Open CASCADE Technology
6.9.1
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Implementation of the TextureTransform node. More...
#include <VrmlData_TextureTransform.hxx>
Public Member Functions | |
VrmlData_TextureTransform () | |
VrmlData_TextureTransform (const VrmlData_Scene &theScene, const char *theName) | |
const gp_XY & | Center () const |
Standard_Real | Rotation () const |
const gp_XY & | Scale () const |
const gp_XY & | Translation () const |
void | SetCenter (const gp_XY &V) |
void | SetRotation (const Standard_Real V) |
void | SetScale (const gp_XY &V) |
void | SetTranslation (const gp_XY &V) |
Public Member Functions inherited from VrmlData_Node | |
VrmlData_Node () | |
virtual | ~VrmlData_Node () |
const VrmlData_Scene & | Scene () const |
const char * | Name () const |
VrmlData_ErrorStatus | ReadNode (VrmlData_InBuffer &theBuffer, Handle< VrmlData_Node > &theNode, const Handle< Standard_Type > &Type=NULL) |
virtual VrmlData_ErrorStatus | Read (VrmlData_InBuffer &theBuffer)=0 |
virtual VrmlData_ErrorStatus | Write (const char *thePrefix) const |
virtual Standard_Boolean | IsDefault () const |
VrmlData_ErrorStatus | WriteClosing () const |
virtual Handle< VrmlData_Node > | Clone (const Handle< VrmlData_Node > &) const |
Public Member Functions inherited from Standard_Transient | |
Standard_Transient () | |
Empty constructor. More... | |
Standard_Transient (const Standard_Transient &) | |
Copy constructor – does nothing. More... | |
Standard_Transient & | operator= (const Standard_Transient &) |
Assignment operator, needed to avoid copying reference counter. More... | |
virtual | ~Standard_Transient () |
Destructor must be virtual. More... | |
virtual void | Delete () const |
Memory deallocator for transient classes. More... | |
virtual const Handle_Standard_Type & | DynamicType () const |
Returns a type information object about this object. More... | |
Standard_Boolean | IsInstance (const Handle_Standard_Type &theType) const |
Returns a true value if this is an instance of Type. More... | |
Standard_Boolean | IsInstance (const Standard_CString theTypeName) const |
Returns a true value if this is an instance of TypeName. More... | |
Standard_Boolean | IsKind (const Handle_Standard_Type &theType) const |
Returns true if this is an instance of Type or an instance of any class that inherits from Type. Note that multiple inheritance is not supported by OCCT RTTI mechanism. More... | |
Standard_Boolean | IsKind (const Standard_CString theTypeName) const |
Returns true if this is an instance of TypeName or an instance of any class that inherits from TypeName. Note that multiple inheritance is not supported by OCCT RTTI mechanism. More... | |
virtual Handle_Standard_Transient | This () const |
Returns a Handle which references this object. Must never be called to objects created in stack. More... | |
Standard_Integer | GetRefCount () const |
Get the reference counter of this object. More... | |
Additional Inherited Members | |
Static Public Member Functions inherited from VrmlData_Node | |
static VrmlData_ErrorStatus | ReadBoolean (VrmlData_InBuffer &theBuffer, Standard_Boolean &theResult) |
static VrmlData_ErrorStatus | ReadString (VrmlData_InBuffer &theBuffer, TCollection_AsciiString &theRes) |
static VrmlData_ErrorStatus | ReadMultiString (VrmlData_InBuffer &theBuffer, NCollection_List< TCollection_AsciiString > &theRes) |
static VrmlData_ErrorStatus | ReadInteger (VrmlData_InBuffer &theBuffer, long &theResult) |
static Standard_Boolean | OK (const VrmlData_ErrorStatus theStat) |
static Standard_Boolean | OK (VrmlData_ErrorStatus &outStat, const VrmlData_ErrorStatus theStat) |
static Standard_Integer | GlobalIndent () |
Protected Member Functions inherited from VrmlData_Node | |
VrmlData_Node (const VrmlData_Scene &theScene, const char *theName) | |
Static Protected Member Functions inherited from VrmlData_Node | |
static VrmlData_ErrorStatus | readBrace (VrmlData_InBuffer &theBuffer) |
Implementation of the TextureTransform node.
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inline |
Empty constructor
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inline |
Constructor
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inline |
Query the Center
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inline |
Query the Rotation
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inline |
Query the Scale
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inline |
Set the Center
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inline |
Set the Rotation
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inline |
Set the Scale
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inline |
Set the Translation
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inline |
Query the Translation