Open CASCADE Technology 7.8.2.dev
IGESControl_Reader.hxx File Reference
#include <Standard.hxx>
#include <Standard_DefineAlloc.hxx>
#include <Standard_Handle.hxx>
#include <XSControl_Reader.hxx>
#include <Standard_Integer.hxx>
#include <IFSelect_PrintFail.hxx>
#include <IFSelect_PrintCount.hxx>
#include <IGESControl_Reader.lxx>

Data Structures

class  IGESControl_Reader
 Reads IGES files, checks them and translates their contents into Open CASCADE models. The IGES data can be that of a whole model or that of a specific list of entities in the model. As in XSControl_Reader, you specify the list using a selection. For translation of iges files it is possible to use the following sequence: To change parameters of translation class Interface_Static should be used before the beginning of translation (see IGES Parameters and General Parameters) Creation of reader IGESControl_Reader reader; To load a file in a model use method: reader.ReadFile("filename.igs") To check a loading file use method Check: reader.Check(failsonly); where failsonly is equal to Standard_True or Standard_False; To print the results of load: reader.PrintCheckLoad(failsonly,mode) where mode is equal to the value of enumeration IFSelect_PrintCount To transfer entities from a model the following methods can be used: for the whole model reader.TransferRoots(onlyvisible); where onlyvisible is equal to Standard_True or Standard_False; To transfer a list of entities: reader.TransferList(list); To transfer one entity reader.TransferEntity(ent) or reader.Transfer(num); To obtain a result the following method can be used: reader.IsDone() reader.NbShapes() and reader.Shape(num); or reader.OneShape(); To print the results of transfer use method: reader.PrintTransferInfo(failwarn,mode); where printfail is equal to the value of enumeration IFSelect_PrintFail, mode see above. Gets correspondence between an IGES entity and a result shape obtained therefrom. reader.TransientProcess(); TopoDS_Shape shape = TransferBRep::ShapeResult(reader.TransientProcess(),ent);. More...