Stores parameters of OpenGL texture format.  
 More...
#include <OpenGl_Texture.hxx>
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| GLenum  | Format () const  | 
|   | Returns OpenGL format of the pixel data.  More...
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| GLint  | Internal () const  | 
|   | Returns OpenGL internal format of the pixel data.  More...
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Stores parameters of OpenGL texture format. 
 
template<class T , int N> 
 
Returns texture format for specified type and number of channels. 
 
 
  
  
      
        
          | GLenum OpenGl_TextureFormat::Format  | 
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           const | 
         
       
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Returns OpenGL format of the pixel data. 
 
 
  
  
      
        
          | GLint OpenGl_TextureFormat::Internal  | 
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           const | 
         
       
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inline   | 
  
 
Returns OpenGL internal format of the pixel data. 
 
 
The documentation for this class was generated from the following file: