Open CASCADE Technology  7.4.1.dev
Data Structures
Poly_Triangulation.hxx File Reference
#include <Standard.hxx>
#include <Standard_DefineHandle.hxx>
#include <Standard_Real.hxx>
#include <Standard_Integer.hxx>
#include <TColgp_Array1OfPnt.hxx>
#include <TColgp_HArray1OfPnt2d.hxx>
#include <Poly_Array1OfTriangle.hxx>
#include <TShort_HArray1OfShortReal.hxx>
#include <Standard_Transient.hxx>
#include <Standard_Boolean.hxx>
#include <TColgp_Array1OfPnt2d.hxx>
#include <TShort_Array1OfShortReal.hxx>

Data Structures

class  Poly_Triangulation
 Provides a triangulation for a surface, a set of surfaces, or more generally a shape. A triangulation consists of an approximate representation of the actual shape, using a collection of points and triangles. The points are located on the surface. The edges of the triangles connect adjacent points with a straight line that approximates the true curve on the surface. A triangulation comprises: More...