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| AIS_ManipulatorOwner (const Handle< SelectMgr_SelectableObject > &theSelObject, const Standard_Integer theIndex, const AIS_ManipulatorMode theMode, const Standard_Integer thePriority=0) |
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virtual void | HilightWithColor (const Handle< PrsMgr_PresentationManager > &thePM, const Handle< Prs3d_Drawer > &theStyle, const Standard_Integer theMode) override |
| Highlights selectable object's presentation with display mode in presentation manager with given highlight style. Also a check for auto-highlight is performed - if selectable object manages highlighting on its own, execution will be passed to SelectMgr_SelectableObject::HilightOwnerWithColor method.
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Standard_Boolean | IsHilighted (const Handle< PrsMgr_PresentationManager > &thePM, const Standard_Integer theMode) const override |
| Returns true if the presentation manager highlights selections corresponding to the selection mode.
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virtual void | Unhilight (const Handle< PrsMgr_PresentationManager > &thePM, const Standard_Integer theMode) override |
| Removes highlighting from the owner of a detected selectable object in the presentation manager. This object could be the owner of a sensitive primitive.
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AIS_ManipulatorMode | Mode () const |
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Standard_Integer | Index () const |
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| SelectMgr_EntityOwner (const Standard_Integer aPriority=0) |
| Initializes the selection priority aPriority.
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| SelectMgr_EntityOwner (const Handle< SelectMgr_SelectableObject > &aSO, const Standard_Integer aPriority=0) |
| Constructs a framework with the selectable object anSO being attributed the selection priority aPriority.
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| SelectMgr_EntityOwner (const Handle< SelectMgr_EntityOwner > &theOwner, const Standard_Integer aPriority=0) |
| Constructs a framework from existing one anSO being attributed the selection priority aPriority.
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Standard_Integer | Priority () const |
| Return selection priority (within range [0-9]) for results with the same depth; 0 by default. Example - selection of shapes: the owners are selectable objects (presentations) a user can give vertex priority [3], edges [2] faces [1] shape [0], so that if during selection one vertex one edge and one face are simultaneously detected, the vertex will only be hilighted.
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void | SetPriority (Standard_Integer thePriority) |
| Sets the selectable priority of the owner within range [0-9].
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Standard_Boolean | HasSelectable () const |
| Returns true if there is a selectable object to serve as an owner.
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virtual Handle< SelectMgr_SelectableObject > | Selectable () const |
| Returns a selectable object detected in the working context.
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virtual void | SetSelectable (const Handle< SelectMgr_SelectableObject > &theSelObj) |
| Sets the selectable object.
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virtual Standard_Boolean | HandleMouseClick (const Graphic3d_Vec2i &thePoint, Aspect_VKeyMouse theButton, Aspect_VKeyFlags theModifiers, bool theIsDoubleClick) |
| Handle mouse button click event. Does nothing by default and returns FALSE.
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virtual void | Clear (const Handle< PrsMgr_PresentationManager > &thePrsMgr, const Standard_Integer theMode=0) |
| Clears the owners matching the value of the selection mode aMode from the presentation manager object aPM.
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virtual Standard_Boolean | HasLocation () const |
| Returns TRUE if selectable has transformation.
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virtual TopLoc_Location | Location () const |
| Returns transformation of selectable.
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virtual void | SetLocation (const TopLoc_Location &theLocation) |
| Change owner location (callback for handling change of location of selectable object).
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Standard_Boolean | IsSelected () const |
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void | SetSelected (const Standard_Boolean theIsSelected) |
| Set the state of the owner.
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Standard_Boolean | Select (const AIS_SelectionScheme theSelScheme, const Standard_Boolean theIsDetected) const |
| If the object needs to be selected, it returns true.
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Standard_Integer | State () const |
| Returns selection state.
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void | State (const Standard_Integer theStatus) |
| Set the state of the owner. The method is deprecated. Use SetSelected() instead.
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virtual Standard_Boolean | IsAutoHilight () const |
| if owner is not auto hilighted, for group contains many such owners will be called one method HilightSelected of SelectableObject
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virtual Standard_Boolean | IsForcedHilight () const |
| if this method returns TRUE the owner will always call method Hilight for SelectableObject when the owner is detected. By default it always return FALSE.
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virtual void | SetZLayer (const Graphic3d_ZLayerId theLayerId) |
| Set Z layer ID and update all presentations.
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virtual void | UpdateHighlightTrsf (const Handle< V3d_Viewer > &theViewer, const Handle< PrsMgr_PresentationManager > &theManager, const Standard_Integer theDispMode) |
| Implements immediate application of location transformation of parent object to dynamic highlight structure.
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Standard_Boolean | IsSameSelectable (const Handle< SelectMgr_SelectableObject > &theOther) const |
| Returns true if pointer to selectable object of this owner is equal to the given one.
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Standard_Boolean | ComesFromDecomposition () const |
| Returns TRUE if this owner points to a part of object and FALSE for entire object.
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void | SetComesFromDecomposition (const Standard_Boolean theIsFromDecomposition) |
| Sets flag indicating this owner points to a part of object (TRUE) or to entire object (FALSE).
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virtual void | DumpJson (Standard_OStream &theOStream, Standard_Integer theDepth=-1) const |
| Dumps the content of me into the stream.
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void | Set (const Handle< SelectMgr_SelectableObject > &theSelObj) |
| Sets the selectable object.
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void | Set (const Standard_Integer thePriority) |
| sets the selectable priority of the owner
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Public Member Functions inherited from Standard_Transient |
| Standard_Transient () |
| Empty constructor.
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| Standard_Transient (const Standard_Transient &) |
| Copy constructor – does nothing.
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Standard_Transient & | operator= (const Standard_Transient &) |
| Assignment operator, needed to avoid copying reference counter.
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virtual | ~Standard_Transient () |
| Destructor must be virtual.
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virtual const opencascade::handle< Standard_Type > & | DynamicType () const |
| Returns a type descriptor about this object.
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Standard_Boolean | IsInstance (const opencascade::handle< Standard_Type > &theType) const |
| Returns a true value if this is an instance of Type.
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Standard_Boolean | IsInstance (const Standard_CString theTypeName) const |
| Returns a true value if this is an instance of TypeName.
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Standard_Boolean | IsKind (const opencascade::handle< Standard_Type > &theType) const |
| Returns true if this is an instance of Type or an instance of any class that inherits from Type. Note that multiple inheritance is not supported by OCCT RTTI mechanism.
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Standard_Boolean | IsKind (const Standard_CString theTypeName) const |
| Returns true if this is an instance of TypeName or an instance of any class that inherits from TypeName. Note that multiple inheritance is not supported by OCCT RTTI mechanism.
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Standard_Transient * | This () const |
| Returns non-const pointer to this object (like const_cast). For protection against creating handle to objects allocated in stack or call from constructor, it will raise exception Standard_ProgramError if reference counter is zero.
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Standard_Integer | GetRefCount () const noexcept |
| Get the reference counter of this object.
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void | IncrementRefCounter () noexcept |
| Increments the reference counter of this object.
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Standard_Integer | DecrementRefCounter () noexcept |
| Decrements the reference counter of this object; returns the decremented value.
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virtual void | Delete () const |
| Memory deallocator for transient classes.
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Entity owner for selection management of AIS_Manipulator object.