Open CASCADE Technology  6.9.0
Public Member Functions

OpenGl_Resource Class Referenceabstract

Interface for OpenGl resource with following meaning: More...

#include <OpenGl_Resource.hxx>

Inheritance diagram for OpenGl_Resource:
Inheritance graph
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Public Member Functions

 OpenGl_Resource ()
 Empty constructor. More...
 
virtual ~OpenGl_Resource ()
 Destructor. Inheritors should call Clean (NULL) within it. More...
 
virtual void Release (OpenGl_Context *theGlCtx)=0
 Release GPU resources. Notice that implementation should be SAFE for several consecutive calls (thus should invalidate internal structures / ids to avoid multiple-free errors). More...
 
- Public Member Functions inherited from Standard_Transient
 Standard_Transient ()
 Empty constructor. More...
 
 Standard_Transient (const Standard_Transient &)
 Copy constructor – does nothing. More...
 
Standard_Transientoperator= (const Standard_Transient &)
 Assignment operator, needed to avoid copying reference counter. More...
 
virtual ~Standard_Transient ()
 Destructor must be virtual. More...
 
virtual void Delete () const
 Memory deallocator for transient classes. More...
 
virtual const
Handle_Standard_Type & 
DynamicType () const
 Returns a type information object about this object. More...
 
Standard_Boolean IsInstance (const Handle_Standard_Type &theType) const
 Returns a true value if this is an instance of Type. More...
 
Standard_Boolean IsInstance (const Standard_CString theTypeName) const
 Returns a true value if this is an instance of TypeName. More...
 
Standard_Boolean IsKind (const Handle_Standard_Type &theType) const
 Returns true if this is an instance of Type or an instance of any class that inherits from Type. Note that multiple inheritance is not supported by OCCT RTTI mechanism. More...
 
Standard_Boolean IsKind (const Standard_CString theTypeName) const
 Returns true if this is an instance of TypeName or an instance of any class that inherits from TypeName. Note that multiple inheritance is not supported by OCCT RTTI mechanism. More...
 
virtual Handle_Standard_Transient This () const
 Returns a Handle which references this object. Must never be called to objects created in stack. More...
 
Standard_Integer GetRefCount () const
 Get the reference counter of this object. More...
 

Detailed Description

Interface for OpenGl resource with following meaning:

Constructor & Destructor Documentation

OpenGl_Resource::OpenGl_Resource ( )

Empty constructor.

virtual OpenGl_Resource::~OpenGl_Resource ( )
virtual

Destructor. Inheritors should call Clean (NULL) within it.

Member Function Documentation

virtual void OpenGl_Resource::Release ( OpenGl_Context theGlCtx)
pure virtual

Release GPU resources. Notice that implementation should be SAFE for several consecutive calls (thus should invalidate internal structures / ids to avoid multiple-free errors).

Parameters
theGlCtx- bound GL context, shouldn't be NULL.

Implemented in OpenGl_Texture, OpenGl_ShaderProgram, OpenGl_VertexBuffer, OpenGl_Font, OpenGl_ShaderObject, OpenGl_TextureBufferArb, OpenGl_CappingPlaneResource, OpenGl_VertexBufferCompat, OpenGl_FrameBuffer, OpenGl_Sampler, OpenGl_LineAttributes, and OpenGl_PointSprite.


The documentation for this class was generated from the following file: