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| Prs3d_TextAspect () |
| Constructs an empty framework for defining display attributes of text.
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| Prs3d_TextAspect (const Handle< Graphic3d_AspectText3d > &theAspect) |
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void | SetColor (const Quantity_Color &theColor) |
| Sets the color of the type used in text display.
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void | SetFont (const Standard_CString theFont) |
| Sets the font used in text display.
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void | SetHeight (const Standard_Real theHeight) |
| Sets the height of the text.
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void | SetAngle (const Standard_Real theAngle) |
| Sets the angle.
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Standard_Real | Height () const |
| Returns the height of the text box.
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Standard_Real | Angle () const |
| Returns the angle.
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void | SetHorizontalJustification (const Graphic3d_HorizontalTextAlignment theJustification) |
| Sets horizontal alignment of text.
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void | SetVerticalJustification (const Graphic3d_VerticalTextAlignment theJustification) |
| Sets the vertical alignment of text.
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void | SetOrientation (const Graphic3d_TextPath theOrientation) |
| Sets the orientation of text.
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Graphic3d_HorizontalTextAlignment | HorizontalJustification () const |
| Returns the horizontal alignment of the text. The range of values includes:
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Graphic3d_VerticalTextAlignment | VerticalJustification () const |
| Returns the vertical alignment of the text. The range of values includes:
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Graphic3d_TextPath | Orientation () const |
| Returns the orientation of the text. Text can be displayed in the following directions:
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const Handle< Graphic3d_AspectText3d > & | Aspect () const |
| Returns the purely textual attributes used in the display of text. These include:
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void | SetAspect (const Handle< Graphic3d_AspectText3d > &theAspect) |
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virtual void | DumpJson (Standard_OStream &theOStream, Standard_Integer theDepth=-1) const override |
| Dumps the content of me into the stream.
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Public Member Functions inherited from Standard_Transient |
| Standard_Transient () |
| Empty constructor.
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| Standard_Transient (const Standard_Transient &) |
| Copy constructor – does nothing.
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Standard_Transient & | operator= (const Standard_Transient &) |
| Assignment operator, needed to avoid copying reference counter.
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virtual | ~Standard_Transient () |
| Destructor must be virtual.
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virtual const opencascade::handle< Standard_Type > & | DynamicType () const |
| Returns a type descriptor about this object.
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Standard_Boolean | IsInstance (const opencascade::handle< Standard_Type > &theType) const |
| Returns a true value if this is an instance of Type.
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Standard_Boolean | IsInstance (const Standard_CString theTypeName) const |
| Returns a true value if this is an instance of TypeName.
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Standard_Boolean | IsKind (const opencascade::handle< Standard_Type > &theType) const |
| Returns true if this is an instance of Type or an instance of any class that inherits from Type. Note that multiple inheritance is not supported by OCCT RTTI mechanism.
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Standard_Boolean | IsKind (const Standard_CString theTypeName) const |
| Returns true if this is an instance of TypeName or an instance of any class that inherits from TypeName. Note that multiple inheritance is not supported by OCCT RTTI mechanism.
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Standard_Transient * | This () const |
| Returns non-const pointer to this object (like const_cast). For protection against creating handle to objects allocated in stack or call from constructor, it will raise exception Standard_ProgramError if reference counter is zero.
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Standard_Integer | GetRefCount () const noexcept |
| Get the reference counter of this object.
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void | IncrementRefCounter () noexcept |
| Increments the reference counter of this object.
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Standard_Integer | DecrementRefCounter () noexcept |
| Decrements the reference counter of this object; returns the decremented value.
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virtual void | Delete () const |
| Memory deallocator for transient classes.
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