Open CASCADE Technology 7.8.2.dev
Graphic3d_GraphicDriverFactory Class Referenceabstract

This class for creation of Graphic3d_GraphicDriver. More...

#include <Graphic3d_GraphicDriverFactory.hxx>

Inheritance diagram for Graphic3d_GraphicDriverFactory:

Public Member Functions

virtual Handle< Graphic3d_GraphicDriverCreateDriver (const Handle< Aspect_DisplayConnection > &theDisp)=0
 Creates new empty graphic driver.
 
const TCollection_AsciiStringName () const
 Return driver factory name.
 
- Public Member Functions inherited from Standard_Transient
 Standard_Transient ()
 Empty constructor.
 
 Standard_Transient (const Standard_Transient &)
 Copy constructor – does nothing.
 
Standard_Transientoperator= (const Standard_Transient &)
 Assignment operator, needed to avoid copying reference counter.
 
virtual ~Standard_Transient ()
 Destructor must be virtual.
 
virtual const opencascade::handle< Standard_Type > & DynamicType () const
 Returns a type descriptor about this object.
 
Standard_Boolean IsInstance (const opencascade::handle< Standard_Type > &theType) const
 Returns a true value if this is an instance of Type.
 
Standard_Boolean IsInstance (const Standard_CString theTypeName) const
 Returns a true value if this is an instance of TypeName.
 
Standard_Boolean IsKind (const opencascade::handle< Standard_Type > &theType) const
 Returns true if this is an instance of Type or an instance of any class that inherits from Type. Note that multiple inheritance is not supported by OCCT RTTI mechanism.
 
Standard_Boolean IsKind (const Standard_CString theTypeName) const
 Returns true if this is an instance of TypeName or an instance of any class that inherits from TypeName. Note that multiple inheritance is not supported by OCCT RTTI mechanism.
 
Standard_TransientThis () const
 Returns non-const pointer to this object (like const_cast). For protection against creating handle to objects allocated in stack or call from constructor, it will raise exception Standard_ProgramError if reference counter is zero.
 
Standard_Integer GetRefCount () const noexcept
 Get the reference counter of this object.
 
void IncrementRefCounter () noexcept
 Increments the reference counter of this object.
 
Standard_Integer DecrementRefCounter () noexcept
 Decrements the reference counter of this object; returns the decremented value.
 
virtual void Delete () const
 Memory deallocator for transient classes.
 

Static Public Member Functions

static void RegisterFactory (const Handle< Graphic3d_GraphicDriverFactory > &theFactory, bool theIsPreferred=false)
 Registers factory.
 
static void UnregisterFactory (const TCollection_AsciiString &theName)
 Unregisters factory.
 
static Handle< Graphic3d_GraphicDriverFactoryDefaultDriverFactory ()
 Return default driver factory or NULL if no one was registered.
 
static const Graphic3d_GraphicDriverFactoryListDriverFactories ()
 Return the global map of registered driver factories.
 
- Static Public Member Functions inherited from Standard_Transient
static constexpr const char * get_type_name ()
 Returns a type descriptor about this object.
 
static const opencascade::handle< Standard_Type > & get_type_descriptor ()
 Returns type descriptor of Standard_Transient class.
 

Protected Member Functions

 Graphic3d_GraphicDriverFactory (const TCollection_AsciiString &theName)
 Empty constructor.
 

Protected Attributes

TCollection_AsciiString myName
 

Additional Inherited Members

- Public Types inherited from Standard_Transient
typedef void base_type
 Returns a type descriptor about this object.
 

Detailed Description

This class for creation of Graphic3d_GraphicDriver.

Constructor & Destructor Documentation

◆ Graphic3d_GraphicDriverFactory()

Graphic3d_GraphicDriverFactory::Graphic3d_GraphicDriverFactory ( const TCollection_AsciiString & theName)
protected

Empty constructor.

Member Function Documentation

◆ CreateDriver()

virtual Handle< Graphic3d_GraphicDriver > Graphic3d_GraphicDriverFactory::CreateDriver ( const Handle< Aspect_DisplayConnection > & theDisp)
pure virtual

Creates new empty graphic driver.

Implemented in D3DHost_GraphicDriverFactory, and OpenGl_GraphicDriverFactory.

◆ DefaultDriverFactory()

static Handle< Graphic3d_GraphicDriverFactory > Graphic3d_GraphicDriverFactory::DefaultDriverFactory ( )
static

Return default driver factory or NULL if no one was registered.

◆ DriverFactories()

static const Graphic3d_GraphicDriverFactoryList & Graphic3d_GraphicDriverFactory::DriverFactories ( )
static

Return the global map of registered driver factories.

◆ Name()

const TCollection_AsciiString & Graphic3d_GraphicDriverFactory::Name ( ) const
inline

Return driver factory name.

◆ RegisterFactory()

static void Graphic3d_GraphicDriverFactory::RegisterFactory ( const Handle< Graphic3d_GraphicDriverFactory > & theFactory,
bool theIsPreferred = false )
static

Registers factory.

Parameters
theFactory[in] factory to register
theIsPreferred[in] add to the beginning of the list when TRUE, or add to the end otherwise

◆ UnregisterFactory()

static void Graphic3d_GraphicDriverFactory::UnregisterFactory ( const TCollection_AsciiString & theName)
static

Unregisters factory.

Field Documentation

◆ myName

TCollection_AsciiString Graphic3d_GraphicDriverFactory::myName
protected

The documentation for this class was generated from the following file: