Open CASCADE Technology 7.8.0
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Texture image definition. The image can be stored as path to image file, as file path with the given offset and as a data buffer of encoded image. More...
#include <Image_Texture.hxx>
Public Member Functions | |
Image_Texture (const TCollection_AsciiString &theFileName) | |
Constructor pointing to file location. | |
Image_Texture (const TCollection_AsciiString &theFileName, int64_t theOffset, int64_t theLength) | |
Constructor pointing to file part. | |
Image_Texture (const Handle< NCollection_Buffer > &theBuffer, const TCollection_AsciiString &theId) | |
Constructor pointing to buffer. | |
const TCollection_AsciiString & | TextureId () const |
Return generated texture id. | |
const TCollection_AsciiString & | FilePath () const |
Return image file path. | |
int64_t | FileOffset () const |
Return offset within file. | |
int64_t | FileLength () const |
Return length of image data within the file after offset. | |
const Handle< NCollection_Buffer > & | DataBuffer () const |
Return buffer holding encoded image content. | |
TCollection_AsciiString | MimeType () const |
Return mime-type of image file based on ProbeImageFileFormat(). | |
TCollection_AsciiString | ProbeImageFileFormat () const |
Return image file format. | |
virtual Handle< Image_CompressedPixMap > | ReadCompressedImage (const Handle< Image_SupportedFormats > &theSupported) const |
Image reader without decoding data for formats supported natively by GPUs. | |
virtual Handle< Image_PixMap > | ReadImage (const Handle< Image_SupportedFormats > &theSupported) const |
Image reader. | |
virtual Standard_Boolean | WriteImage (const TCollection_AsciiString &theFile) |
Write image to specified file without decoding data. | |
virtual Standard_Boolean | WriteImage (std::ostream &theStream, const TCollection_AsciiString &theFile) |
Write image to specified stream without decoding data. | |
Public Member Functions inherited from Standard_Transient | |
Standard_Transient () | |
Empty constructor. | |
Standard_Transient (const Standard_Transient &) | |
Copy constructor – does nothing. | |
Standard_Transient & | operator= (const Standard_Transient &) |
Assignment operator, needed to avoid copying reference counter. | |
virtual | ~Standard_Transient () |
Destructor must be virtual. | |
virtual const opencascade::handle< Standard_Type > & | DynamicType () const |
Returns a type descriptor about this object. | |
Standard_Boolean | IsInstance (const opencascade::handle< Standard_Type > &theType) const |
Returns a true value if this is an instance of Type. | |
Standard_Boolean | IsInstance (const Standard_CString theTypeName) const |
Returns a true value if this is an instance of TypeName. | |
Standard_Boolean | IsKind (const opencascade::handle< Standard_Type > &theType) const |
Returns true if this is an instance of Type or an instance of any class that inherits from Type. Note that multiple inheritance is not supported by OCCT RTTI mechanism. | |
Standard_Boolean | IsKind (const Standard_CString theTypeName) const |
Returns true if this is an instance of TypeName or an instance of any class that inherits from TypeName. Note that multiple inheritance is not supported by OCCT RTTI mechanism. | |
Standard_Transient * | This () const |
Returns non-const pointer to this object (like const_cast). For protection against creating handle to objects allocated in stack or call from constructor, it will raise exception Standard_ProgramError if reference counter is zero. | |
Standard_Integer | GetRefCount () const noexcept |
Get the reference counter of this object. | |
void | IncrementRefCounter () noexcept |
Increments the reference counter of this object. | |
Standard_Integer | DecrementRefCounter () noexcept |
Decrements the reference counter of this object; returns the decremented value. | |
virtual void | Delete () const |
Memory deallocator for transient classes. | |
hasher interface | |
TCollection_AsciiString | myTextureId |
generated texture id | |
TCollection_AsciiString | myImagePath |
image file path | |
Handle< NCollection_Buffer > | myBuffer |
image buffer | |
int64_t | myOffset |
offset within file | |
int64_t | myLength |
length within file | |
virtual void | DumpJson (Standard_OStream &theOStream, Standard_Integer theDepth=-1) const |
Dumps the content of me into the stream. | |
virtual Handle< Image_PixMap > | loadImageFile (const TCollection_AsciiString &thePath) const |
Read image from normal image file. | |
virtual Handle< Image_PixMap > | loadImageOffset (const TCollection_AsciiString &thePath, int64_t theOffset, int64_t theLength) const |
Read image from file with some offset. | |
virtual Handle< Image_PixMap > | loadImageBuffer (const Handle< NCollection_Buffer > &theBuffer, const TCollection_AsciiString &theId) const |
Read image from buffer. | |
Additional Inherited Members | |
Public Types inherited from Standard_Transient | |
typedef void | base_type |
Returns a type descriptor about this object. | |
Static Public Member Functions inherited from Standard_Transient | |
static constexpr const char * | get_type_name () |
Returns a type descriptor about this object. | |
static const opencascade::handle< Standard_Type > & | get_type_descriptor () |
Returns type descriptor of Standard_Transient class. | |
Texture image definition. The image can be stored as path to image file, as file path with the given offset and as a data buffer of encoded image.
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explicit |
Constructor pointing to file location.
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explicit |
Constructor pointing to file part.
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explicit |
Constructor pointing to buffer.
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inline |
Return buffer holding encoded image content.
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virtual |
Dumps the content of me into the stream.
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inline |
Return length of image data within the file after offset.
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inline |
Return offset within file.
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inline |
Return image file path.
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protectedvirtual |
Read image from buffer.
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protectedvirtual |
Read image from normal image file.
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protectedvirtual |
Read image from file with some offset.
TCollection_AsciiString Image_Texture::MimeType | ( | ) | const |
Return mime-type of image file based on ProbeImageFileFormat().
TCollection_AsciiString Image_Texture::ProbeImageFileFormat | ( | ) | const |
Return image file format.
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virtual |
Image reader without decoding data for formats supported natively by GPUs.
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virtual |
Image reader.
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inline |
Return generated texture id.
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virtual |
Write image to specified file without decoding data.
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virtual |
Write image to specified stream without decoding data.
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protected |
image buffer
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protected |
image file path
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protected |
length within file
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protected |
offset within file
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protected |
generated texture id