Open CASCADE Technology 7.8.0
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Defines a non-persistent transformation in 3D space. This transformation is a general transformation. It can be a gp_Trsf, an affinity, or you can define your own transformation giving the matrix of transformation. More...
#include <gp_GTrsf.hxx>
Public Member Functions | |
gp_GTrsf () | |
Returns the Identity transformation. | |
gp_GTrsf (const gp_Trsf &theT) | |
Converts the gp_Trsf transformation theT into a general transformation, i.e. Returns a GTrsf with the same matrix of coefficients as the Trsf theT. | |
gp_GTrsf (const gp_Mat &theM, const gp_XYZ &theV) | |
Creates a transformation based on the matrix theM and the vector theV where theM defines the vectorial part of the transformation, and V the translation part, or. | |
void | SetAffinity (const gp_Ax1 &theA1, const Standard_Real theRatio) |
Changes this transformation into an affinity of ratio theRatio with respect to the axis theA1. Note: an affinity is a point-by-point transformation that transforms any point P into a point P' such that if H is the orthogonal projection of P on the axis theA1 or the plane A2, the vectors HP and HP' satisfy: HP' = theRatio * HP. | |
void | SetAffinity (const gp_Ax2 &theA2, const Standard_Real theRatio) |
Changes this transformation into an affinity of ratio theRatio with respect to the plane defined by the origin, the "X Direction" and the "Y Direction" of coordinate system theA2. Note: an affinity is a point-by-point transformation that transforms any point P into a point P' such that if H is the orthogonal projection of P on the axis A1 or the plane theA2, the vectors HP and HP' satisfy: HP' = theRatio * HP. | |
void | SetValue (const Standard_Integer theRow, const Standard_Integer theCol, const Standard_Real theValue) |
Replaces the coefficient (theRow, theCol) of the matrix representing this transformation by theValue. Raises OutOfRange if theRow < 1 or theRow > 3 or theCol < 1 or theCol > 4. | |
void | SetVectorialPart (const gp_Mat &theMatrix) |
Replaces the vectorial part of this transformation by theMatrix. | |
void | SetTranslationPart (const gp_XYZ &theCoord) |
Replaces the translation part of this transformation by the coordinates of the number triple theCoord. | |
void | SetTrsf (const gp_Trsf &theT) |
Assigns the vectorial and translation parts of theT to this transformation. | |
Standard_Boolean | IsNegative () const |
Returns true if the determinant of the vectorial part of this transformation is negative. | |
Standard_Boolean | IsSingular () const |
Returns true if this transformation is singular (and therefore, cannot be inverted). Note: The Gauss LU decomposition is used to invert the transformation matrix. Consequently, the transformation is considered as singular if the largest pivot found is less than or equal to gp::Resolution(). Warning If this transformation is singular, it cannot be inverted. | |
gp_TrsfForm | Form () const |
Returns the nature of the transformation. It can be an identity transformation, a rotation, a translation, a mirror transformation (relative to a point, an axis or a plane), a scaling transformation, a compound transformation or some other type of transformation. | |
void | SetForm () |
verify and set the shape of the GTrsf Other or CompoundTrsf Ex : | |
const gp_XYZ & | TranslationPart () const |
Returns the translation part of the GTrsf. | |
const gp_Mat & | VectorialPart () const |
Computes the vectorial part of the GTrsf. The returned Matrix is a 3*3 matrix. | |
Standard_Real | Value (const Standard_Integer theRow, const Standard_Integer theCol) const |
Returns the coefficients of the global matrix of transformation. Raises OutOfRange if theRow < 1 or theRow > 3 or theCol < 1 or theCol > 4. | |
Standard_Real | operator() (const Standard_Integer theRow, const Standard_Integer theCol) const |
void | Invert () |
gp_GTrsf | Inverted () const |
Computes the reverse transformation. Raises an exception if the matrix of the transformation is not inversible. | |
gp_GTrsf | Multiplied (const gp_GTrsf &theT) const |
Computes the transformation composed from theT and <me>. In a C++ implementation you can also write Tcomposed = <me> * theT. Example : | |
gp_GTrsf | operator* (const gp_GTrsf &theT) const |
void | Multiply (const gp_GTrsf &theT) |
Computes the transformation composed with <me> and theT. <me> = <me> * theT. | |
void | operator*= (const gp_GTrsf &theT) |
void | PreMultiply (const gp_GTrsf &theT) |
Computes the product of the transformation theT and this transformation and assigns the result to this transformation. this = theT * this. | |
void | Power (const Standard_Integer theN) |
gp_GTrsf | Powered (const Standard_Integer theN) const |
Computes: | |
void | Transforms (gp_XYZ &theCoord) const |
void | Transforms (Standard_Real &theX, Standard_Real &theY, Standard_Real &theZ) const |
Transforms a triplet XYZ with a GTrsf. | |
gp_Trsf | Trsf () const |
template<class T > | |
void | GetMat4 (NCollection_Mat4< T > &theMat) const |
Convert transformation to 4x4 matrix. | |
template<class T > | |
void | SetMat4 (const NCollection_Mat4< T > &theMat) |
Convert transformation from 4x4 matrix. | |
void | DumpJson (Standard_OStream &theOStream, Standard_Integer theDepth=-1) const |
Dumps the content of me into the stream. | |
Defines a non-persistent transformation in 3D space. This transformation is a general transformation. It can be a gp_Trsf, an affinity, or you can define your own transformation giving the matrix of transformation.
With a gp_GTrsf you can transform only a triplet of coordinates gp_XYZ. It is not possible to transform other geometric objects because these transformations can change the nature of non-elementary geometric objects. The transformation gp_GTrsf can be represented as follow:
where {V1, V2, V3} define the vectorial part of the transformation and T defines the translation part of the transformation. Warning A gp_GTrsf transformation is only applicable to coordinates. Be careful if you apply such a transformation to all points of a geometric object, as this can change the nature of the object and thus render it incoherent! Typically, a circle is transformed into an ellipse by an affinity transformation. To avoid modifying the nature of an object, use a gp_Trsf transformation instead, as objects of this class respect the nature of geometric objects.
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Returns the Identity transformation.
Converts the gp_Trsf transformation theT into a general transformation, i.e. Returns a GTrsf with the same matrix of coefficients as the Trsf theT.
Creates a transformation based on the matrix theM and the vector theV where theM defines the vectorial part of the transformation, and V the translation part, or.
void gp_GTrsf::DumpJson | ( | Standard_OStream & | theOStream, |
Standard_Integer | theDepth = -1 |
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Dumps the content of me into the stream.
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Returns the nature of the transformation. It can be an identity transformation, a rotation, a translation, a mirror transformation (relative to a point, an axis or a plane), a scaling transformation, a compound transformation or some other type of transformation.
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Convert transformation to 4x4 matrix.
void gp_GTrsf::Invert | ( | ) |
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Computes the reverse transformation. Raises an exception if the matrix of the transformation is not inversible.
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Returns true if the determinant of the vectorial part of this transformation is negative.
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Returns true if this transformation is singular (and therefore, cannot be inverted). Note: The Gauss LU decomposition is used to invert the transformation matrix. Consequently, the transformation is considered as singular if the largest pivot found is less than or equal to gp::Resolution(). Warning If this transformation is singular, it cannot be inverted.
Computes the transformation composed from theT and <me>. In a C++ implementation you can also write Tcomposed = <me> * theT. Example :
Computes the transformation composed with <me> and theT. <me> = <me> * theT.
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void gp_GTrsf::Power | ( | const Standard_Integer | theN | ) |
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Computes:
Raises an exception if N < 0 and if the matrix of the transformation not inversible.
Computes the product of the transformation theT and this transformation and assigns the result to this transformation. this = theT * this.
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Changes this transformation into an affinity of ratio theRatio with respect to the axis theA1. Note: an affinity is a point-by-point transformation that transforms any point P into a point P' such that if H is the orthogonal projection of P on the axis theA1 or the plane A2, the vectors HP and HP' satisfy: HP' = theRatio * HP.
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Changes this transformation into an affinity of ratio theRatio with respect to the plane defined by the origin, the "X Direction" and the "Y Direction" of coordinate system theA2. Note: an affinity is a point-by-point transformation that transforms any point P into a point P' such that if H is the orthogonal projection of P on the axis A1 or the plane theA2, the vectors HP and HP' satisfy: HP' = theRatio * HP.
void gp_GTrsf::SetForm | ( | ) |
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Convert transformation from 4x4 matrix.
Replaces the translation part of this transformation by the coordinates of the number triple theCoord.
Assigns the vectorial and translation parts of theT to this transformation.
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Replaces the coefficient (theRow, theCol) of the matrix representing this transformation by theValue. Raises OutOfRange if theRow < 1 or theRow > 3 or theCol < 1 or theCol > 4.
Replaces the vectorial part of this transformation by theMatrix.
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Transforms a triplet XYZ with a GTrsf.
Returns the translation part of the GTrsf.
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Returns the coefficients of the global matrix of transformation. Raises OutOfRange if theRow < 1 or theRow > 3 or theCol < 1 or theCol > 4.
Computes the vectorial part of the GTrsf. The returned Matrix is a 3*3 matrix.