Open CASCADE Technology 7.8.0
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Used to Approximate the blending surfaces. More...
#include <BRepBlend_AppSurface.hxx>
Used to Approximate the blending surfaces.
BRepBlend_AppSurface::BRepBlend_AppSurface | ( | const Handle< Approx_SweepFunction > & | Funct, |
const Standard_Real | First, | ||
const Standard_Real | Last, | ||
const Standard_Real | Tol3d, | ||
const Standard_Real | Tol2d, | ||
const Standard_Real | TolAngular, | ||
const GeomAbs_Shape | Continuity = GeomAbs_C0 , |
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const Standard_Integer | Degmax = 11 , |
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const Standard_Integer | Segmax = 50 |
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Approximation of the new Surface (and eventually the 2d Curves on the support surfaces). Normally the 2d curve are approximated with an tolerance given by the resolution on support surfaces, but if this tolerance is too large Tol2d is used.
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Implements AppBlend_Approx.
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Implements AppBlend_Approx.
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Implements AppBlend_Approx.
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Implements AppBlend_Approx.
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Implements AppBlend_Approx.
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Implements AppBlend_Approx.
void BRepBlend_AppSurface::Dump | ( | Standard_OStream & | o | ) | const |
display information on approximation.
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Implements AppBlend_Approx.
Standard_Real BRepBlend_AppSurface::Max2dError | ( | const Standard_Integer | Index | ) | const |
returns the maximum error in the <Index> 2d curve approximation.
Standard_Real BRepBlend_AppSurface::MaxErrorOnSurf | ( | ) | const |
returns the maximum error in the surface approximation.
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Implements AppBlend_Approx.
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Implements AppBlend_Approx.
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Implements AppBlend_Approx.
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Implements AppBlend_Approx.
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Implements AppBlend_Approx.
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Implements AppBlend_Approx.
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Implements AppBlend_Approx.
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Implements AppBlend_Approx.
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Implements AppBlend_Approx.
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Implements AppBlend_Approx.
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Implements AppBlend_Approx.
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Implements AppBlend_Approx.
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Implements AppBlend_Approx.