Open CASCADE Technology 7.8.0
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Defines the 2D-vector template. The main target for this class - to handle raw low-level arrays (from/to graphic driver etc.). More...
#include <NCollection_Vec2.hxx>
Public Member Functions | |
NCollection_Vec2 () | |
Empty constructor. Construct the zero vector. | |
NCollection_Vec2 (const Element_t theXY) | |
Initialize ALL components of vector within specified value. | |
NCollection_Vec2 (const Element_t theX, const Element_t theY) | |
Per-component constructor. | |
template<typename OtherElement_t > | |
NCollection_Vec2 (const NCollection_Vec2< OtherElement_t > &theOtherVec2) | |
Conversion constructor (explicitly converts some 2-component vector with other element type to a new 2-component vector with the element type Element_t, whose elements are static_cast'ed corresponding elements of theOtherVec2 vector) | |
void | SetValues (const Element_t theX, const Element_t theY) |
Assign new values to the vector. | |
Element_t | x () const |
Alias to 1st component as X coordinate in XY. | |
Element_t | y () const |
Alias to 2nd component as Y coordinate in XY. | |
Element_t & | x () |
Alias to 1st component as X coordinate in XY. | |
Element_t & | y () |
Alias to 2nd component as Y coordinate in XY. | |
bool | IsEqual (const NCollection_Vec2 &theOther) const |
Check this vector with another vector for equality (without tolerance!). | |
bool | operator== (const NCollection_Vec2 &theOther) const |
Check this vector with another vector for equality (without tolerance!). | |
bool | operator!= (const NCollection_Vec2 &theOther) const |
Check this vector with another vector for non-equality (without tolerance!). | |
const Element_t * | GetData () const |
Raw access to the data (for OpenGL exchange). | |
Element_t * | ChangeData () |
operator const Element_t * () const | |
operator Element_t * () | |
NCollection_Vec2 & | operator+= (const NCollection_Vec2 &theAdd) |
Compute per-component summary. | |
NCollection_Vec2 & | operator-= (const NCollection_Vec2 &theDec) |
Compute per-component subtraction. | |
NCollection_Vec2 | operator- () const |
Unary -. | |
NCollection_Vec2 & | operator*= (const NCollection_Vec2 &theRight) |
Compute per-component multiplication. | |
void | Multiply (const Element_t theFactor) |
Compute per-component multiplication by scale factor. | |
NCollection_Vec2 | Multiplied (const Element_t theFactor) const |
Compute per-component multiplication by scale factor. | |
NCollection_Vec2 | cwiseMin (const NCollection_Vec2 &theVec) const |
Compute component-wise minimum of two vectors. | |
NCollection_Vec2 | cwiseMax (const NCollection_Vec2 &theVec) const |
Compute component-wise maximum of two vectors. | |
NCollection_Vec2 | cwiseAbs () const |
Compute component-wise modulus of the vector. | |
Element_t | maxComp () const |
Compute maximum component of the vector. | |
Element_t | minComp () const |
Compute minimum component of the vector. | |
NCollection_Vec2 & | operator*= (const Element_t theFactor) |
Compute per-component multiplication by scale factor. | |
NCollection_Vec2 & | operator/= (const Element_t theInvFactor) |
Compute per-component division by scale factor. | |
NCollection_Vec2 & | operator/= (const NCollection_Vec2 &theRight) |
Compute per-component division. | |
NCollection_Vec2 | operator* (const Element_t theFactor) const |
Compute per-component multiplication by scale factor. | |
NCollection_Vec2 | operator/ (const Element_t theInvFactor) const |
Compute per-component division by scale factor. | |
Element_t | Dot (const NCollection_Vec2 &theOther) const |
Computes the dot product. | |
Element_t | Modulus () const |
Computes the vector modulus (magnitude, length). | |
Element_t | SquareModulus () const |
Computes the square of vector modulus (magnitude, length). This method may be used for performance tricks. | |
void | DumpJson (Standard_OStream &theOStream, Standard_Integer theDepth=-1) const |
Dumps the content of me into the stream. | |
Static Public Member Functions | |
static int | Length () |
Returns the number of components. | |
static NCollection_Vec2 | DX () |
Construct DX unit vector. | |
static NCollection_Vec2 | DY () |
Construct DY unit vector. | |
Defines the 2D-vector template. The main target for this class - to handle raw low-level arrays (from/to graphic driver etc.).
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Empty constructor. Construct the zero vector.
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inlineexplicit |
Initialize ALL components of vector within specified value.
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inlineexplicit |
Per-component constructor.
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inlineexplicit |
Conversion constructor (explicitly converts some 2-component vector with other element type to a new 2-component vector with the element type Element_t, whose elements are static_cast'ed corresponding elements of theOtherVec2 vector)
OtherElement_t | the element type of the other 2-component vector theOtherVec2 |
theOtherVec2 | the 2-component vector that needs to be converted |
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Compute component-wise modulus of the vector.
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Compute component-wise maximum of two vectors.
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Compute component-wise minimum of two vectors.
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Computes the dot product.
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Dumps the content of me into the stream.
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inlinestatic |
Construct DX unit vector.
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inlinestatic |
Construct DY unit vector.
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Raw access to the data (for OpenGL exchange).
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Check this vector with another vector for equality (without tolerance!).
Returns the number of components.
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Compute maximum component of the vector.
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Compute minimum component of the vector.
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Computes the vector modulus (magnitude, length).
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Compute per-component multiplication by scale factor.
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Compute per-component multiplication by scale factor.
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Check this vector with another vector for non-equality (without tolerance!).
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inline |
Compute per-component multiplication by scale factor.
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Compute per-component multiplication by scale factor.
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Compute per-component multiplication.
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Compute per-component summary.
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Unary -.
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Compute per-component subtraction.
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Compute per-component division by scale factor.
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Compute per-component division by scale factor.
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Compute per-component division.
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Check this vector with another vector for equality (without tolerance!).
Assign new values to the vector.
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Computes the square of vector modulus (magnitude, length). This method may be used for performance tricks.
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inline |
Alias to 1st component as X coordinate in XY.
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Alias to 1st component as X coordinate in XY.
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Alias to 2nd component as Y coordinate in XY.
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Alias to 2nd component as Y coordinate in XY.