Open CASCADE Technology 7.8.0
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#include <BRepExtrema_ProximityDistTool.hxx>
#include <BRepExtrema_TriangleSet.hxx>
#include <NCollection_CellFilter.hxx>
#include <Precision.hxx>
Data Structures | |
class | BRepExtrema_VertexInspector |
Class BRepExtrema_VertexInspector derived from NCollection_CellFilter_InspectorXYZ This class define the Inspector interface for CellFilter algorithm, working with gp_XYZ points in 3d space. Used in search of coincidence points with a certain tolerance. More... | |
class | BRepExtrema_ProximityValueTool |
Tool class for computation of the proximity value from one BVH primitive set to another, solving max(min) problem. Handles only edge/edge or face/face cases. This tool is not intended to be used independently, and is integrated in other classes, implementing algorithms based on shape tessellation (BRepExtrema_ShapeProximity and BRepExtrema_SelfIntersection). More... | |
Typedefs | |
typedef NCollection_Vector< gp_XYZ > | VectorOfPoint |
typedef NCollection_CellFilter< BRepExtrema_VertexInspector > | BRepExtrema_CellFilter |
typedef BRepExtrema_ProximityDistTool::ProxPnt_Status | ProxPnt_Status |
typedef NCollection_Vector<gp_XYZ> VectorOfPoint |