Open CASCADE Technology  7.3.1.dev
Data Structures | Typedefs
PrsMgr_PresentationManager.hxx File Reference
#include <Graphic3d_NameOfMaterial.hxx>
#include <Graphic3d_StructureManager.hxx>
#include <Graphic3d_ZLayerId.hxx>
#include <Standard_Transient.hxx>
#include <PrsMgr_ListOfPresentations.hxx>
#include <Quantity_Color.hxx>
#include <Quantity_NameOfColor.hxx>
#include <Standard.hxx>
#include <Standard_Boolean.hxx>
#include <Standard_Integer.hxx>
#include <Standard_Type.hxx>

Data Structures

class  PrsMgr_PresentationManager
 A framework to manage 3D displays, graphic entities and their updates. Used in the AIS package (Application Interactive Services), to enable the advanced user to define the default display mode of a new interactive object which extends the list of signatures and types. Definition of new display types is handled by calling the presentation algorithms provided by the StdPrs package. More...
 

Typedefs

typedef Graphic3d_Structure Prs3d_Presentation
 

Typedef Documentation

◆ Prs3d_Presentation