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Open CASCADE Technology
7.0.0
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#include <InterfaceGraphic_telem.hxx>#include <Aspect_InteriorStyle.hxx>#include <Aspect_PolygonOffsetMode.hxx>#include <TCollection_AsciiString.hxx>#include <OpenGl_AspectLine.hxx>#include <OpenGl_Element.hxx>#include <Graphic3d_AspectFillArea3d.hxx>#include <Graphic3d_CAspectFillArea.hxx>#include <Graphic3d_ShaderProgram.hxx>#include <Graphic3d_TextureMap.hxx>#include <Graphic3d_BSDF.hxx>Data Structures | |
| struct | OPENGL_SURF_PROP |
| class | OpenGl_AspectFace |
| struct | OpenGl_AspectFace::Resources |
| OpenGl resources. More... | |
Macros | |
| #define | OPENGL_AMBIENT_MASK (1<<0) |
| #define | OPENGL_DIFFUSE_MASK (1<<1) |
| #define | OPENGL_SPECULAR_MASK (1<<2) |
| #define | OPENGL_EMISSIVE_MASK (1<<3) |
| #define OPENGL_AMBIENT_MASK (1<<0) |
| #define OPENGL_DIFFUSE_MASK (1<<1) |
| #define OPENGL_EMISSIVE_MASK (1<<3) |
| #define OPENGL_SPECULAR_MASK (1<<2) |
1.8.10