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| VrmlData_Normal () |
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| VrmlData_Normal (const VrmlData_Scene &theScene, const char *theName, const size_t nVec=0, const gp_XYZ *arrVec=0L) |
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const gp_XYZ & | Normal (const Standard_Integer i) const |
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virtual Handle< VrmlData_Node > | Clone (const Handle< VrmlData_Node > &theOther) const override |
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virtual VrmlData_ErrorStatus | Read (VrmlData_InBuffer &theBuffer) override |
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virtual VrmlData_ErrorStatus | Write (const char *thePrefix) const override |
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| VrmlData_ArrayVec3d () |
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| VrmlData_ArrayVec3d (const VrmlData_Scene &theScene, const char *theName, const Standard_Size nVec, const gp_XYZ *arrVec) |
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Standard_Size | Length () const |
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const gp_XYZ * | Values () const |
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Standard_Boolean | AllocateValues (const Standard_Size theLength) |
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void | SetValues (const Standard_Size nValues, const gp_XYZ *arrValues) |
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VrmlData_ErrorStatus | ReadArray (VrmlData_InBuffer &theBuffer, const char *theName, const Standard_Boolean isScale) |
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VrmlData_ErrorStatus | WriteArray (const char *theName, const Standard_Boolean isScale) const |
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virtual Standard_Boolean | IsDefault () const override |
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| VrmlData_Node () |
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virtual | ~VrmlData_Node () |
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const VrmlData_Scene & | Scene () const |
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const char * | Name () const |
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VrmlData_ErrorStatus | ReadNode (VrmlData_InBuffer &theBuffer, Handle< VrmlData_Node > &theNode, const Handle< Standard_Type > &Type=NULL) |
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VrmlData_ErrorStatus | WriteClosing () const |
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Public Member Functions inherited from Standard_Transient |
| Standard_Transient () |
| Empty constructor.
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| Standard_Transient (const Standard_Transient &) |
| Copy constructor – does nothing.
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Standard_Transient & | operator= (const Standard_Transient &) |
| Assignment operator, needed to avoid copying reference counter.
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virtual | ~Standard_Transient () |
| Destructor must be virtual.
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virtual const opencascade::handle< Standard_Type > & | DynamicType () const |
| Returns a type descriptor about this object.
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Standard_Boolean | IsInstance (const opencascade::handle< Standard_Type > &theType) const |
| Returns a true value if this is an instance of Type.
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Standard_Boolean | IsInstance (const Standard_CString theTypeName) const |
| Returns a true value if this is an instance of TypeName.
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Standard_Boolean | IsKind (const opencascade::handle< Standard_Type > &theType) const |
| Returns true if this is an instance of Type or an instance of any class that inherits from Type. Note that multiple inheritance is not supported by OCCT RTTI mechanism.
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Standard_Boolean | IsKind (const Standard_CString theTypeName) const |
| Returns true if this is an instance of TypeName or an instance of any class that inherits from TypeName. Note that multiple inheritance is not supported by OCCT RTTI mechanism.
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Standard_Transient * | This () const |
| Returns non-const pointer to this object (like const_cast). For protection against creating handle to objects allocated in stack or call from constructor, it will raise exception Standard_ProgramError if reference counter is zero.
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Standard_Integer | GetRefCount () const noexcept |
| Get the reference counter of this object.
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void | IncrementRefCounter () noexcept |
| Increments the reference counter of this object.
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Standard_Integer | DecrementRefCounter () noexcept |
| Decrements the reference counter of this object; returns the decremented value.
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virtual void | Delete () const |
| Memory deallocator for transient classes.
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Implementation of the node Normal