Open CASCADE Technology 7.8.2.dev
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#include <VrmlData_IndexedFaceSet.hxx>
Public Member Functions | |
VrmlData_IndexedFaceSet () | |
VrmlData_IndexedFaceSet (const VrmlData_Scene &theScene, const char *theName, const Standard_Boolean isCCW=Standard_True, const Standard_Boolean isSolid=Standard_True, const Standard_Boolean isConvex=Standard_True, const Standard_Real theCreaseAngle=0.) | |
const Handle< VrmlData_Normal > & | Normals () const |
const Handle< VrmlData_Color > & | Colors () const |
const Handle< VrmlData_TextureCoordinate > & | TextureCoords () const |
const Handle< VrmlData_Coordinate > & | Coordinates () const |
size_t | Polygons (const Standard_Integer **&arrPolygons) const |
Standard_Integer | Polygon (const Standard_Integer iFace, const Standard_Integer *&outIndice) |
void | SetCoordinates (const Handle< VrmlData_Coordinate > &theCoord) |
void | SetPolygons (const Standard_Size nPolygons, const Standard_Integer **thePolygons) |
size_t | ArrayNormalInd (const Standard_Integer **&arrNormalInd) const |
Standard_Integer | IndiceNormals (const Standard_Integer iFace, const Standard_Integer *&outIndice) |
gp_XYZ | GetNormal (const Standard_Integer iFace, const Standard_Integer iVertex) |
void | SetNormalInd (const Standard_Size nIndice, const Standard_Integer **theIndice) |
void | SetNormals (const Handle< VrmlData_Normal > &theNormals) |
void | SetNormalPerVertex (const Standard_Boolean isNormalPerVertex) |
size_t | ArrayColorInd (const Standard_Integer **&arrColorInd) const |
Quantity_Color | GetColor (const Standard_Integer iFace, const Standard_Integer iVertex) |
void | SetColorInd (const Standard_Size nIndice, const Standard_Integer **theIndice) |
void | SetColors (const Handle< VrmlData_Color > &theColors) |
void | SetColorPerVertex (const Standard_Boolean isColorPerVertex) |
size_t | ArrayTextureCoordInd (const Standard_Integer **&arrTextureCoordInd) const |
void | SetTextureCoordInd (const Standard_Size nIndice, const Standard_Integer **theIndice) |
void | SetTextureCoords (const Handle< VrmlData_TextureCoordinate > &tc) |
virtual const Handle< TopoDS_TShape > & | TShape () override |
virtual Handle< VrmlData_Node > | Clone (const Handle< VrmlData_Node > &theOther) const override |
virtual VrmlData_ErrorStatus | Read (VrmlData_InBuffer &theBuffer) override |
virtual VrmlData_ErrorStatus | Write (const char *thePrefix) const override |
virtual Standard_Boolean | IsDefault () const override |
Public Member Functions inherited from VrmlData_Faceted | |
VrmlData_Faceted () | |
VrmlData_Faceted (const VrmlData_Scene &theScene, const char *theName, const Standard_Boolean isCCW, const Standard_Boolean isSolid, const Standard_Boolean isConvex, const Standard_Real theCreaseAngle) | |
Standard_Boolean | IsCCW () const |
Standard_Boolean | IsSolid () const |
Standard_Boolean | IsConvex () const |
Standard_Real | CreaseAngle () const |
void | SetCCW (const Standard_Boolean theValue) |
void | SetSolid (const Standard_Boolean theValue) |
void | SetConvex (const Standard_Boolean theValue) |
void | SetCreaseAngle (const Standard_Real theValue) |
Public Member Functions inherited from VrmlData_Geometry | |
VrmlData_Geometry () | |
VrmlData_Geometry (const VrmlData_Scene &theScene, const char *theName) | |
Public Member Functions inherited from VrmlData_Node | |
VrmlData_Node () | |
virtual | ~VrmlData_Node () |
const VrmlData_Scene & | Scene () const |
const char * | Name () const |
VrmlData_ErrorStatus | ReadNode (VrmlData_InBuffer &theBuffer, Handle< VrmlData_Node > &theNode, const Handle< Standard_Type > &Type=NULL) |
VrmlData_ErrorStatus | WriteClosing () const |
Public Member Functions inherited from Standard_Transient | |
Standard_Transient () | |
Empty constructor. | |
Standard_Transient (const Standard_Transient &) | |
Copy constructor – does nothing. | |
Standard_Transient & | operator= (const Standard_Transient &) |
Assignment operator, needed to avoid copying reference counter. | |
virtual | ~Standard_Transient () |
Destructor must be virtual. | |
virtual const opencascade::handle< Standard_Type > & | DynamicType () const |
Returns a type descriptor about this object. | |
Standard_Boolean | IsInstance (const opencascade::handle< Standard_Type > &theType) const |
Returns a true value if this is an instance of Type. | |
Standard_Boolean | IsInstance (const Standard_CString theTypeName) const |
Returns a true value if this is an instance of TypeName. | |
Standard_Boolean | IsKind (const opencascade::handle< Standard_Type > &theType) const |
Returns true if this is an instance of Type or an instance of any class that inherits from Type. Note that multiple inheritance is not supported by OCCT RTTI mechanism. | |
Standard_Boolean | IsKind (const Standard_CString theTypeName) const |
Returns true if this is an instance of TypeName or an instance of any class that inherits from TypeName. Note that multiple inheritance is not supported by OCCT RTTI mechanism. | |
Standard_Transient * | This () const |
Returns non-const pointer to this object (like const_cast). For protection against creating handle to objects allocated in stack or call from constructor, it will raise exception Standard_ProgramError if reference counter is zero. | |
Standard_Integer | GetRefCount () const noexcept |
Get the reference counter of this object. | |
void | IncrementRefCounter () noexcept |
Increments the reference counter of this object. | |
Standard_Integer | DecrementRefCounter () noexcept |
Decrements the reference counter of this object; returns the decremented value. | |
virtual void | Delete () const |
Memory deallocator for transient classes. | |
Additional Inherited Members | |
Public Types inherited from Standard_Transient | |
typedef void | base_type |
Returns a type descriptor about this object. | |
Static Public Member Functions inherited from VrmlData_Node | |
static VrmlData_ErrorStatus | ReadBoolean (VrmlData_InBuffer &theBuffer, Standard_Boolean &theResult) |
static VrmlData_ErrorStatus | ReadString (VrmlData_InBuffer &theBuffer, TCollection_AsciiString &theRes) |
static VrmlData_ErrorStatus | ReadMultiString (VrmlData_InBuffer &theBuffer, NCollection_List< TCollection_AsciiString > &theRes) |
static VrmlData_ErrorStatus | ReadInteger (VrmlData_InBuffer &theBuffer, long &theResult) |
static Standard_Boolean | OK (const VrmlData_ErrorStatus theStat) |
static Standard_Boolean | OK (VrmlData_ErrorStatus &outStat, const VrmlData_ErrorStatus theStat) |
static Standard_Integer | GlobalIndent () |
Static Public Member Functions inherited from Standard_Transient | |
static constexpr const char * | get_type_name () |
Returns a type descriptor about this object. | |
static const opencascade::handle< Standard_Type > & | get_type_descriptor () |
Returns type descriptor of Standard_Transient class. | |
Protected Member Functions inherited from VrmlData_Faceted | |
VrmlData_ErrorStatus | readData (VrmlData_InBuffer &theBuffer) |
Protected Member Functions inherited from VrmlData_Geometry | |
void | SetTShape (const Handle< TopoDS_TShape > &theTShape) |
void | SetModified () |
Protected Member Functions inherited from VrmlData_Node | |
VrmlData_Node (const VrmlData_Scene &theScene, const char *theName) | |
Static Protected Member Functions inherited from VrmlData_Node | |
static VrmlData_ErrorStatus | readBrace (VrmlData_InBuffer &theBuffer) |
Protected Attributes inherited from VrmlData_Geometry | |
Handle< TopoDS_TShape > | myTShape |
Standard_Boolean | myIsModified |
Implementation of IndexedFaceSet node
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Empty constructor
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Constructor
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Query the array of color indice
arrColorInd | [out] array of colorIndex as it is described in VRML2.0 spec |
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Query the array of normal indice
arrNormalInd | [out] array of normalIndex as it is described in VRML2.0 spec |
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Query the array of texture coordinate indice
arrTextureCoordInd | [out] array of texCoordIndex as it is described in VRML2.0 spec |
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Create a copy of this node. If the parameter is null, a new copied node is created. Otherwise new node is not created, but rather the given one is modified.
Reimplemented from VrmlData_Node.
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Query the Colors.
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Query the Coordinates.
Quantity_Color VrmlData_IndexedFaceSet::GetColor | ( | const Standard_Integer | iFace, |
const Standard_Integer | iVertex ) |
Query a color for one node in the given element. The color is interpreted according to fields myColors, myArrColorInd, myColorPerVertex, as defined in VRML 2.0.
iFace | rank of the polygon [0 .. N-1] |
iVertex | rank of the vertex in the polygon [0 .. M-1]. This parameter is ignored if (myColorPerVertex == False) |
gp_XYZ VrmlData_IndexedFaceSet::GetNormal | ( | const Standard_Integer | iFace, |
const Standard_Integer | iVertex ) |
Query a normal for one node in the given element. The normal is interpreted according to fields myNormals, myArrNormalInd, myNormalPerVertex, as defined in VRML 2.0.
iFace | rank of the polygon [0 .. N-1] |
iVertex | rank of the vertex in the polygon [0 .. M-1]. This parameter is ignored if (myNormalPerVertex == False) |
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Query normals indice for one face. This method should be called after checking myArrNormalInd != NULL, otherwise exception will be thrown.
iFace | rank of the face [0 .. N-1] |
outIndice | [out] array of normals indice |
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Returns True if the node is default, so that it should not be written.
Reimplemented from VrmlData_Node.
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Query the Normals.
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Query one polygon.
iFace | rank of the polygon [0 .. N-1] |
outIndice | [out] array of vertex indice |
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Query the array of polygons
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Read the Node from input stream.
Implements VrmlData_Node.
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Set the colors array of indice
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Set the boolean value "colorPerVertex"
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Set the Color node
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Set the nodes
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Set the normals array of indice
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Set the boolean value "normalPerVertex"
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Set the normals node
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Set the polygons
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Set the TexCoordiante array of indice
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Set the Texture Coordinate node
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Query the Texture Coordinates.
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Query the shape. This method checks the flag myIsModified; if True it should rebuild the shape presentation.
Implements VrmlData_Geometry.
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Write the Node to output stream.
Reimplemented from VrmlData_Node.