Open CASCADE Technology  6.9.1
Public Member Functions
VrmlData_Texture Class Reference

#include <VrmlData_Texture.hxx>

Inheritance diagram for VrmlData_Texture:
Inheritance graph
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Public Member Functions

 VrmlData_Texture ()
 
 VrmlData_Texture (const VrmlData_Scene &theScene, const char *theName, const Standard_Boolean theRepeatS=Standard_False, const Standard_Boolean theRepeatT=Standard_False)
 
Standard_Boolean RepeatS () const
 
Standard_Boolean RepeatT () const
 
void SetRepeatS (const Standard_Boolean theFlag)
 
void SetRepeatT (const Standard_Boolean theFlag)
 
- Public Member Functions inherited from VrmlData_Node
 VrmlData_Node ()
 
virtual ~VrmlData_Node ()
 
const VrmlData_SceneScene () const
 
const char * Name () const
 
VrmlData_ErrorStatus ReadNode (VrmlData_InBuffer &theBuffer, Handle< VrmlData_Node > &theNode, const Handle< Standard_Type > &Type=NULL)
 
virtual VrmlData_ErrorStatus Read (VrmlData_InBuffer &theBuffer)=0
 
virtual VrmlData_ErrorStatus Write (const char *thePrefix) const
 
virtual Standard_Boolean IsDefault () const
 
VrmlData_ErrorStatus WriteClosing () const
 
virtual Handle< VrmlData_NodeClone (const Handle< VrmlData_Node > &) const
 
- Public Member Functions inherited from Standard_Transient
 Standard_Transient ()
 Empty constructor. More...
 
 Standard_Transient (const Standard_Transient &)
 Copy constructor – does nothing. More...
 
Standard_Transientoperator= (const Standard_Transient &)
 Assignment operator, needed to avoid copying reference counter. More...
 
virtual ~Standard_Transient ()
 Destructor must be virtual. More...
 
virtual void Delete () const
 Memory deallocator for transient classes. More...
 
virtual const Handle_Standard_Type & DynamicType () const
 Returns a type information object about this object. More...
 
Standard_Boolean IsInstance (const Handle_Standard_Type &theType) const
 Returns a true value if this is an instance of Type. More...
 
Standard_Boolean IsInstance (const Standard_CString theTypeName) const
 Returns a true value if this is an instance of TypeName. More...
 
Standard_Boolean IsKind (const Handle_Standard_Type &theType) const
 Returns true if this is an instance of Type or an instance of any class that inherits from Type. Note that multiple inheritance is not supported by OCCT RTTI mechanism. More...
 
Standard_Boolean IsKind (const Standard_CString theTypeName) const
 Returns true if this is an instance of TypeName or an instance of any class that inherits from TypeName. Note that multiple inheritance is not supported by OCCT RTTI mechanism. More...
 
virtual Handle_Standard_Transient This () const
 Returns a Handle which references this object. Must never be called to objects created in stack. More...
 
Standard_Integer GetRefCount () const
 Get the reference counter of this object. More...
 

Additional Inherited Members

- Static Public Member Functions inherited from VrmlData_Node
static VrmlData_ErrorStatus ReadBoolean (VrmlData_InBuffer &theBuffer, Standard_Boolean &theResult)
 
static VrmlData_ErrorStatus ReadString (VrmlData_InBuffer &theBuffer, TCollection_AsciiString &theRes)
 
static VrmlData_ErrorStatus ReadMultiString (VrmlData_InBuffer &theBuffer, NCollection_List< TCollection_AsciiString > &theRes)
 
static VrmlData_ErrorStatus ReadInteger (VrmlData_InBuffer &theBuffer, long &theResult)
 
static Standard_Boolean OK (const VrmlData_ErrorStatus theStat)
 
static Standard_Boolean OK (VrmlData_ErrorStatus &outStat, const VrmlData_ErrorStatus theStat)
 
static Standard_Integer GlobalIndent ()
 
- Protected Member Functions inherited from VrmlData_Node
 VrmlData_Node (const VrmlData_Scene &theScene, const char *theName)
 
- Static Protected Member Functions inherited from VrmlData_Node
static VrmlData_ErrorStatus readBrace (VrmlData_InBuffer &theBuffer)
 

Detailed Description

Implementation of the Texture node

Constructor & Destructor Documentation

VrmlData_Texture::VrmlData_Texture ( )
inline

Empty constructor

VrmlData_Texture::VrmlData_Texture ( const VrmlData_Scene theScene,
const char *  theName,
const Standard_Boolean  theRepeatS = Standard_False,
const Standard_Boolean  theRepeatT = Standard_False 
)
inline

Constructor

Member Function Documentation

Standard_Boolean VrmlData_Texture::RepeatS ( ) const
inline

Query the RepeatS value

Standard_Boolean VrmlData_Texture::RepeatT ( ) const
inline

Query the RepeatT value

void VrmlData_Texture::SetRepeatS ( const Standard_Boolean  theFlag)
inline

Set the RepeatS flag

void VrmlData_Texture::SetRepeatT ( const Standard_Boolean  theFlag)
inline

Set the RepeatT flag


The documentation for this class was generated from the following file: