A 3D voxel model keeping a boolean flag (1 or 0) value for each voxel, and having an opportunity to split each voxel into 8 sub-voxels recursively.  
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|   | Voxel_ROctBoolDS () | 
|   | An empty constructor.  More...
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|   | Voxel_ROctBoolDS (const Standard_Real x, const Standard_Real y, const Standard_Real z, const Standard_Real x_len, const Standard_Real y_len, const Standard_Real z_len, const Standard_Integer nb_x, const Standard_Integer nb_y, const Standard_Integer nb_z) | 
|   | A constructor initializing the voxel model. (x, y, z) - the start point of the box. (x_len, y_len, z_len) - lengths in x, y and z directions along axes of a co-ordinate system. (nb_x, nb_y, nb_z) - number of splits (voxels) along x, y and z directions.  More...
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| virtual void  | Init (const Standard_Real x, const Standard_Real y, const Standard_Real z, const Standard_Real x_len, const Standard_Real y_len, const Standard_Real z_len, const Standard_Integer nb_x, const Standard_Integer nb_y, const Standard_Integer nb_z) | 
|   | Initialization of the voxel model. (x, y, z) - the start point of the box. (x_len, y_len, z_len) - lengths in x, y and z directions along axes of a co-ordinate system. (nb_x, nb_y, nb_z) - number of splits (voxels) along x, y and z directions.  More...
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| void  | Destroy () | 
|   | A destructor of the voxel model.  More...
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|   | ~Voxel_ROctBoolDS () | 
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| void  | SetZero () | 
|   | The method sets all values equal to 0 (false) and releases the memory.  More...
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| void  | OptimizeMemory () | 
|   | The method searches voxels with equal-value of sub-voxels and removes them (remaining the value for the voxel).  More...
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| void  | Set (const Standard_Integer ix, const Standard_Integer iy, const Standard_Integer iz, const Standard_Boolean data) | 
|   | Defines a value for voxel with co-ordinates (ix, iy, iz). If the voxel is split into 8 sub-voxels, the split disappears. Initial state of the model is so that all voxels have value 0 (false), and this data doesn't occupy memory. Memory for data is allocating during setting non-zero values (true).  More...
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| void  | Set (const Standard_Integer ix, const Standard_Integer iy, const Standard_Integer iz, const Standard_Integer ioct1, const Standard_Boolean data) | 
|   | Defines a value for a sub-voxel of a voxel with co-ordinates (ix, iy, iz). If the voxel is not split into 8 sub-voxels yet, this method splits the voxel. Range of sub-voxels is 0 - 7.  More...
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| void  | Set (const Standard_Integer ix, const Standard_Integer iy, const Standard_Integer iz, const Standard_Integer ioct1, const Standard_Integer ioct2, const Standard_Boolean data) | 
|   | Defines a value for a sub-voxel of a sub-voxel of a voxel with co-ordinates (ix, iy, iz). If the voxel is not split into 8 sub-voxels yet, this method splits the voxel. Range of sub-voxels is 0 - 7.  More...
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| Standard_Boolean  | IsSplit (const Standard_Integer ix, const Standard_Integer iy, const Standard_Integer iz) const  | 
|   | Returns true if the voxel is split into 8 sub-voxels.  More...
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| Standard_Integer  | Deepness (const Standard_Integer ix, const Standard_Integer iy, const Standard_Integer iz) const  | 
|   | Returns the deepness of splits of a voxel. 0 - no splits (::IsSplit() being called would return false). 1 - the voxel is split into 8 sub-voxels. 2 - the voxels is split into 8 sub-voxels, and each of the sub-voxels is split into 8 sub-sub-voxels. 3 - ...  More...
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| Standard_Boolean  | Get (const Standard_Integer ix, const Standard_Integer iy, const Standard_Integer iz) const  | 
|   | Returns the value of voxel with co-ordinates (ix, iy, iz). Warning!: the returned value may not coincide with the value of its 8 sub-voxels. Use the method ::IsSplit() to check whether a voxel has sub-voxels.  More...
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| Standard_Boolean  | Get (const Standard_Integer ix, const Standard_Integer iy, const Standard_Integer iz, const Standard_Integer ioct1) const  | 
|   | Returns the value of a sub-voxel of a voxel with co-ordinates (ix, iy, iz). If the voxel is not split, it returns the value of the voxel. Range of sub-voxels is 0 - 7.  More...
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| Standard_Boolean  | Get (const Standard_Integer ix, const Standard_Integer iy, const Standard_Integer iz, const Standard_Integer ioct1, const Standard_Integer ioct2) const  | 
|   | Returns the value of a sub-voxel of a sub-voxel of a voxel with co-ordinates (ix, iy, iz). If the voxel is not split, it returns the value of the voxel. Range of sub-voxels is 0 - 7.  More...
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| void  | GetCenter (const Standard_Integer ix, const Standard_Integer iy, const Standard_Integer iz, const Standard_Integer i, Standard_Real &xc, Standard_Real &yc, Standard_Real &zc) const  | 
|   | Returns the center point of a sub-voxel with co-ordinates (ix, iy, iz, i).  More...
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| void  | GetCenter (const Standard_Integer ix, const Standard_Integer iy, const Standard_Integer iz, const Standard_Integer i, const Standard_Integer j, Standard_Real &xc, Standard_Real &yc, Standard_Real &zc) const  | 
|   | Returns the center point of a sub-voxel with co-ordinates (ix, iy, iz, i, j).  More...
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|   | Voxel_DS () | 
|   | An empty constructor.  More...
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|   | Voxel_DS (const Standard_Real x, const Standard_Real y, const Standard_Real z, const Standard_Real x_len, const Standard_Real y_len, const Standard_Real z_len, const Standard_Integer nb_x, const Standard_Integer nb_y, const Standard_Integer nb_z) | 
|   | A constructor initializing the voxel model. (x, y, z) - the start point of the box. (x_len, y_len, z_len) - lengths in x, y and z directions along axes of a co-ordinate system. (nb_x, nb_y, nb_z) - number of splits (voxels) along x, y and z directions.  More...
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| Standard_Real  | GetX () const  | 
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| Standard_Real  | GetY () const  | 
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| Standard_Real  | GetZ () const  | 
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| Standard_Real  | GetXLen () const  | 
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| Standard_Real  | GetYLen () const  | 
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| Standard_Real  | GetZLen () const  | 
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| Standard_Integer  | GetNbX () const  | 
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| Standard_Integer  | GetNbY () const  | 
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| Standard_Integer  | GetNbZ () const  | 
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| void  | GetCenter (const Standard_Integer ix, const Standard_Integer iy, const Standard_Integer iz, Standard_Real &xc, Standard_Real &yc, Standard_Real &zc) const  | 
|   | Returns the center point of a voxel with co-ordinates (ix, iy, iz).  More...
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| void  | GetOrigin (const Standard_Integer ix, const Standard_Integer iy, const Standard_Integer iz, Standard_Real &x0, Standard_Real &y0, Standard_Real &z0) const  | 
|   | Returns the origin point of a voxel with co-ordinates (ix, iy, iz).  More...
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| Standard_Boolean  | GetVoxel (const Standard_Real x, const Standard_Real y, const Standard_Real z, Standard_Integer &ix, Standard_Integer &iy, Standard_Integer &iz) const  | 
|   | Finds a voxel corresponding to a 3D point. Returns true if it is found.  More...
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| Standard_Boolean  | GetVoxelX (const Standard_Real x, Standard_Integer &ix) const  | 
|   | Returns x-index of a voxel corresponding to x-coordinate.  More...
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| Standard_Boolean  | GetVoxelY (const Standard_Real y, Standard_Integer &iy) const  | 
|   | Returns y-index of a voxel corresponding to y-coordinate.  More...
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| Standard_Boolean  | GetVoxelZ (const Standard_Real z, Standard_Integer &iz) const  | 
|   | Returns z-index of a voxel corresponding to z-coordinate.  More...
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A 3D voxel model keeping a boolean flag (1 or 0) value for each voxel, and having an opportunity to split each voxel into 8 sub-voxels recursively.