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| | Graphic3d_MutableIndexBuffer (const occ::handle< NCollection_BaseAllocator > &theAlloc) |
| | Empty constructor.
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| bool | IsMutable () const override |
| | Return TRUE if data can be invalidated.
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| Graphic3d_BufferRange | InvalidatedRange () const override |
| | Return invalidated range.
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| void | Validate () override |
| | Reset invalidated range.
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| void | Invalidate () override |
| | Invalidate the entire buffer data.
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| void | Invalidate (int theIndexLower, int theIndexUpper) |
| | Invalidate the given indexes (starting from 0)
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| void | invalidate (const Graphic3d_BufferRange &theRange) |
| | Invalidate specified sub-range of data (as byte offsets).
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| | Graphic3d_IndexBuffer (const occ::handle< NCollection_BaseAllocator > &theAlloc) |
| | Empty constructor.
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| template<typename IndexType_t > |
| bool | Init (const int theNbElems) |
| | Allocates new empty index array.
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| bool | InitInt32 (const int theNbElems) |
| | Allocates new empty index array.
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| int | Index (const int theIndex) const |
| | Access index at specified position.
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| void | SetIndex (const int theIndex, const int theValue) |
| | Change index at specified position.
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| void | DumpJson (Standard_OStream &theOStream, int theDepth=-1) const override |
| | Dumps the content of me into the stream.
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| | Graphic3d_Buffer (const occ::handle< NCollection_BaseAllocator > &theAlloc) |
| | Empty constructor.
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| int | NbMaxElements () const |
| | Return number of initially allocated elements which can fit into this buffer, while NbElements can be overwritten to smaller value.
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| const Graphic3d_Attribute * | AttributesArray () const |
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| const Graphic3d_Attribute & | Attribute (const int theAttribIndex) const |
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| Graphic3d_Attribute & | ChangeAttribute (const int theAttribIndex) |
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| int | FindAttribute (Graphic3d_TypeOfAttribute theAttrib) const |
| | Find attribute index.
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| int | AttributeOffset (const int theAttribIndex) const |
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| const uint8_t * | Data (const int theAttribIndex) const |
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| uint8_t * | ChangeData (const int theAttribIndex) |
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| const uint8_t * | value (const int theElem) const |
| | Access specified element.
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| uint8_t * | changeValue (const int theElem) |
| | Access specified element.
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| template<typename Type_t > |
| const Type_t & | Value (const int theElem) const |
| | Access element with specified position and type.
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| template<typename Type_t > |
| Type_t & | ChangeValue (const int theElem) |
| | Access element with specified position and type.
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| uint8_t * | ChangeAttributeData (Graphic3d_TypeOfAttribute theAttrib, int &theAttribIndex, size_t &theAttribStride) |
| | Return the attribute data with stride size specific to this attribute.
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| const uint8_t * | AttributeData (Graphic3d_TypeOfAttribute theAttrib, int &theAttribIndex, size_t &theAttribStride) const |
| | Return the attribute data with stride size specific to this attribute.
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| void | release () |
| | Release buffer.
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| bool | Init (const int theNbElems, const Graphic3d_Attribute *theAttribs, const int theNbAttribs) |
| | Allocates new empty array.
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| bool | Init (const int theNbElems, const NCollection_Array1< Graphic3d_Attribute > &theAttribs) |
| | Allocates new empty array.
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| virtual bool | IsInterleaved () const |
| | Flag indicating that attributes in the buffer are interleaved; TRUE by default. Requires sub-classing for creating a non-interleaved buffer (advanced usage).
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| uint8_t * | ChangeData () noexcept |
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| const uint8_t * | Data () const noexcept |
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| | NCollection_Buffer (const occ::handle< NCollection_BaseAllocator > &theAlloc, const size_t theSize=0, uint8_t *theData=nullptr) |
| | Default constructor. When theData is NULL but theSize is not 0 than buffer of specified size will be allocated.
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| | ~NCollection_Buffer () override |
| | Destructor.
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| const uint8_t * | Data () const noexcept |
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| uint8_t * | ChangeData () noexcept |
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| bool | IsEmpty () const noexcept |
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| size_t | Size () const noexcept |
| | Return buffer length in bytes.
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| const occ::handle< NCollection_BaseAllocator > & | Allocator () const noexcept |
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| void | SetAllocator (const occ::handle< NCollection_BaseAllocator > &theAlloc) |
| | Assign new buffer allocator with de-allocation of buffer.
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| bool | Allocate (const size_t theSize) |
| | Allocate the buffer.
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| void | Free () |
| | De-allocate buffer.
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Public Member Functions inherited from Standard_Transient |
| | Standard_Transient () |
| | Empty constructor.
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| | Standard_Transient (const Standard_Transient &) |
| | Copy constructor – does nothing.
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| Standard_Transient & | operator= (const Standard_Transient &) |
| | Assignment operator, needed to avoid copying reference counter.
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| virtual | ~Standard_Transient ()=default |
| | Destructor must be virtual.
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| virtual const opencascade::handle< Standard_Type > & | DynamicType () const |
| | Returns a type descriptor about this object.
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| bool | IsInstance (const opencascade::handle< Standard_Type > &theType) const |
| | Returns a true value if this is an instance of Type.
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| bool | IsInstance (const char *const theTypeName) const |
| | Returns a true value if this is an instance of TypeName.
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| bool | IsKind (const opencascade::handle< Standard_Type > &theType) const |
| | Returns true if this is an instance of Type or an instance of any class that inherits from Type. Note that multiple inheritance is not supported by OCCT RTTI mechanism.
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| bool | IsKind (const char *const theTypeName) const |
| | Returns true if this is an instance of TypeName or an instance of any class that inherits from TypeName. Note that multiple inheritance is not supported by OCCT RTTI mechanism.
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| Standard_Transient * | This () const |
| | Returns non-const pointer to this object (like const_cast). For protection against creating handle to objects allocated in stack or call from constructor, it will raise exception Standard_ProgramError if reference counter is zero.
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| int | GetRefCount () const noexcept |
| | Get the reference counter of this object.
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| void | IncrementRefCounter () noexcept |
| | Increments the reference counter of this object. Uses relaxed memory ordering since incrementing only requires atomicity, not synchronization with other memory operations.
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| int | DecrementRefCounter () noexcept |
| | Decrements the reference counter of this object; returns the decremented value. Uses release ordering for the decrement to ensure all writes to the object are visible before the count reaches zero. An acquire fence is added only when the count reaches zero, ensuring proper synchronization before deletion. This is more efficient than using acq_rel for every decrement.
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| virtual void | Delete () const |
| | Memory deallocator for transient classes.
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