Open CASCADE Technology
6.9.1
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Creation and edition of a view in a 3D visualiser. A 3D view is composed of an "orientation" part defined by the position of the observer, the direction of view, and a "mapping" part defined by the type of projection (parallel or perspective) and by the window-viewport couple which allows passage from the projected coordinate space into the screen space. Summary of 3D Viewing To define a view, you must define: More...
#include <Visual3d_View.hxx>
Public Member Functions | |
Visual3d_View (const Handle< Visual3d_ViewManager > &AManager) | |
Creates a view in the viewer <AManager> with a default orientation and a default mapping. More... | |
void | Activate () |
Activates the view <me>. Map the associated window on the screen and post the view in this window. Category: Methods to modify the class definition Warning: Raises ViewDefinitionError if the associated window isn't defined. More... | |
void | Deactivate () |
Deactivates the view <me>. Unmap the associated window on the screen and unpost the view in this window. Category: Methods to modify the class definition Warning: Raises ViewDefinitionError if the associated window isn't defined. More... | |
virtual void | Destroy () |
Deletes and erases the view <me>. More... | |
~Visual3d_View () | |
void | Redraw () |
Updates screen in all cases. More... | |
void | RedrawImmediate () |
Updates layer of immediate presentations. More... | |
void | Redraw (const Standard_Integer x, const Standard_Integer y, const Standard_Integer width, const Standard_Integer height) |
Updates screen area in all cases. area is given by his xy min corner and size in pixel coordinates. More... | |
void | Redraw (const Handle< Visual3d_Layer > &AnUnderLayer, const Handle< Visual3d_Layer > &AnOverLayer) |
Updates screen in all cases. More... | |
void | RedrawImmediate (const Handle< Visual3d_Layer > &theUnderLayer, const Handle< Visual3d_Layer > &theOverLayer) |
Updates layer of immediate presentations. More... | |
void | Invalidate () |
Invalidates view content but does not redraw it. More... | |
void | Redraw (const Handle< Visual3d_Layer > &AnUnderLayer, const Handle< Visual3d_Layer > &AnOverLayer, const Standard_Integer x, const Standard_Integer y, const Standard_Integer width, const Standard_Integer height) |
Updates screen area in all cases. area is given by his xy min corner and size in pixel coordinates. More... | |
void | Remove () |
Deletes and erases the view <me>. Warning: No more graphic operations in <me> after this call. More... | |
void | Resized () |
Updates the view <me> after the modification of the associated window. Category: Methods to modify the class definition Warning: Raises ViewDefinitionError if the associated window isn't defined. More... | |
void | SetBackground (const Aspect_Background &ABack) |
Modifies the default window background. Category: Methods to modify the class definition Warning: Raises ViewDefinitionError if the associated window isn't defined. More... | |
void | SetBackgroundImage (const Standard_CString FileName, const Aspect_FillMethod FillStyle, const Standard_Boolean update) |
Category: Methods to modify the class definition Warning: Raises ViewDefinitionError if the associated window isn't defined. More... | |
void | SetBgImageStyle (const Aspect_FillMethod FillStyle, const Standard_Boolean update) |
Category: Methods to modify the class definition Warning: Raises ViewDefinitionError if the associated window isn't defined. More... | |
void | SetGradientBackground (const Aspect_GradientBackground &ABack, const Standard_Boolean update) |
Modifies the gradient window background. Category: Methods to modify the class definition Warning: Raises ViewDefinitionError if the associated window isn't defined. More... | |
void | SetBgGradientStyle (const Aspect_GradientFillMethod FillStyle, const Standard_Boolean update) |
Category: Methods to modify the class definition Warning: Raises ViewDefinitionError if the associated window isn't defined. More... | |
void | SetBackFacingModel (const Visual3d_TypeOfBackfacingModel aModel) |
Manages display of the back faces. More... | |
Visual3d_TypeOfBackfacingModel | BackFacingModel () const |
Returns current state of the back faces display. More... | |
void | SetContext (const Visual3d_ContextView &CTX) |
Sets the context <CTX> in the view <me>. More... | |
void | SetViewMappingDefault () |
Saves the current mapping which will be the reference value for the reset of the mapping done by the ViewmappingReset method. More... | |
void | SetViewOrientationDefault () |
Saves the current orientation which will be the reference value for the reset of the orientation done by the ViewOrientationReset method. More... | |
void | SetWindow (const Handle< Aspect_Window > &AWindow) |
Associates the window <AWindow> to the view <me>. No new association if the window is already defined. Category: Methods to modify the class definition Warning: Raises ViewDefinitionError if it is impossible to associate a view and a window. (association already done or another problem) Modifies the viewmapping of the associated view when it calls the SetRatio method. More... | |
void | SetWindow (const Handle< Aspect_Window > &AWindow, const Aspect_RenderingContext AContext, const Aspect_GraphicCallbackProc &ADisplayCB, const Standard_Address AClientData) |
Associates the window <AWindow> and context <AContext> to the view <me>. If <AContext> is not NULL the graphic context is used directly to draw something in this view. Otherwise an internal context is created. If <ADisplayCB> is not NULL then a user display CB is call at the end of the OCC graphic traversal and just before the swap of buffers. The <aClientData> is pass to this call back. No new association if the window is already defined. Category: Methods to modify the class definition Warning: Raises ViewDefinitionError if it is impossible to associate a view and a window. (association already done or another problem) Modifies the viewmapping of the associated view when it calls the SetRatio method. More... | |
void | Update (const Aspect_TypeOfUpdate theUpdateMode) |
Updates screen in function of modifications of the structures. More... | |
void | Update (const Handle< Visual3d_Layer > &AnUnderLayer, const Handle< Visual3d_Layer > &AnOverLayer) |
Updates screen in function of modifications of the structures. More... | |
void | SetAutoZFitMode (const Standard_Boolean theIsOn, const Standard_Real theScaleFactor=1.0) |
Sets the automatic z-fit mode and its parameters. The auto z-fit has extra parameters which can controlled from application level to ensure that the size of viewing volume will be sufficiently large to cover the depth of unmanaged objects, for example, transformation persistent ones. More... | |
Standard_Boolean | AutoZFitMode () const |
returns TRUE if automatic z-fit mode is turned on. More... | |
Standard_Real | AutoZFitScaleFactor () const |
returns scale factor parameter of automatic z-fit mode. More... | |
void | AutoZFit () |
If automatic z-range fitting is turned on, adjusts Z-min and Z-max projection volume planes with call to ZFitAll. More... | |
void | ZFitAll (const Standard_Real theScaleFactor=1.0) |
Change Z-min and Z-max planes of projection volume to match the displayed objects. More... | |
void | ViewMappingReset () |
Sets the value of the mapping to be the same as the mapping saved by the SetViewMappingDefaut method. More... | |
void | ViewOrientationReset () |
Sets the value of the orientation to be the same as the orientation saved by the SetViewOrientationDefaut method. More... | |
void | SetComputedMode (const Standard_Boolean aMode) |
Switches computed HLR mode in the view. More... | |
Standard_Boolean | ComputedMode () const |
Returns the computed HLR mode state. More... | |
void | ZBufferTriedronSetup (const Quantity_NameOfColor XColor=Quantity_NOC_RED, const Quantity_NameOfColor YColor=Quantity_NOC_GREEN, const Quantity_NameOfColor ZColor=Quantity_NOC_BLUE1, const Standard_Real SizeRatio=0.8, const Standard_Real AxisDiametr=0.05, const Standard_Integer NbFacettes=12) |
Customization of the ZBUFFER Triedron. Initializes Colors of X Y and axis Scale ratio defines decreasing of trihedron size when its position is out of a View. More... | |
void | TriedronDisplay (const Aspect_TypeOfTriedronPosition APosition=Aspect_TOTP_CENTER, const Quantity_NameOfColor AColor=Quantity_NOC_WHITE, const Standard_Real AScale=0.02, const Standard_Boolean AsWireframe=Standard_True) |
Display of the Triedron. Initialize position, color and length of Triedron axes. The scale is a percent of the window width. If AsWireframe is FALSE triedron is shown in shaded mode AColor is not considered for ZBUFFER mode. More... | |
void | TriedronErase () |
Erases the Triedron. More... | |
void | TriedronEcho (const Aspect_TypeOfTriedronEcho AType=Aspect_TOTE_NONE) |
Highlights the echo zone of the Triedron. More... | |
const Graphic3d_GraduatedTrihedron & | GetGraduatedTrihedron () const |
Returns data of a graduated trihedron. More... | |
void | GraduatedTrihedronDisplay (const Graphic3d_GraduatedTrihedron &theTrigedronData) |
Displays a graduated trihedron. More... | |
void | GraduatedTrihedronErase () |
Erases a graduated trihedron from the view. More... | |
Aspect_Background | Background () const |
Returns the value of the default window background. More... | |
Aspect_GradientBackground | GradientBackground () const |
Returns the value of the window background. More... | |
Standard_Boolean | ContainsFacet () const |
Returns Standard_True if one of the structures displayed in the view <me> contains Polygons, Triangles or Quadrangles. More... | |
Standard_Boolean | ContainsFacet (const Graphic3d_MapOfStructure &ASet) const |
Returns Standard_True if one of the structures in the set <ASet> contains Polygons, Triangles or Quadrangles. More... | |
const Visual3d_ContextView & | Context () const |
Returns the current context of the view <me>. More... | |
void | DisplayedStructures (Graphic3d_MapOfStructure &SG) const |
Returns the set of structures displayed in the view <me>. More... | |
Standard_Boolean | IsActive () const |
Returns the activity flag of the view <me>. More... | |
Standard_Boolean | IsDefined () const |
Returns True if the window associated to the view <me> is defined. More... | |
Standard_Boolean | IsDeleted () const |
Returns Standard_True is the view <me> is deleted. <me> is deleted after the call Remove (me). More... | |
Bnd_Box | MinMaxValues (const Standard_Boolean theToIgnoreInfiniteFlag=Standard_False) const |
Returns the coordinates of the boundary box of all structures displayed in the view <me>. If <theToIgnoreInfiniteFlag> is TRUE, then the boundary box also includes minimum and maximum limits of graphical elements forming parts of infinite structures. More... | |
Bnd_Box | MinMaxValues (const Graphic3d_MapOfStructure &theSet, const Standard_Boolean theToIgnoreInfiniteFlag=Standard_False) const |
Returns the coordinates of the boundary box of all structures in the set <theSet>. If <theToIgnoreInfiniteFlag> is TRUE, then the boundary box also includes minimum and maximum limits of graphical elements forming parts of infinite structures. More... | |
Standard_Integer | NumberOfDisplayedStructures () const |
Returns number of displayed structures in the view <me>. More... | |
void | Projects (const Standard_Real AX, const Standard_Real AY, const Standard_Real AZ, Standard_Real &APX, Standard_Real &APY, Standard_Real &APZ) const |
Returns the coordinates of the projection of the 3d coordinates <AX>, <AY>, <AZ>. More... | |
const Handle< Graphic3d_Camera > & | DefaultCamera () const |
const Handle< Graphic3d_Camera > & | Camera () const |
void | SetCamera (const Handle< Graphic3d_Camera > &theCamera) |
Set camera object to provide orientation and projection matrices for graphic driver. More... | |
Handle< Aspect_Window > | Window () const |
Returns the window associated to the view <me>. Warning: Raises ViewDefinitionError if the associated window isn't defined. More... | |
Standard_Integer | LightLimit () const |
Returns the MAX number of light associated to the view <me>. More... | |
Standard_Integer | PlaneLimit () const |
Returns the MAX number of clipping planes associated to the view <me>. More... | |
Handle< Visual3d_ViewManager > | ViewManager () const |
Returns the view manager handle which manage this view. More... | |
void | ReCompute (const Handle< Graphic3d_Structure > &AStructure) |
Computes the new presentation of the structure <AStructure> displayed in <me> with the type Graphic3d_TOS_COMPUTED. More... | |
Standard_Boolean | DisplayImmediate (const Handle< Graphic3d_Structure > &theStructure, const Standard_Boolean theIsSingleView=Standard_True) |
Add structure to the list of immediate presentations. More... | |
Standard_Boolean | EraseImmediate (const Handle< Graphic3d_Structure > &theStructure) |
Removes the structure from the list of immediate presentations. More... | |
Standard_Boolean | ClearImmediate () |
Clears list of immediate presentations. More... | |
Standard_Integer | Identification () const |
Returns the identification number of the view <me>. More... | |
Standard_Address | CView () const |
Returns the c structure associated to <me>. More... | |
const Handle< Graphic3d_GraphicDriver > & | GraphicDriver () const |
Returns the associated GraphicDriver. More... | |
Standard_Boolean | Print (const Handle< Visual3d_Layer > &AnUnderLayer, const Handle< Visual3d_Layer > &AnOverLayer, const Aspect_Handle hPrnDC, const Standard_Boolean showBackground, const Standard_CString filename, const Aspect_PrintAlgo printAlgorithm=Aspect_PA_STRETCH, const Standard_Real theScaleFactor=1.0) const |
print the contents of all layers of the view to the printer. <hPrnDC> : Pass the PrinterDeviceContext (HDC), <showBackground> : When set to FALSE then print the view without background color (background is white) else set to TRUE for printing with current background color. <filename>: If != NULL, then the view will be printed to a file. <printAlgo>: Select print algorithm: stretch, tile. <theScaleFactor>: Scaling coefficient, used internally to scale the printings accordingly to the scale factor selected in the printer properties dialog. Returns Standard_True if the data is passed to the printer, otherwise Standard_False if the print operation failed due to printer error or insufficient memory. Warning: Works only under Windows. More... | |
Standard_Boolean | Print (const Aspect_Handle hPrnDC, const Standard_Boolean showBackground, const Standard_CString filename, const Aspect_PrintAlgo printAlgorithm=Aspect_PA_STRETCH, const Standard_Real theScaleFactor=1.0) const |
print the contents of the view to printer. <hPrnDC> : Pass the PrinterDeviceContext (HDC), <showBackground> : When set to FALSE then print the view without background color (background is white) else set to TRUE for printing with current background color. <filename>: If != NULL, then the view will be printed to a file. <printAlgo>: Select print algorithm: stretch, tile. <theScaleFactor>: Scaling coefficient, used internally to scale the printings accordingly to the scale factor selected in the printer properties dialog. Returns Standard_True if the data is passed to the printer, otherwise Standard_False if the print operation failed due to printer error or insufficient memory. Warning: Works only under Windows. More... | |
Standard_Boolean | ZBufferIsActivated () const |
Returns Standard_True if the ZBuffer is activated in the view <me> and Standard_False if not. More... | |
void | SetZBufferActivity (const Standard_Integer AnActivity) |
Activates the ZBuffer if the integer <AnActivity> is equal to 1. Deactivates the ZBuffer if the integer <AnActivity> is equal to 0. If the integer <AnActivity> is equal to -1 then. More... | |
const Handle< Visual3d_Layer > & | UnderLayer () const |
Returns the underlay of the view <me>. More... | |
const Handle< Visual3d_Layer > & | OverLayer () const |
Returns the underlay of the view <me>. More... | |
void | EnableDepthTest (const Standard_Boolean enable) const |
turns on/off opengl depth More... | |
Standard_Boolean | IsDepthTestEnabled () const |
returns current state of the opengl depth testing More... | |
void | ReadDepths (const Standard_Integer x, const Standard_Integer y, const Standard_Integer width, const Standard_Integer height, const Standard_Address buffer) const |
Reads depths of shown pixels of the given rectangle. More... | |
Graphic3d_PtrFrameBuffer | FBOCreate (const Standard_Integer width, const Standard_Integer height) |
Generate offscreen FBO in the graphic library. More... | |
void | FBORelease (Graphic3d_PtrFrameBuffer &fboPtr) |
Remove offscreen FBO from the graphic library. More... | |
void | FBOGetDimensions (const Graphic3d_PtrFrameBuffer fboPtr, Standard_Integer &width, Standard_Integer &height, Standard_Integer &widthMax, Standard_Integer &heightMax) |
Read offscreen FBO configuration. More... | |
void | FBOChangeViewport (Graphic3d_PtrFrameBuffer &fboPtr, const Standard_Integer width, const Standard_Integer height) |
Change offscreen FBO viewport. More... | |
Standard_Boolean | BufferDump (Image_PixMap &theImage, const Graphic3d_BufferType &theBufferType) |
Dump active rendering buffer into specified memory buffer. More... | |
void | EnableGLLight (const Standard_Boolean enable) const |
turns on/off opengl lighting, currently used in triedron displaying More... | |
Standard_Boolean | IsGLLightEnabled () const |
returns the current state of the gl lighting currently used in triedron displaying More... | |
Standard_Boolean | Export (const Standard_CString theFileName, const Graphic3d_ExportFormat theFormat, const Graphic3d_SortType theSortType=Graphic3d_ST_BSP_Tree, const Standard_Real thePrecision=0.005, const Standard_Address theProgressBarFunc=NULL, const Standard_Address theProgressObject=NULL) const |
Export scene into the one of the Vector graphics formats (SVG, PS, PDF...). In contrast to Bitmaps, Vector graphics is scalable (so you may got quality benefits on printing to laser printer). Notice however that results may differ a lot and do not contain some elements. More... | |
const Handle< Graphic3d_NMapOfTransient > & | HiddenObjects () const |
Returns map of objects hidden within this specific view (not viewer-wise). More... | |
Handle< Graphic3d_NMapOfTransient > & | ChangeHiddenObjects () |
Returns map of objects hidden within this specific view (not viewer-wise). More... | |
Public Member Functions inherited from Graphic3d_DataStructureManager | |
~Graphic3d_DataStructureManager () | |
Public Member Functions inherited from MMgt_TShared | |
virtual void | Delete () const |
Memory deallocator for transient classes. More... | |
Public Member Functions inherited from Standard_Transient | |
Standard_Transient () | |
Empty constructor. More... | |
Standard_Transient (const Standard_Transient &) | |
Copy constructor – does nothing. More... | |
Standard_Transient & | operator= (const Standard_Transient &) |
Assignment operator, needed to avoid copying reference counter. More... | |
virtual | ~Standard_Transient () |
Destructor must be virtual. More... | |
virtual const Handle_Standard_Type & | DynamicType () const |
Returns a type information object about this object. More... | |
Standard_Boolean | IsInstance (const Handle_Standard_Type &theType) const |
Returns a true value if this is an instance of Type. More... | |
Standard_Boolean | IsInstance (const Standard_CString theTypeName) const |
Returns a true value if this is an instance of TypeName. More... | |
Standard_Boolean | IsKind (const Handle_Standard_Type &theType) const |
Returns true if this is an instance of Type or an instance of any class that inherits from Type. Note that multiple inheritance is not supported by OCCT RTTI mechanism. More... | |
Standard_Boolean | IsKind (const Standard_CString theTypeName) const |
Returns true if this is an instance of TypeName or an instance of any class that inherits from TypeName. Note that multiple inheritance is not supported by OCCT RTTI mechanism. More... | |
virtual Handle_Standard_Transient | This () const |
Returns a Handle which references this object. Must never be called to objects created in stack. More... | |
Standard_Integer | GetRefCount () const |
Get the reference counter of this object. More... | |
Additional Inherited Members | |
Protected Member Functions inherited from Graphic3d_DataStructureManager | |
Graphic3d_DataStructureManager () | |
Initializes the manager <me>. More... | |
Creation and edition of a view in a 3D visualiser. A 3D view is composed of an "orientation" part defined by the position of the observer, the direction of view, and a "mapping" part defined by the type of projection (parallel or perspective) and by the window-viewport couple which allows passage from the projected coordinate space into the screen space. Summary of 3D Viewing To define a view, you must define:
Visual3d_View::Visual3d_View | ( | const Handle< Visual3d_ViewManager > & | AManager | ) |
Creates a view in the viewer <AManager> with a default orientation and a default mapping.
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inline |
void Visual3d_View::Activate | ( | ) |
Activates the view <me>. Map the associated window on the screen and post the view in this window. Category: Methods to modify the class definition Warning: Raises ViewDefinitionError if the associated window isn't defined.
void Visual3d_View::AutoZFit | ( | ) |
If automatic z-range fitting is turned on, adjusts Z-min and Z-max projection volume planes with call to ZFitAll.
Standard_Boolean Visual3d_View::AutoZFitMode | ( | ) | const |
returns TRUE if automatic z-fit mode is turned on.
Standard_Real Visual3d_View::AutoZFitScaleFactor | ( | ) | const |
returns scale factor parameter of automatic z-fit mode.
Visual3d_TypeOfBackfacingModel Visual3d_View::BackFacingModel | ( | ) | const |
Returns current state of the back faces display.
Aspect_Background Visual3d_View::Background | ( | ) | const |
Returns the value of the default window background.
Standard_Boolean Visual3d_View::BufferDump | ( | Image_PixMap & | theImage, |
const Graphic3d_BufferType & | theBufferType | ||
) |
Dump active rendering buffer into specified memory buffer.
const Handle< Graphic3d_Camera >& Visual3d_View::Camera | ( | ) | const |
Handle< Graphic3d_NMapOfTransient >& Visual3d_View::ChangeHiddenObjects | ( | ) |
Returns map of objects hidden within this specific view (not viewer-wise).
Standard_Boolean Visual3d_View::ClearImmediate | ( | ) |
Clears list of immediate presentations.
Standard_Boolean Visual3d_View::ComputedMode | ( | ) | const |
Returns the computed HLR mode state.
Standard_Boolean Visual3d_View::ContainsFacet | ( | ) | const |
Returns Standard_True if one of the structures displayed in the view <me> contains Polygons, Triangles or Quadrangles.
Standard_Boolean Visual3d_View::ContainsFacet | ( | const Graphic3d_MapOfStructure & | ASet | ) | const |
Returns Standard_True if one of the structures in the set <ASet> contains Polygons, Triangles or Quadrangles.
const Visual3d_ContextView& Visual3d_View::Context | ( | ) | const |
Returns the current context of the view <me>.
Standard_Address Visual3d_View::CView | ( | ) | const |
Returns the c structure associated to <me>.
void Visual3d_View::Deactivate | ( | ) |
Deactivates the view <me>. Unmap the associated window on the screen and unpost the view in this window. Category: Methods to modify the class definition Warning: Raises ViewDefinitionError if the associated window isn't defined.
const Handle< Graphic3d_Camera >& Visual3d_View::DefaultCamera | ( | ) | const |
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virtual |
Deletes and erases the view <me>.
Reimplemented from Graphic3d_DataStructureManager.
void Visual3d_View::DisplayedStructures | ( | Graphic3d_MapOfStructure & | SG | ) | const |
Returns the set of structures displayed in the view <me>.
Standard_Boolean Visual3d_View::DisplayImmediate | ( | const Handle< Graphic3d_Structure > & | theStructure, |
const Standard_Boolean | theIsSingleView = Standard_True |
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) |
Add structure to the list of immediate presentations.
void Visual3d_View::EnableDepthTest | ( | const Standard_Boolean | enable | ) | const |
turns on/off opengl depth
void Visual3d_View::EnableGLLight | ( | const Standard_Boolean | enable | ) | const |
turns on/off opengl lighting, currently used in triedron displaying
Standard_Boolean Visual3d_View::EraseImmediate | ( | const Handle< Graphic3d_Structure > & | theStructure | ) |
Removes the structure from the list of immediate presentations.
Standard_Boolean Visual3d_View::Export | ( | const Standard_CString | theFileName, |
const Graphic3d_ExportFormat | theFormat, | ||
const Graphic3d_SortType | theSortType = Graphic3d_ST_BSP_Tree , |
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const Standard_Real | thePrecision = 0.005 , |
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const Standard_Address | theProgressBarFunc = NULL , |
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const Standard_Address | theProgressObject = NULL |
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) | const |
Export scene into the one of the Vector graphics formats (SVG, PS, PDF...). In contrast to Bitmaps, Vector graphics is scalable (so you may got quality benefits on printing to laser printer). Notice however that results may differ a lot and do not contain some elements.
void Visual3d_View::FBOChangeViewport | ( | Graphic3d_PtrFrameBuffer & | fboPtr, |
const Standard_Integer | width, | ||
const Standard_Integer | height | ||
) |
Change offscreen FBO viewport.
Graphic3d_PtrFrameBuffer Visual3d_View::FBOCreate | ( | const Standard_Integer | width, |
const Standard_Integer | height | ||
) |
Generate offscreen FBO in the graphic library.
void Visual3d_View::FBOGetDimensions | ( | const Graphic3d_PtrFrameBuffer | fboPtr, |
Standard_Integer & | width, | ||
Standard_Integer & | height, | ||
Standard_Integer & | widthMax, | ||
Standard_Integer & | heightMax | ||
) |
Read offscreen FBO configuration.
void Visual3d_View::FBORelease | ( | Graphic3d_PtrFrameBuffer & | fboPtr | ) |
Remove offscreen FBO from the graphic library.
const Graphic3d_GraduatedTrihedron& Visual3d_View::GetGraduatedTrihedron | ( | ) | const |
Returns data of a graduated trihedron.
Aspect_GradientBackground Visual3d_View::GradientBackground | ( | ) | const |
Returns the value of the window background.
void Visual3d_View::GraduatedTrihedronDisplay | ( | const Graphic3d_GraduatedTrihedron & | theTrigedronData | ) |
Displays a graduated trihedron.
void Visual3d_View::GraduatedTrihedronErase | ( | ) |
Erases a graduated trihedron from the view.
const Handle< Graphic3d_GraphicDriver >& Visual3d_View::GraphicDriver | ( | ) | const |
Returns the associated GraphicDriver.
const Handle< Graphic3d_NMapOfTransient >& Visual3d_View::HiddenObjects | ( | ) | const |
Returns map of objects hidden within this specific view (not viewer-wise).
Standard_Integer Visual3d_View::Identification | ( | ) | const |
Returns the identification number of the view <me>.
void Visual3d_View::Invalidate | ( | ) |
Invalidates view content but does not redraw it.
Standard_Boolean Visual3d_View::IsActive | ( | ) | const |
Returns the activity flag of the view <me>.
Standard_Boolean Visual3d_View::IsDefined | ( | ) | const |
Returns True if the window associated to the view <me> is defined.
Standard_Boolean Visual3d_View::IsDeleted | ( | ) | const |
Returns Standard_True is the view <me> is deleted. <me> is deleted after the call Remove (me).
Standard_Boolean Visual3d_View::IsDepthTestEnabled | ( | ) | const |
returns current state of the opengl depth testing
Standard_Boolean Visual3d_View::IsGLLightEnabled | ( | ) | const |
returns the current state of the gl lighting currently used in triedron displaying
Standard_Integer Visual3d_View::LightLimit | ( | ) | const |
Returns the MAX number of light associated to the view <me>.
Bnd_Box Visual3d_View::MinMaxValues | ( | const Standard_Boolean | theToIgnoreInfiniteFlag = Standard_False | ) | const |
Returns the coordinates of the boundary box of all structures displayed in the view <me>. If <theToIgnoreInfiniteFlag> is TRUE, then the boundary box also includes minimum and maximum limits of graphical elements forming parts of infinite structures.
Bnd_Box Visual3d_View::MinMaxValues | ( | const Graphic3d_MapOfStructure & | theSet, |
const Standard_Boolean | theToIgnoreInfiniteFlag = Standard_False |
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) | const |
Returns the coordinates of the boundary box of all structures in the set <theSet>. If <theToIgnoreInfiniteFlag> is TRUE, then the boundary box also includes minimum and maximum limits of graphical elements forming parts of infinite structures.
Standard_Integer Visual3d_View::NumberOfDisplayedStructures | ( | ) | const |
Returns number of displayed structures in the view <me>.
const Handle< Visual3d_Layer >& Visual3d_View::OverLayer | ( | ) | const |
Returns the underlay of the view <me>.
Standard_Integer Visual3d_View::PlaneLimit | ( | ) | const |
Returns the MAX number of clipping planes associated to the view <me>.
Standard_Boolean Visual3d_View::Print | ( | const Handle< Visual3d_Layer > & | AnUnderLayer, |
const Handle< Visual3d_Layer > & | AnOverLayer, | ||
const Aspect_Handle | hPrnDC, | ||
const Standard_Boolean | showBackground, | ||
const Standard_CString | filename, | ||
const Aspect_PrintAlgo | printAlgorithm = Aspect_PA_STRETCH , |
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const Standard_Real | theScaleFactor = 1.0 |
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) | const |
print the contents of all layers of the view to the printer. <hPrnDC> : Pass the PrinterDeviceContext (HDC), <showBackground> : When set to FALSE then print the view without background color (background is white) else set to TRUE for printing with current background color. <filename>: If != NULL, then the view will be printed to a file. <printAlgo>: Select print algorithm: stretch, tile. <theScaleFactor>: Scaling coefficient, used internally to scale the printings accordingly to the scale factor selected in the printer properties dialog. Returns Standard_True if the data is passed to the printer, otherwise Standard_False if the print operation failed due to printer error or insufficient memory. Warning: Works only under Windows.
Standard_Boolean Visual3d_View::Print | ( | const Aspect_Handle | hPrnDC, |
const Standard_Boolean | showBackground, | ||
const Standard_CString | filename, | ||
const Aspect_PrintAlgo | printAlgorithm = Aspect_PA_STRETCH , |
||
const Standard_Real | theScaleFactor = 1.0 |
||
) | const |
print the contents of the view to printer. <hPrnDC> : Pass the PrinterDeviceContext (HDC), <showBackground> : When set to FALSE then print the view without background color (background is white) else set to TRUE for printing with current background color. <filename>: If != NULL, then the view will be printed to a file. <printAlgo>: Select print algorithm: stretch, tile. <theScaleFactor>: Scaling coefficient, used internally to scale the printings accordingly to the scale factor selected in the printer properties dialog. Returns Standard_True if the data is passed to the printer, otherwise Standard_False if the print operation failed due to printer error or insufficient memory. Warning: Works only under Windows.
void Visual3d_View::Projects | ( | const Standard_Real | AX, |
const Standard_Real | AY, | ||
const Standard_Real | AZ, | ||
Standard_Real & | APX, | ||
Standard_Real & | APY, | ||
Standard_Real & | APZ | ||
) | const |
Returns the coordinates of the projection of the 3d coordinates <AX>, <AY>, <AZ>.
void Visual3d_View::ReadDepths | ( | const Standard_Integer | x, |
const Standard_Integer | y, | ||
const Standard_Integer | width, | ||
const Standard_Integer | height, | ||
const Standard_Address | buffer | ||
) | const |
Reads depths of shown pixels of the given rectangle.
void Visual3d_View::ReCompute | ( | const Handle< Graphic3d_Structure > & | AStructure | ) |
Computes the new presentation of the structure <AStructure> displayed in <me> with the type Graphic3d_TOS_COMPUTED.
void Visual3d_View::Redraw | ( | ) |
Updates screen in all cases.
void Visual3d_View::Redraw | ( | const Standard_Integer | x, |
const Standard_Integer | y, | ||
const Standard_Integer | width, | ||
const Standard_Integer | height | ||
) |
Updates screen area in all cases. area is given by his xy min corner and size in pixel coordinates.
void Visual3d_View::Redraw | ( | const Handle< Visual3d_Layer > & | AnUnderLayer, |
const Handle< Visual3d_Layer > & | AnOverLayer | ||
) |
Updates screen in all cases.
void Visual3d_View::Redraw | ( | const Handle< Visual3d_Layer > & | AnUnderLayer, |
const Handle< Visual3d_Layer > & | AnOverLayer, | ||
const Standard_Integer | x, | ||
const Standard_Integer | y, | ||
const Standard_Integer | width, | ||
const Standard_Integer | height | ||
) |
Updates screen area in all cases. area is given by his xy min corner and size in pixel coordinates.
void Visual3d_View::RedrawImmediate | ( | ) |
Updates layer of immediate presentations.
void Visual3d_View::RedrawImmediate | ( | const Handle< Visual3d_Layer > & | theUnderLayer, |
const Handle< Visual3d_Layer > & | theOverLayer | ||
) |
Updates layer of immediate presentations.
void Visual3d_View::Remove | ( | ) |
Deletes and erases the view <me>. Warning: No more graphic operations in <me> after this call.
void Visual3d_View::Resized | ( | ) |
Updates the view <me> after the modification of the associated window. Category: Methods to modify the class definition Warning: Raises ViewDefinitionError if the associated window isn't defined.
void Visual3d_View::SetAutoZFitMode | ( | const Standard_Boolean | theIsOn, |
const Standard_Real | theScaleFactor = 1.0 |
||
) |
Sets the automatic z-fit mode and its parameters. The auto z-fit has extra parameters which can controlled from application level to ensure that the size of viewing volume will be sufficiently large to cover the depth of unmanaged objects, for example, transformation persistent ones.
theScaleFactor | [in] the scale factor for Z-range. The range between Z-min, Z-max projection volume planes evaluated by z fitting method will be scaled using this coefficient. Program error exception is thrown if negative or zero value is passed. |
void Visual3d_View::SetBackFacingModel | ( | const Visual3d_TypeOfBackfacingModel | aModel | ) |
Manages display of the back faces.
void Visual3d_View::SetBackground | ( | const Aspect_Background & | ABack | ) |
Modifies the default window background. Category: Methods to modify the class definition Warning: Raises ViewDefinitionError if the associated window isn't defined.
void Visual3d_View::SetBackgroundImage | ( | const Standard_CString | FileName, |
const Aspect_FillMethod | FillStyle, | ||
const Standard_Boolean | update | ||
) |
Category: Methods to modify the class definition Warning: Raises ViewDefinitionError if the associated window isn't defined.
void Visual3d_View::SetBgGradientStyle | ( | const Aspect_GradientFillMethod | FillStyle, |
const Standard_Boolean | update | ||
) |
Category: Methods to modify the class definition Warning: Raises ViewDefinitionError if the associated window isn't defined.
void Visual3d_View::SetBgImageStyle | ( | const Aspect_FillMethod | FillStyle, |
const Standard_Boolean | update | ||
) |
Category: Methods to modify the class definition Warning: Raises ViewDefinitionError if the associated window isn't defined.
void Visual3d_View::SetCamera | ( | const Handle< Graphic3d_Camera > & | theCamera | ) |
Set camera object to provide orientation and projection matrices for graphic driver.
void Visual3d_View::SetComputedMode | ( | const Standard_Boolean | aMode | ) |
Switches computed HLR mode in the view.
void Visual3d_View::SetContext | ( | const Visual3d_ContextView & | CTX | ) |
Sets the context <CTX> in the view <me>.
void Visual3d_View::SetGradientBackground | ( | const Aspect_GradientBackground & | ABack, |
const Standard_Boolean | update | ||
) |
Modifies the gradient window background. Category: Methods to modify the class definition Warning: Raises ViewDefinitionError if the associated window isn't defined.
void Visual3d_View::SetViewMappingDefault | ( | ) |
Saves the current mapping which will be the reference value for the reset of the mapping done by the ViewmappingReset method.
void Visual3d_View::SetViewOrientationDefault | ( | ) |
Saves the current orientation which will be the reference value for the reset of the orientation done by the ViewOrientationReset method.
void Visual3d_View::SetWindow | ( | const Handle< Aspect_Window > & | AWindow | ) |
Associates the window <AWindow> to the view <me>. No new association if the window is already defined. Category: Methods to modify the class definition Warning: Raises ViewDefinitionError if it is impossible to associate a view and a window. (association already done or another problem) Modifies the viewmapping of the associated view when it calls the SetRatio method.
After this call, each view is mapped in an unique window.
Programming example :
Handle(Aspect_DisplayConnection) aDisplayConnection;
// Display connection initialization only needed on Linux platform // and on Mac OS X, in cases when you use Xlib for windows drawing. aDisplayConnection = new Aspect_DisplayConnection();
// Graphic driver initialization Handle(Graphic3d_GraphicDriver) aGraphicDriver = Graphic3d::InitGraphicDriver (aDisplayConnection);
// Define a view manager Handle(Visual3d_ViewManager) aVisualManager = new Visual3d_ViewManager (aGraphicDriver);
// Define a view Handle(Visual3d_View) aView = new Visual3d_View (aVisaulManager);
// Define a window Handle(Xw_Window) aWindow = new Xw_Window (aDisplayConnection, "Graphic View 1", 0.695, 0.695, 0.600, 0.600, Quantity_NOC_MATRAGRAY);
// Associate the view and the window aView->SetWindow (aWindow);
// Map the window aWindow->Map ();
// Activate the view aView->Activate ();
void Visual3d_View::SetWindow | ( | const Handle< Aspect_Window > & | AWindow, |
const Aspect_RenderingContext | AContext, | ||
const Aspect_GraphicCallbackProc & | ADisplayCB, | ||
const Standard_Address | AClientData | ||
) |
Associates the window <AWindow> and context <AContext> to the view <me>. If <AContext> is not NULL the graphic context is used directly to draw something in this view. Otherwise an internal context is created. If <ADisplayCB> is not NULL then a user display CB is call at the end of the OCC graphic traversal and just before the swap of buffers. The <aClientData> is pass to this call back. No new association if the window is already defined. Category: Methods to modify the class definition Warning: Raises ViewDefinitionError if it is impossible to associate a view and a window. (association already done or another problem) Modifies the viewmapping of the associated view when it calls the SetRatio method.
After this call, each view is mapped in an unique window.
void Visual3d_View::SetZBufferActivity | ( | const Standard_Integer | AnActivity | ) |
Activates the ZBuffer if the integer <AnActivity> is equal to 1. Deactivates the ZBuffer if the integer <AnActivity> is equal to 0. If the integer <AnActivity> is equal to -1 then.
void Visual3d_View::TriedronDisplay | ( | const Aspect_TypeOfTriedronPosition | APosition = Aspect_TOTP_CENTER , |
const Quantity_NameOfColor | AColor = Quantity_NOC_WHITE , |
||
const Standard_Real | AScale = 0.02 , |
||
const Standard_Boolean | AsWireframe = Standard_True |
||
) |
Display of the Triedron. Initialize position, color and length of Triedron axes. The scale is a percent of the window width. If AsWireframe is FALSE triedron is shown in shaded mode AColor is not considered for ZBUFFER mode.
void Visual3d_View::TriedronEcho | ( | const Aspect_TypeOfTriedronEcho | AType = Aspect_TOTE_NONE | ) |
Highlights the echo zone of the Triedron.
void Visual3d_View::TriedronErase | ( | ) |
Erases the Triedron.
const Handle< Visual3d_Layer >& Visual3d_View::UnderLayer | ( | ) | const |
Returns the underlay of the view <me>.
void Visual3d_View::Update | ( | const Aspect_TypeOfUpdate | theUpdateMode | ) |
Updates screen in function of modifications of the structures.
void Visual3d_View::Update | ( | const Handle< Visual3d_Layer > & | AnUnderLayer, |
const Handle< Visual3d_Layer > & | AnOverLayer | ||
) |
Updates screen in function of modifications of the structures.
Handle< Visual3d_ViewManager > Visual3d_View::ViewManager | ( | ) | const |
Returns the view manager handle which manage this view.
void Visual3d_View::ViewMappingReset | ( | ) |
Sets the value of the mapping to be the same as the mapping saved by the SetViewMappingDefaut method.
void Visual3d_View::ViewOrientationReset | ( | ) |
Sets the value of the orientation to be the same as the orientation saved by the SetViewOrientationDefaut method.
Handle< Aspect_Window > Visual3d_View::Window | ( | ) | const |
Returns the window associated to the view <me>. Warning: Raises ViewDefinitionError if the associated window isn't defined.
Standard_Boolean Visual3d_View::ZBufferIsActivated | ( | ) | const |
Returns Standard_True if the ZBuffer is activated in the view <me> and Standard_False if not.
void Visual3d_View::ZBufferTriedronSetup | ( | const Quantity_NameOfColor | XColor = Quantity_NOC_RED , |
const Quantity_NameOfColor | YColor = Quantity_NOC_GREEN , |
||
const Quantity_NameOfColor | ZColor = Quantity_NOC_BLUE1 , |
||
const Standard_Real | SizeRatio = 0.8 , |
||
const Standard_Real | AxisDiametr = 0.05 , |
||
const Standard_Integer | NbFacettes = 12 |
||
) |
Customization of the ZBUFFER Triedron. Initializes Colors of X Y and axis Scale ratio defines decreasing of trihedron size when its position is out of a View.
void Visual3d_View::ZFitAll | ( | const Standard_Real | theScaleFactor = 1.0 | ) |
Change Z-min and Z-max planes of projection volume to match the displayed objects.