Open CASCADE Technology 7.8.0
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Class holding array of textures to be mapped as a set. Textures should be defined in ascending order of texture units within the set. More...
#include <OpenGl_TextureSet.hxx>
Data Structures | |
class | Iterator |
Class for iterating texture set. More... | |
struct | TextureSlot |
Texture slot - combination of Texture and binding Unit. More... | |
Public Member Functions | |
OpenGl_TextureSet () | |
Empty constructor. | |
OpenGl_TextureSet (Standard_Integer theNbTextures) | |
Constructor. | |
OpenGl_TextureSet (const Handle< OpenGl_Texture > &theTexture) | |
Constructor for a single texture. | |
Standard_Integer | TextureSetBits () const |
Return texture units declared within the program,. | |
Standard_Integer & | ChangeTextureSetBits () |
Return texture units declared within the program,. | |
Standard_Boolean | IsEmpty () const |
Return TRUE if texture array is empty. | |
Standard_Integer | Size () const |
Return number of textures. | |
Standard_Integer | Lower () const |
Return the lower index in texture set. | |
Standard_Integer | Upper () const |
Return the upper index in texture set. | |
const Handle< OpenGl_Texture > & | First () const |
Return the first texture. | |
Handle< OpenGl_Texture > & | ChangeFirst () |
Return the first texture. | |
Graphic3d_TextureUnit | FirstUnit () const |
Return the first texture unit. | |
const Handle< OpenGl_Texture > & | Last () const |
Return the last texture. | |
Handle< OpenGl_Texture > & | ChangeLast () |
Return the last texture. | |
Graphic3d_TextureUnit | LastUnit () const |
Return the last texture unit. | |
Graphic3d_TextureUnit & | ChangeLastUnit () |
Return the last texture unit. | |
const Handle< OpenGl_Texture > & | Value (Standard_Integer theIndex) const |
Return the texture at specified position within [0, Size()) range. | |
Handle< OpenGl_Texture > & | ChangeValue (Standard_Integer theIndex) |
Return the texture at specified position within [0, Size()) range. | |
bool | IsModulate () const |
Return TRUE if texture color modulation has been enabled for the first texture or if texture is not set at all. | |
bool | HasNonPointSprite () const |
Return TRUE if other than point sprite textures are defined within point set. | |
bool | HasPointSprite () const |
Return TRUE if last texture is a point sprite. | |
void | InitZero () |
Nullify all handles. | |
Public Member Functions inherited from Standard_Transient | |
Standard_Transient () | |
Empty constructor. | |
Standard_Transient (const Standard_Transient &) | |
Copy constructor – does nothing. | |
Standard_Transient & | operator= (const Standard_Transient &) |
Assignment operator, needed to avoid copying reference counter. | |
virtual | ~Standard_Transient () |
Destructor must be virtual. | |
virtual const opencascade::handle< Standard_Type > & | DynamicType () const |
Returns a type descriptor about this object. | |
Standard_Boolean | IsInstance (const opencascade::handle< Standard_Type > &theType) const |
Returns a true value if this is an instance of Type. | |
Standard_Boolean | IsInstance (const Standard_CString theTypeName) const |
Returns a true value if this is an instance of TypeName. | |
Standard_Boolean | IsKind (const opencascade::handle< Standard_Type > &theType) const |
Returns true if this is an instance of Type or an instance of any class that inherits from Type. Note that multiple inheritance is not supported by OCCT RTTI mechanism. | |
Standard_Boolean | IsKind (const Standard_CString theTypeName) const |
Returns true if this is an instance of TypeName or an instance of any class that inherits from TypeName. Note that multiple inheritance is not supported by OCCT RTTI mechanism. | |
Standard_Transient * | This () const |
Returns non-const pointer to this object (like const_cast). For protection against creating handle to objects allocated in stack or call from constructor, it will raise exception Standard_ProgramError if reference counter is zero. | |
Standard_Integer | GetRefCount () const noexcept |
Get the reference counter of this object. | |
void | IncrementRefCounter () noexcept |
Increments the reference counter of this object. | |
Standard_Integer | DecrementRefCounter () noexcept |
Decrements the reference counter of this object; returns the decremented value. | |
virtual void | Delete () const |
Memory deallocator for transient classes. | |
Protected Attributes | |
NCollection_Array1< TextureSlot > | myTextures |
Standard_Integer | myTextureSetBits |
Additional Inherited Members | |
Public Types inherited from Standard_Transient | |
typedef void | base_type |
Returns a type descriptor about this object. | |
Static Public Member Functions inherited from Standard_Transient | |
static constexpr const char * | get_type_name () |
Returns a type descriptor about this object. | |
static const opencascade::handle< Standard_Type > & | get_type_descriptor () |
Returns type descriptor of Standard_Transient class. | |
Class holding array of textures to be mapped as a set. Textures should be defined in ascending order of texture units within the set.
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Empty constructor.
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Constructor.
OpenGl_TextureSet::OpenGl_TextureSet | ( | const Handle< OpenGl_Texture > & | theTexture | ) |
Constructor for a single texture.
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Return the first texture.
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Return the last texture.
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Return the last texture unit.
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Return texture units declared within the program,.
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Return the texture at specified position within [0, Size()) range.
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Return the first texture.
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Return the first texture unit.
bool OpenGl_TextureSet::HasNonPointSprite | ( | ) | const |
Return TRUE if other than point sprite textures are defined within point set.
bool OpenGl_TextureSet::HasPointSprite | ( | ) | const |
Return TRUE if last texture is a point sprite.
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Nullify all handles.
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Return TRUE if texture array is empty.
bool OpenGl_TextureSet::IsModulate | ( | ) | const |
Return TRUE if texture color modulation has been enabled for the first texture or if texture is not set at all.
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Return the last texture.
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Return the last texture unit.
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Return the lower index in texture set.
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Return number of textures.
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Return texture units declared within the program,.
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Return the upper index in texture set.
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Return the texture at specified position within [0, Size()) range.
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protected |
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