Open CASCADE Technology  7.7.0
Enumerations

MeshVS_DrawerAttribute.hxx File Reference

Enumerations

enum  MeshVS_DrawerAttribute {
  MeshVS_DA_InteriorStyle , MeshVS_DA_InteriorColor , MeshVS_DA_BackInteriorColor , MeshVS_DA_EdgeColor ,
  MeshVS_DA_EdgeType , MeshVS_DA_EdgeWidth , MeshVS_DA_HatchStyle , MeshVS_DA_FrontMaterial ,
  MeshVS_DA_BackMaterial , MeshVS_DA_BeamType , MeshVS_DA_BeamWidth , MeshVS_DA_BeamColor ,
  MeshVS_DA_MarkerType , MeshVS_DA_MarkerColor , MeshVS_DA_MarkerScale , MeshVS_DA_TextColor ,
  MeshVS_DA_TextHeight , MeshVS_DA_TextFont , MeshVS_DA_TextExpansionFactor , MeshVS_DA_TextSpace ,
  MeshVS_DA_TextStyle , MeshVS_DA_TextDisplayType , MeshVS_DA_TextTexFont , MeshVS_DA_TextFontAspect ,
  MeshVS_DA_VectorColor , MeshVS_DA_VectorMaxLength , MeshVS_DA_VectorArrowPart , MeshVS_DA_IsAllowOverlapped ,
  MeshVS_DA_Reflection , MeshVS_DA_ColorReflection , MeshVS_DA_ShrinkCoeff , MeshVS_DA_MaxFaceNodes ,
  MeshVS_DA_ComputeTime , MeshVS_DA_ComputeSelectionTime , MeshVS_DA_DisplayNodes , MeshVS_DA_SelectableAuto ,
  MeshVS_DA_ShowEdges , MeshVS_DA_SmoothShading , MeshVS_DA_SupressBackFaces , MeshVS_DA_User
}
 Is it allowed to draw beam and face's edge overlapping with this beam. Is mesh drawn with reflective material Is colored mesh data representation drawn with reflective material What part of face or link will be shown if shrink mode. It is recommended this coeff to be between 0 and 1. How many nodes is possible to be in face If this parameter is true, the compute method CPU time will be displayed in console window If this parameter is true, the compute selection method CPU time will be displayed in console window If this parameter is false, the nodes won't be shown in viewer, otherwise will be.//! If this parameter is true, the selectable nodes map will be updated automatically when hidden elements change//! If this parameter is false, the face's edges are not shown Warning: in wireframe mode this parameter is ignored Is mesh drawing in smooth shading mode Is back faces of volume elements should be suppressed The integer keys for most useful constants attuning mesh presentation appearance WARNING: DA_TextExpansionFactor, DA_TextSpace, DA_TextDisplayType have no effect and might be removed in the future. More...
 

Enumeration Type Documentation

◆ MeshVS_DrawerAttribute

Is it allowed to draw beam and face's edge overlapping with this beam. Is mesh drawn with reflective material Is colored mesh data representation drawn with reflective material What part of face or link will be shown if shrink mode. It is recommended this coeff to be between 0 and 1. How many nodes is possible to be in face If this parameter is true, the compute method CPU time will be displayed in console window If this parameter is true, the compute selection method CPU time will be displayed in console window If this parameter is false, the nodes won't be shown in viewer, otherwise will be.//! If this parameter is true, the selectable nodes map will be updated automatically when hidden elements change//! If this parameter is false, the face's edges are not shown Warning: in wireframe mode this parameter is ignored Is mesh drawing in smooth shading mode Is back faces of volume elements should be suppressed The integer keys for most useful constants attuning mesh presentation appearance WARNING: DA_TextExpansionFactor, DA_TextSpace, DA_TextDisplayType have no effect and might be removed in the future.

Enumerator
MeshVS_DA_InteriorStyle 
MeshVS_DA_InteriorColor 
MeshVS_DA_BackInteriorColor 
MeshVS_DA_EdgeColor 
MeshVS_DA_EdgeType 
MeshVS_DA_EdgeWidth 
MeshVS_DA_HatchStyle 
MeshVS_DA_FrontMaterial 
MeshVS_DA_BackMaterial 
MeshVS_DA_BeamType 
MeshVS_DA_BeamWidth 
MeshVS_DA_BeamColor 
MeshVS_DA_MarkerType 
MeshVS_DA_MarkerColor 
MeshVS_DA_MarkerScale 
MeshVS_DA_TextColor 
MeshVS_DA_TextHeight 
MeshVS_DA_TextFont 
MeshVS_DA_TextExpansionFactor 
MeshVS_DA_TextSpace 
MeshVS_DA_TextStyle 
MeshVS_DA_TextDisplayType 
MeshVS_DA_TextTexFont 
MeshVS_DA_TextFontAspect 
MeshVS_DA_VectorColor 
MeshVS_DA_VectorMaxLength 
MeshVS_DA_VectorArrowPart 
MeshVS_DA_IsAllowOverlapped 
MeshVS_DA_Reflection 
MeshVS_DA_ColorReflection 
MeshVS_DA_ShrinkCoeff 
MeshVS_DA_MaxFaceNodes 
MeshVS_DA_ComputeTime 
MeshVS_DA_ComputeSelectionTime 
MeshVS_DA_DisplayNodes 
MeshVS_DA_SelectableAuto 
MeshVS_DA_ShowEdges 
MeshVS_DA_SmoothShading 
MeshVS_DA_SupressBackFaces 
MeshVS_DA_User