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| EnumeratedThread (bool theIsSelfThread=false) |
| Main constructor.
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bool | Lock () |
| Occupy this thread for thread pool launcher.
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void | Free () |
| Release this thread for thread pool launcher; should be called only after successful OccupyThread().
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void | WakeUp (JobInterface *theJob, bool theToCatchFpe) |
| Wake up the thread.
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void | WaitIdle () |
| Wait the thread going into Idle state (finished jobs).
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| EnumeratedThread (const EnumeratedThread &theCopy) |
| Copy constructor.
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EnumeratedThread & | operator= (const EnumeratedThread &theCopy) |
| Assignment operator.
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void | Assign (const EnumeratedThread &theCopy) |
| Assignment operator.
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| OSD_Thread () |
| Empty constructor.
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| OSD_Thread (const OSD_ThreadFunction &func) |
| Initialize the tool by the thread function.
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| OSD_Thread (const OSD_Thread &other) |
| Copy constructor.
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void | Assign (const OSD_Thread &other) |
| Copy thread handle from other OSD_Thread object.
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void | operator= (const OSD_Thread &other) |
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| ~OSD_Thread () |
| Destructor. Detaches the thread if it wasn't done already.
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void | SetPriority (const Standard_Integer thePriority) |
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void | SetFunction (const OSD_ThreadFunction &func) |
| Initialize the tool by the thread function. If the current thread handle is not null, nullifies it.
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Standard_Boolean | Run (const Standard_Address data=0, const Standard_Integer WNTStackSize=0) |
| Starts a thread with thread function given in constructor, passing the specified input data (as void *) to it. The parameter WNTStackSize (on Windows only) specifies size of the stack to be allocated for the thread (by default - the same as for the current executable). Returns True if thread started successfully.
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void | Detach () |
| Detaches the execution thread from this Thread object, so that it cannot be waited. Note that mechanics of this operation is different on UNIX/Linux (the thread is put to detached state) and Windows (the handle is closed). However, the purpose is the same: to instruct the system to release all thread data upon its completion.
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Standard_Boolean | Wait () |
| Waits till the thread finishes execution.
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Standard_Boolean | Wait (Standard_Address &theResult) |
| Wait till the thread finishes execution. Returns True if wait was successful, False in case of error.
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Standard_Boolean | Wait (const Standard_Integer time, Standard_Address &theResult) |
| Waits for some time and if the thread is finished, it returns the result. The function returns false if the thread is not finished yet.
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Standard_ThreadId | GetId () const |
| Returns ID of the currently controlled thread ID, or 0 if no thread is run.
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Thread with back reference to thread pool and thread index in it.