive set. More... | |
Protected Attributes inherited from BVH_PrimitiveSet< Standard_ShortReal, 4 > | |
| NCollection_Handle< BVH_Tree< Standard_ShortReal, N > > | myBVH |
| Constructed bottom-level BVH. More... | |
| NCollection_Handle< BVH_Builder< Standard_ShortReal, N > > | myBuilder |
| Builder for bottom-level BVH. More... | |
| BVH_Box< Standard_ShortReal, N > | myBox |
| Cached bounding box of geometric primitives. More... | |
Protected Attributes inherited from BVH_Object< Standard_ShortReal, N > | |
| Standard_Boolean | myIsDirty |
| Marks internal object state as outdated. More... | |
| NCollection_Handle< BVH_Properties > | myProperties |
| Generic properties assigned to the object. More... | |
Set of OpenGl_Structures for building BVH tree.
| OpenGl_BVHClipPrimitiveSet::OpenGl_BVHClipPrimitiveSet | ( | ) |
Creates an empty primitive set for BVH clipping.
| void OpenGl_BVHClipPrimitiveSet::Add | ( | const OpenGl_Structure * | theStruct | ) |
Adds structure to the set.
| void OpenGl_BVHClipPrimitiveSet::Assign | ( | const OpenGl_ArrayOfIndexedMapOfStructure & | theStructs | ) |
Replaces the set by the given array taking into account if each structure is cullable or not.
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Returns AABB of the structure.
Implements BVH_Set< Standard_ShortReal, N >.
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Calculates center of the AABB along given axis.
Implements BVH_Set< Standard_ShortReal, N >.
| void OpenGl_BVHClipPrimitiveSet::Clear | ( | ) |
Cleans the whole primitive set.
| const OpenGl_Structure* OpenGl_BVHClipPrimitiveSet::GetStructureById | ( | Standard_Integer | theId | ) |
Returns the structure corresponding to the given ID.
| void OpenGl_BVHClipPrimitiveSet::Remove | ( | const OpenGl_Structure * | theStruct | ) |
Removes the given structure from the set.
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virtual |
Returns total number of structures.
Implements BVH_Set< Standard_ShortReal, N >.
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virtual |
Swaps structures with the given indices.
Implements BVH_Set< Standard_ShortReal, N >.
1.8.10