Open CASCADE Technology 7.8.2.dev
|
#include <RWMesh_TriangulationSource.hxx>
#include <NCollection_Sequence.hxx>
#include <RWGltf_GltfArrayType.hxx>
#include <RWGltf_GltfPrimitiveMode.hxx>
#include <Quantity_ColorRGBA.hxx>
Data Structures | |
class | RWGltf_GltfLatePrimitiveArray |
Mesh data wrapper for delayed primitive array loading from glTF file. More... | |