Open CASCADE Technology
6.9.0
|
A framework to define selection by a sensitive box. More...
#include <Select3D_SensitiveBox.hxx>
Public Member Functions | |
Select3D_SensitiveBox (const Handle< SelectBasics_EntityOwner > &theOwnerId, const Bnd_Box &theBox) | |
Constructs a sensitive box object defined by the owner theOwnerId, and the box theBox. More... | |
Select3D_SensitiveBox (const Handle< SelectBasics_EntityOwner > &theOwnerId, const Standard_Real theXMin, const Standard_Real theYMin, const Standard_Real theZMin, const Standard_Real theXMax, const Standard_Real theYMax, const Standard_Real theZMax) | |
Constructs a sensitive box object defined by the owner theOwnerId, and the coordinates theXmin, theYMin, theZMin, theXMax, theYMax, theZMax. theXmin, theYMin and theZMin define the minimum point in the front lower left hand corner of the box, and theXMax, theYMax and theZMax define the maximum point in the back upper right hand corner of the box. More... | |
virtual Standard_Integer | NbSubElements () Standard_OVERRIDE |
Returns the amount of sub-entities in sensitive. More... | |
virtual Handle < Select3D_SensitiveEntity > | GetConnected () Standard_OVERRIDE |
Originally this method intended to return sensitive entity with new location aLocation, but currently sensitive entities do not hold a location, instead HasLocation() and Location() methods call corresponding entity owner's methods. Thus all entities returned by GetConnected() share the same location propagated from corresponding selectable object. You must redefine this function for any type of sensitive entity which can accept another connected sensitive entity.//can be connected to another sensitive entity. More... | |
virtual Standard_Boolean | Matches (SelectBasics_SelectingVolumeManager &theMgr, SelectBasics_PickResult &thePickResult) Standard_OVERRIDE |
Checks whether the box overlaps current selecting volume. More... | |
Bnd_Box | Box () const |
virtual gp_Pnt | CenterOfGeometry () const Standard_OVERRIDE |
Returns center of the box. If location transformation is set, it will be applied. More... | |
virtual Select3D_BndBox3d | BoundingBox () Standard_OVERRIDE |
Returns coordinates of the box. If location transformation is set, it will be applied. More... | |
![]() | |
virtual void | BVH () Standard_OVERRIDE |
Builds BVH tree for a sensitive if needed. More... | |
virtual void | Clear () Standard_OVERRIDE |
Clears up all resources and memory. More... | |
![]() | |
virtual void | Set (const Handle< SelectBasics_EntityOwner > &theOwnerId) |
Sets owner of the entity. More... | |
const Handle < SelectBasics_EntityOwner > & | OwnerId () const |
Returns pointer to owner of the entity. More... | |
Standard_Real | SensitivityFactor () const |
allows a better sensitivity for a specific entity in selection algorithms useful for small sized entities. More... | |
![]() | |
virtual void | Delete () const |
Memory deallocator for transient classes. More... | |
![]() | |
Standard_Transient () | |
Empty constructor. More... | |
Standard_Transient (const Standard_Transient &) | |
Copy constructor – does nothing. More... | |
Standard_Transient & | operator= (const Standard_Transient &) |
Assignment operator, needed to avoid copying reference counter. More... | |
virtual | ~Standard_Transient () |
Destructor must be virtual. More... | |
virtual const Handle_Standard_Type & | DynamicType () const |
Returns a type information object about this object. More... | |
Standard_Boolean | IsInstance (const Handle_Standard_Type &theType) const |
Returns a true value if this is an instance of Type. More... | |
Standard_Boolean | IsInstance (const Standard_CString theTypeName) const |
Returns a true value if this is an instance of TypeName. More... | |
Standard_Boolean | IsKind (const Handle_Standard_Type &theType) const |
Returns true if this is an instance of Type or an instance of any class that inherits from Type. Note that multiple inheritance is not supported by OCCT RTTI mechanism. More... | |
Standard_Boolean | IsKind (const Standard_CString theTypeName) const |
Returns true if this is an instance of TypeName or an instance of any class that inherits from TypeName. Note that multiple inheritance is not supported by OCCT RTTI mechanism. More... | |
virtual Handle_Standard_Transient | This () const |
Returns a Handle which references this object. Must never be called to objects created in stack. More... | |
Standard_Integer | GetRefCount () const |
Get the reference counter of this object. More... | |
Additional Inherited Members | |
![]() | |
Select3D_SensitiveEntity (const Handle< SelectBasics_EntityOwner > &theOwnerId) | |
![]() | |
SelectBasics_SensitiveEntity (const Handle< SelectBasics_EntityOwner > &theOwnerId, const Standard_Real theSensFactor=2.0) | |
void | SetSensitivityFactor (const Standard_Real theSensFactor) |
Allows to manage the sensitivity of the entity. More... | |
![]() | |
Handle< SelectBasics_EntityOwner > | myOwnerId |
A framework to define selection by a sensitive box.
Select3D_SensitiveBox::Select3D_SensitiveBox | ( | const Handle< SelectBasics_EntityOwner > & | theOwnerId, |
const Bnd_Box & | theBox | ||
) |
Constructs a sensitive box object defined by the owner theOwnerId, and the box theBox.
Select3D_SensitiveBox::Select3D_SensitiveBox | ( | const Handle< SelectBasics_EntityOwner > & | theOwnerId, |
const Standard_Real | theXMin, | ||
const Standard_Real | theYMin, | ||
const Standard_Real | theZMin, | ||
const Standard_Real | theXMax, | ||
const Standard_Real | theYMax, | ||
const Standard_Real | theZMax | ||
) |
Constructs a sensitive box object defined by the owner theOwnerId, and the coordinates theXmin, theYMin, theZMin, theXMax, theYMax, theZMax. theXmin, theYMin and theZMin define the minimum point in the front lower left hand corner of the box, and theXMax, theYMax and theZMax define the maximum point in the back upper right hand corner of the box.
|
virtual |
Returns coordinates of the box. If location transformation is set, it will be applied.
Implements Select3D_SensitiveEntity.
Bnd_Box Select3D_SensitiveBox::Box | ( | ) | const |
|
virtual |
Returns center of the box. If location transformation is set, it will be applied.
Implements Select3D_SensitiveEntity.
|
virtual |
Originally this method intended to return sensitive entity with new location aLocation, but currently sensitive entities do not hold a location, instead HasLocation() and Location() methods call corresponding entity owner's methods. Thus all entities returned by GetConnected() share the same location propagated from corresponding selectable object. You must redefine this function for any type of sensitive entity which can accept another connected sensitive entity.//can be connected to another sensitive entity.
Reimplemented from Select3D_SensitiveEntity.
|
virtual |
Checks whether the box overlaps current selecting volume.
Reimplemented from Select3D_SensitiveEntity.
|
virtual |
Returns the amount of sub-entities in sensitive.
Implements Select3D_SensitiveEntity.